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Linux Monsters is freer, exhusted is bigger when more peaople login on my server.

zMichal

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Oct 1, 2010
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I have a problem with my own server.
Well, everythings is all right when online is below 20 players.
When login more players then 20, server got some problems like monsters are freer, attack time is extending and exhusted is bigger then normal. More people the problem grows . Around 40 players monsters dont move, dont disappear when player kill them ( just monster name disappear) so nobady can play.
Strange is tahat players dont have eny lags and can move normaly all this time, so my ask is:
What is cause of that problem and maybe some solution for that.

I have dedicated server on linux with hard connection and good computer.
It can by problem with my engine, or maybe with dedicated server, bad settings or something?

Please help me if can, players gonna kill me becouse they wanna play with more player then 20. I loose players and i Im helpless.

PS. Sorry for my bad english, but I do my best ! :P
 
That is not solution for my problem, I don't need a new engine because my is completely changed and I need engine with all source. Probably Your Engine is without it so is useless for me. I still need help with my problem.
 
Does this happen also on Windows?
What is your linux server hardware?
What TFS version are you using?
What is the cpu usage with 20 players and 40 players? You can check that with 'top' or 'htop'
 
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