Hi everyone!
The engine OTX 2.1 was introduced feature monster rates.
You could set the power of monsters, defense, etc. All at once.
On config.lua OTX 2.1 look:
- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 0.1
rateMonsterDefense = 1.0
Does anyone have a code to add this function to the engine TFS 1.2?
The engine OTX 2.1 was introduced feature monster rates.
You could set the power of monsters, defense, etc. All at once.
On config.lua OTX 2.1 look:
- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 0.1
rateMonsterDefense = 1.0
Does anyone have a code to add this function to the engine TFS 1.2?