Hey, I have problem with snow.
not all traces of the snow disappear
movements/snow.lua
movements.xml
not all traces of the snow disappear
movements/snow.lua
Code:
TILE_SNOW = 670
TILE_FOOTPRINT_I = 6594
TILE_FOOTPRINT_II = 6598
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if(isPlayerGhost(cid)) then
return true
end
if(item.itemid == TILE_SNOW) then
doTransformItem(item.uid, TILE_FOOTPRINT_I)
doDecayItem(item.uid)
elseif(item.itemid == TILE_FOOTPRINT_I) then
doTransformItem(item.uid, TILE_FOOTPRINT_II)
doDecayItem(item.uid)
else
doTransformItem(item.uid, TILE_FOOTPRINT_I)
end
return true
end
movements.xml
Code:
<movevent type="StepIn" itemid="670" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6586" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6584" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6589" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6587" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6588" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6581" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6582" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6590" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6591" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6592" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6593" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6594" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6580" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6588" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6585" event="script" value="snow.lua"/>