S
Shadow_
Guest
Hello everyone, i disabled all health and mana change functions, brought 2 characters same level sorcerer and knight, and made a monster to damage of 1k min and max, the knight receive 1k (health) but the sorcerer received 500? I thought it might be something with vocations or creaturescripts health/mana change scripts so i disabled them all and gave knight mana shield and removed mana shield from sorcerer, now the same happens sorcerer received 1k (health)and knight received 500 (mana), also checked all functions responsible for health/mana change in my source i didn’t find something that may cause the damage to be half on mana combat, does anybody have clue why this is happening in tfs ?