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Solved Monster loot!

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if Printer then print("LUA") end
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Hello,

I got problem with my server tfs 0.3.6. When i killing monsters i gain loot sometimes when its 99999x loot rate and sometimes there is no loot or loot message doesnt appear on the screen.

I will recopy from tfs 0.3.6 sources and paste into mine sources. But i wonder which files should i recopy? monster.cpp? player.cpp? Ive tried to turn of flag and didnt work! So its not flags!

Thanks for your help!
 
What are the chance values in the monster file set to?
Loot is generally controlled by monsters.cpp/.h
 
Ok it seems its not the engine, its the datapack, ill try to find out where.

- - - Updated - - -

My fault :P I had a script which i didnt noticed with dosetcreaturedrop(cid, false) :P

Sorry close theard!
 
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