I've news!
First of all I was thinking about the vip tp Issue. What happened finally is easy to understand. Action_ID was bugged in the magic force fields and it gets you to 0,0,0 (that is set on the magic force field properties). Although it should teleports you anywhere (you should be able to walk above it), it gets you there. I changed the teleport for a stone tile, and changed the action_id = 102 for 2012 (I think this is not important but) and works 100% now, even with the error of the snow again. This time I could write it down.
Code:
[Error - MoveEvents Interface] data/movements/scripts/snow.lua:onStepOut Description: (luaDoDecayItem) Item not found
The proof is that a player reported me that the arena of Svargrond doesnt work. Why? Because its a magic force field with an action_id with x = 0, y = 0, z = 0 property. The problem was the same, it tp you to 0,0,0 in a snow sqm lol while the tiles in depot etc which were bugged before, are working 100% now. What causes the snow error? A guy that is botting in frost dragon, and yea, now is all full of ugly snow SQM. Btw, this time I went into the bugged magic force field with the GOD and server crashed. First time my server crashes...
@WibbenZ yeah I uploaded it but edited the OP (to give a new explanation) because I realized that the problem was not in that script, it was on the snow that for some reason bugs ONLY the magic force field with movements>Action_ids. You mean they are the same of the mapeditor and ingame, no? Yes, look, as I restarted the server some minutes ago, nobody has hunted in the picture I post of frost dragon yet:
But if I go where the guy is botting in Frost Dragon (is a different respawn) is all full of snow sqm in the ice lol. Btw in data/logs I dont have the errors in any file. Do you know why? :/ I have an error.log but its empty.
@Memerto
Code:
<movevent type="StepOut" itemid="670" event="script" value="snow.lua"/>
<movevent type="StepOut" fromid="6580" toid="6593" event="script" value="snow.lua"/>
I used a normal player and walk for some minutes on a place full of ice and snow and worked properly without errors... so idk I think is when you walk like lot of times or something like that, it changes.
All the snow Ive found:
Code:
<item id="670" name="snow" />
<item fromid="4737" toid="4748" name="snow" />
<item fromid="6580" toid="6593" name="snow" />
<item id="6594" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="670" />
<attribute key="duration" value="10" />
</item>
<item id="6595" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6580" />
<attribute key="duration" value="10" />
</item>
<item id="6596" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6581" />
<attribute key="duration" value="10" />
</item>
<item id="6597" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6582" />
<attribute key="duration" value="10" />
</item>
<item id="6598" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6583" />
<attribute key="duration" value="10" />
</item>
<item id="6599" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6584" />
<attribute key="duration" value="10" />
</item>
<item id="6600" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6585" />
<attribute key="duration" value="10" />
</item>
<item id="6601" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6586" />
<attribute key="duration" value="10" />
</item>
<item id="6602" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6587" />
<attribute key="duration" value="10" />
</item>
<item id="6603" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6588" />
<attribute key="duration" value="10" />
</item>
<item id="6604" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6589" />
<attribute key="duration" value="10" />
</item>
<item id="6605" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6590" />
<attribute key="duration" value="10" />
</item>
<item id="6606" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6591" />
<attribute key="duration" value="10" />
</item>
<item id="6607" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6592" />
<attribute key="duration" value="10" />
</item>
<item id="6608" name="snow">
<attribute key="description" value="Someone must have walked here recently." />
<attribute key="decayTo" value="6593" />
<attribute key="duration" value="10" />
</item>
<item id="6609" name="snow drift" />
<item fromid="6610" toid="6626" name="snow" />
<item fromid="6756" toid="6760" name="snow" />
<item fromid="6822" toid="6838" name="snow" />
<item fromid="6939" toid="6950" name="snow" />
And the ice:
Code:
<item fromid="6683" toid="6686" name="ice" />
<item fromid="6695" toid="6718" name="ice" />
<item fromid="6869" toid="6881" name="ice" />
<item fromid="6925" toid="6937" name="ice" />
<item fromid="6951" toid="6952" name="ice" />
<item id="7107" name="ice" />
<item fromid="7110" toid="7120" name="ice" />
<item fromid="7145" toid="7157" name="ice" />
<item id="8570" name="ice" />
<item id="671" name="ice" />
Thanks you guys!