XxShallowxX
ಠ_ಠ
Hello, I have a problem, whenever I kill a "Custom Monster" on my OT, it doesn't die. It just stays there, attacking, without any health, and I also get this error in console :
<?xml version="1.0" encoding="UTF-8"?>
<monster name="MindFreak" nameDescription="Apocalypse" race="fire" experience="1000000" speed="1200" manacost="0">
<health now="300000" max="300000"/>
<look type="12" head="38" body="114" legs="0" feet="94" corpse="6068"/>
<targetchange interval="5000" chance="20"/>
<strategy attack="65" defense="5"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-3500" max="-7000"/>
<attack name="physical" interval="1000" chance="13" radius="8" target="0" min="-35000" max="-40000">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-200" duration="60000">
<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="strength" interval="1000" chance="12" radius="3" target="0">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-10000" max="-15000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-8000" max="-12000">
<attribute key="areaEffect" value="energyarea"/>
</attack>
<attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-300" max="-900"/>
<attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-1000" max="-3000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-3000" max="-5000">
<attribute key="areaEffect" value="greenspark"/>
</attack>
<attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="188" defense="145">
<defense name="healing" interval="1000" chance="15" min="10000" max="13500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="FINALLY I SMELL FOOD! THANKS BLOCKER!!" yell="1"/>
<voice sentence="BABY FOOD? BLOCKER I THOUGHT U GET ME BETTER THAN THIS" yell="1"/>
<voice sentence="IM ALWAYS HUNGRY" yell="1"/>
<voice sentence="DEATH TO ALL!" yell="1"/>
</voices>
<loot capacity="5000">
<item id="2144" countmax="15" chance="15000"/>
<item id="2158" countmax="1" chance="1500"/>
<item id="2195" countmax="1" chance="4000"/>
<item id="2192" countmax="1" chance="2500"/>
<item id="2125" countmax="1" chance="1500"/>
<item id="2124" countmax="1" chance="5500"/>
<item id="2520" countmax="1" chance="15500"/>
<item id="2462" countmax="1" chance="11000"/>
<item id="2387" countmax="1" chance="20000"/>
<item id="2434" countmax="1" chance="4500"/>
<item id="2167" countmax="1" chance="13500"/>
<item id="2432" countmax="1" chance="17000"/>
<item id="2393" countmax="1" chance="12500"/>
<item id="7409" countmax="1" chance="100"/>
<item id="7387" countmax="1" chance="100"/>
<item id="2438" countmax="1" chance="100"/>
<item id="6529" countmax="1" chance="100"/>
<item id="7413" countmax="1" chance="100"/>
<item id="7410" countmax="1" chance="100"/>
<item id="2179" countmax="1" chance="8000"/>
<item id="2470" countmax="1" chance="5000"/>
<item id="2033" countmax="1" chance="7500"/>
<item id="2418" countmax="1" chance="4500"/>
<item id="2155" countmax="1" chance="1500"/>
<item id="2396" countmax="1" chance="7500"/>
<item id="2177" countmax="1" chance="1000"/>
<item id="2162" countmax="1" chance="11500"/>
<item id="2472" countmax="1" chance="3000"/>
<item id="2514" countmax="1" chance="7500"/>
<item id="2164" countmax="1" chance="5000"/>
<item id="2178" countmax="1" chance="4000"/>
<item id="2186" countmax="1" chance="3500"/>
<item id="2176" countmax="1" chance="12000"/>
<item id="2171" countmax="1" chance="4500"/>
<item id="2200" countmax="1" chance="4500"/>
<item id="1982" countmax="1" chance="2600"/>
<item id="2214" countmax="1" chance="13000"/>
<item id="2123" countmax="1" chance="3500"/>
<item id="2170" countmax="1" chance="13000"/>
<item id="2402" countmax="1" chance="15500"/>
<item id="2436" countmax="1" chance="5000"/>
<item id="2150" countmax="20" chance="13500"/>
<item id="2145" countmax="5" chance="9500"/>
<item id="2149" countmax="10" chance="15500"/>
<item id="2146" countmax="10" chance="13500"/>
<item id="2182" countmax="1" chance="3500"/>
<item id="2165" countmax="1" chance="9500"/>
<item id="2197" countmax="1" chance="4000"/>
<item id="2174" countmax="1" chance="2500"/>
