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Monster Rates on config.lua TFS 1.2/OTX.

rexgandi

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Oct 22, 2011
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Hi everyone!
The engine OTX 2.1 was introduced feature monster rates.
You could set the power of monsters, defense, etc. All at once.

On config.lua OTX 2.1 look:

- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 0.1
rateMonsterDefense = 1.0

Does anyone have a code to add this function to the engine TFS 1.2?
 
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