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-mute bug- tfs 0.3.6

dianagirl

Member
Joined
Jul 28, 2009
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Location
Germany
Hello Otlanders,
I tried to find why this bug exist but i didnt found out :(...

The bug is that if a player spamm smtgh they get Mute like in every OT, but
if they relog it dont begin from 5 sec, it just grow up.
And they got already mute like 1000 seconds ..:( and it suxs :S
I dont really know whats wrong :S


I would be happy if anyone can help me :(

Thanks for every help, repp+ for helping!
 
replace your data/lib
or post your functions.lua
Code:
function doMutePlayer(cid, time)
	local condition = createConditionObject(CONDITION_MUTED)
	setConditionParam(condition, CONDITION_PARAM_TICKS, time * 1000)
	return doAddCondition(cid, condition)
end
 
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