<item id="2151" countmax="7" chance="14000"/>
<item id="2112" countmax="1" chance="14500"/>
<item id="2421" countmax="1" chance="13500"/>
<item id="2377" countmax="1" chance="20000"/>
<item id="2185" countmax="1" chance="3500"/>
<item id="3955" countmax="1" chance="100"/>
<item id="2188" countmax="1" chance="2500"/>
<item id="2143" countmax="1" chance="12500"/>
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Betrayed Nigger" species="undead" nameDescription="a betrayed wraith" race="blood" experience="420000" speed="1200" manacost="0">
<health now="120000" max="120000"/>
<look type="233" corpse="6316"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-10000" max="-15000"/>
<attack name="poison" interval="3000" chance="17" length="6" spread="3" min="-100" max="-350">
<attribute key="areaEffect" value="yellowbubble"/>
</attack>
<attack name="speed" interval="1000" chance="25" range="1" target="1" speedchange="-600" duration="3000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="1000" chance="50" min="75" max="125">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Maybe im a betrayed nigger :/ But still I can PWN you alive!"/>
</voices>
<loot>
<item id="2148" chance="100000" countmax="100" /> -- gold coin
<item id="6558" chance="2222" /> -- concentrated demonic blood
<item id="2387" chance="5000" /> -- double axe
<item id="2226" chance="10000" /> -- fishbone
<item id="2394" chance="6667" /> -- morning star
<item id="2145" chance="2222" countmax="3" /> -- small diamond
<item id="3976" chance="20000" countmax="25" /> -- worm
<item id="7409" countmax="1" chance="100"/>
<item id="7387" countmax="1" chance="100"/>
<item id="2438" countmax="1" chance="100"/>
<item id="6529" countmax="1" chance="100"/>
<item id="7413" countmax="1" chance="100"/>
<item id="7410" countmax="1" chance="100"/>
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Kung Fu Panda" nameDescription="a panda" race="blood" experience="320000" speed="2000" manacost="300">
<health now="120000" max="120000"/>
<look type="123" head="0" body="0" legs="0" feet="0" corpse="4286"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag staticattack="80"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-12000" max="-22000"/>
</attacks>
<defenses armor="3" defense="5"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="0"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2666" countmax="2" chance1="50000" chancemax="0"/>
<item id="2671" countmax="4" chance1="50000" chancemax="0"/>
<item id="7409" countmax="1" chance="100"/>
<item id="7387" countmax="1" chance="100"/>
<item id="2438" countmax="1" chance="100"/>
<item id="6529" countmax="1" chance="100"/>
<item id="7413" countmax="1" chance="100"/>
<item id="7410" countmax="1" chance="100"/>
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Winged Fly" nameDescription="a terror bird" race="blood" experience="190000" speed="800" manacost="490">
<health now="40000" max="40000"/>
<look type="218" head="0" body="0" legs="0" feet="0" corpse="4317"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag staticattack="80"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-6000" max="-8000"/>
</attacks>
<defenses armor="3" defense="5">
<defense name="light healing" interval="5000" chance="80" min="10" max="40"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Chikkkkk Chikkkkkkkkk"/>
<voice sentence="HAW HAW KAW KAW SAW SAW"/>
</voices>
<loot>
<item id="3976" countmax="5" chance1="100000" chancemax="0"/>
<item id="2671" countmax="4" chance1="100000" chancemax="0"/>
<item id="2148" countmax="10" chance1="100000" chancemax="0"/>
<item id="7409" countmax="1" chance="100"/>
<item id="7387" countmax="1" chance="100"/>
<item id="2438" countmax="1" chance="100"/>
<item id="6529" countmax="1" chance="100"/>
<item id="7413" countmax="1" chance="100"/>
<item id="7410" countmax="1" chance="100"/>
</loot>
</monster>
It's most likely an onKill creaturescript (Svargrond arena?) that is causing monsters to stall in black health. Rev/server type?
Try disabling all creaturescripts, reloading, and killing monsters as a temporary test.
Red