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My first Temple

Ricardo23

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Location
Perú
I've already did this one using remere's map editor xd ...It tookme like 5-10mins (im newbie)
Lemme know your opinions :p

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Changes!
1.
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2.
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3.
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Dunno of serious or just another troll thread. You won't learn to map by throwing a building made in 30 seconds that has no sense whatsoever and is for a 999999x server.
I'm not thinking on build a server, I only found interesting doing something while i'm not playing any OT ^_^ .. and I think trying to be a mapper could be a nice way to spend time :p
 
You won't learn to map by doing stuff like this. Focus on RPG maps. Look into mapping showoff of Althea or Peroxide's personal thread.
Anyone can be a mapper, but being a good mapper takes practice and understanding of everything around you and the way it's set up.
 
Don't be deterred by others.
I personally enjoy very clean maps.
I dislike many of the new items which make the game feel claustrophobic and confusing.

Also, very tall buildings in tibia are terrible.
1-2 stories for most everywhere is how to make tibia look it's best.
High buildings cause problems while players walk around.
Build around this issue wherever possible.

Thais is a great example of how thought out a city should be.
Does it look spectacular? No.
Does it conform to the players window? Yes.
Does it play well? Yes.
Does it have some easy, and hard to find secrets? Yes.
Is the town confusing? No.
Where there are tall buildings, does it affect players view? No. (hint: castle)
 
Anyone can be a mapper, but being a good mapper takes practice and understanding of everything around you and the way it's set up.
nice

Don't be deterred by others.
I personally enjoy very clean maps.
I dislike many of the new items which make the game feel claustrophobic and confusing.

Also, very tall buildings in tibia are terrible.
1-2 stories for most everywhere is how to make tibia look it's best.
High buildings cause problems while players walk around.
Build around this issue wherever possible.

Thais is a great example of how thought out a city should be.
Does it look spectacular? No.
Does it conform to the players window? Yes.
Does it play well? Yes.
Does it have some easy, and hard to find secrets? Yes.
Is the town confusing? No.
Where there are tall buildings, does it affect players view? No. (hint: castle)

tyvm for ur comment :)
 
Heyyy... I digg it ^_^ Atleast it's more progress then the scrubs that download/run their servers...
 
Its a little too "uniform". Think outside the box, ltrly. Its still good to see fresh mappers though, im looking forward to more pictures
 
I did some modifications :p

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Try to use raw for your borders, and don't make your grounds squares and circles all the time
also you have the wrong borders for your grass on the left and right
aaaaaand the ugly cobble pavement doesn't quite make sense on top of black stone tile

You'll get there eventually, I guess
 
Try to use raw for your borders, and don't make your grounds squares and circles all the time
also you have the wrong borders for your grass on the left and right
aaaaaand the ugly cobble pavement doesn't quite make sense on top of black stone tile

You'll get there eventually, I guess
Thanks fort this,, I'll take your advices :)

Its definitely better than the first one. More effort put in.

But it's still not following one theme. I see 3-4 different themes set for this temple, try to just stick to one.

Got it, tyvm ^_^
 
Well, I did more modifications according your comments... this is the most homogeneous that I gotten

1stFloor
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2ndFloor
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3rdFloor (Roof)
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Im open to all advices/comments ;)
 
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