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Compiling Monsters don't walking on new corpse (3777)

warriorfrog

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Hello guys im using trunk3777...

The BUG:
When u kill a monster, others dont walk on it, only if u walk on it..

SGPdkE.jpg


I made many changes on this souces
No use changing the code every source
Until 3777 because it is more stable than 3884

Then...

Any know how i need change to fix it?

I search so much and i find it:


They are not the same, 3884 do have some bugs fixed compared to 3777 that you will have to fix things, like monsters not walking over corpses.

According to Elf, Stian (the 2 who did the most on 0.4) 3777 is alot more stable on linux compared to 3884. But you can use both on both ofc.

Cyk, please help me brother

I've been working for 5+ hours here trying to fix this FU*** bug, but no success

The bug was fixed in rev 3814, they've changed these files:

/trunk/configmanager.cpp
/trunk/creature.cpp
/trunk/creature.h
/trunk/game.cpp

I've applied every change in creature.cpp and creature.h from REV 3777 to 3820, and didn't fuck*** work, also applied changes in game.cpp and configmanager.cpp of REV 3814, but didn't do it for previous versions

Can you please tell me how to fix this? Really appreciate.


So where? Whats i need change to fix it?
someone very experienced to help me?
If u help me u will help so much peoples :( ALL LOVE 3777! :D
 
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Replace either monster.cpp & monster.h or monsters.cpp & monsters.h (not sure if it's monster or monsters).
Recompile and it's fixed.
 
Replace either monster.cpp & monster.h or monsters.cpp & monsters.h (not sure if it's monster or monsters).
Recompile and it's fixed.

You say to we use monster.cpp & monster.h or monsters.cpp & monsters.h
to rev3884?

It's not bad? cause 3777 is so much more stable on linux...

And dont go come so much bugs, cause is not same!
 
You say to we use monster.cpp & monster.h or monsters.cpp & monsters.h
to rev3884?

It's not bad? cause 3777 is so much more stable on linux...

And dont go come so much bugs, cause is not same!

Yes one of the pairs.
Either monster.* or monsters.* one of them, take these files form 3884 to your 3777 source.
 
Last edited by a moderator:
first im not lie and i don't have time to open again im very busy in rl life now :S i will upload full source work fine
 
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