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[must Look] Importnant Cpu Bug

the memory leaks already fixed by otservsvn wait talaturen patch the changes ^^
 
You think that its this what causes lags with 70-80 players? :D

If YES then I'M SO HAPPY@!

@Edit

Code:
Changes to *prepare* for pathing/monster optimizations.

Thats what we can read in OpenTibia last revision :D
 
Last edited:
@slawkens
more the memory leaks already fixed :P
 
Pooooooooomg Im Crying Of Happiness!
Really Cool!!
 
Perhaps we should delay 0.2.9 until they're done with the optimizations.
 
Strange, im using TFS 2.6 and MYSQL, its everything fine here, maybe is the newer version of tfs that got that problem..
 
Strange, im using TFS 2.6 and MYSQL, its everything fine here, maybe is the newer version of tfs that got that problem..

no, all ots got this.
you re just doing it wrong or got a really good cpu
1 monster wont cause much lags, but if there are like 10 monsters it will be lag.
 
I'm glad this is finally going to be fixed... I had this problem in Evo 7.92 too, haven't seen it in TFS because I removed the monsters that caused the lag.
 
And it's not only on SQL, It happened to me in XML

EDIT: Sorry for posting two times, I thought it would merge with the other post.
 
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