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Monster My Rare Monster ( Custom Collection)

POKEALEXIS

New Member
Joined
Feb 22, 2009
Messages
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MiBanner.jpg



Hello Again, This Is My Collection Of Monster Custom, Is Monster of forum Br and latin.


Lavanos (Boss) By Coskimo

LAVANOS-1.jpg


LAVANOS.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lavanos" nameDescription="Lavanos" race="UNDEAD" experience="125000" speed="700" manacost="0">
<health now="251555" max="251555"/>
<look type="303" head="10" body="50" legs="121" feet="115" corpse="6068"/>
<targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="98"/>
<flag targetdistance="1"/>
<flag runonhealth="3500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-1900" max="-3191"/>
    <attack name="melee" interval="2000" chance="40" range="7" radius="6" target="0" min="-950" max="-990">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="melee" interval="3000" chance="34" range="7" radius="1" target="1" min="-820" max="-850">
<attribute key="shootEffect" value="whirlwindsword"/>
<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="energy" interval="4000" chance="30" length="8" spread="0" min="-800" max="-1100">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="physical" interval="3000" chance="20" range="14" radius="5" target="0" min="-500" max="-880">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="physical" interval="4000" chance="15" range="7" radius="13" target="0" min="-500" max="-650">
<attribute key="areaEffect" value="yellowspark"/>
</attack>
<attack name="physical" interval="4000" chance="18" radius="14" target="0" min="-200" max="-600">
<attribute key="areaEffect" value="bluebubble"/>
</attack>
<attack name="melee" interval="3000" chance="15" range="7" radius="4" target="0" min="-1100" max="-1250">
<attribute key="areaEffect" value="energyarea"/>
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" interval="3000" chance="35" min="3000" max="9000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="deathslicer" interval="3000" chance="52" max="4"/>
</summons>
<voices interval="5000" chance="30">
<voice sentence="DIE!"/>
<voice sentence="COME AND YOU WILL DIE" yell="1"/>
<voice sentence="IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?" yell="1"/>
<voice sentence="I AM LAVANOS OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL!" yell="1"/>
<voice sentence="FLAWLESS VICTORY!"/>
</voices>
<loot>
    <item id="2160" chance="100000" countmax="90"/>
    <item id="2798" chance="18000"/>
    <item id="2173" chance="12000"/>
<item id="6119" chance="12000"/>
    <item id="5943" chance="7000"/>
<item id="2523" chance="7000"/>
    <item id="2000" chance="100000">
<inside>
<item id="8877" chance="50000"/>
<item id="8865" chance="41000"/>
<item id="2646" chance="60000"/>
<item id="8928" chance="14033"/>
</inside>
    </item>
</loot>
</monster>

Martes 13 (events) By Feña

martes13.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Martes 13" nameDescription="mala suerte" race="fire" experience="70000" speed="430" manacost="0">
  <health now="90000" max="90000"/>
  <look type="319" head="38" body="114" legs="0" feet="94" corpse="6068"/>
  <targetchange interval="5000" chance="20"/>
  <strategy attack="65" defense="5"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-1000" max="-2600"/>
    <attack name="physical" interval="1000" chance="13" radius="8" target="0" min="-400" max="-1400">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="1000" chance="12" radius="3" target="0">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-600" max="-1100">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-300" max="-900"/>
    <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-400" max="-600">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000" max="-2000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="188" defense="145">
    <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <loot capacity="5000">
    <item id="2142" countmax="1" chance="3500"/>
    <item id="2231" countmax="1" chance="9000"/>
    <item id="2144" countmax="15" chance="15000"/>
    <item id="2158" countmax="1" chance="1500"/>
    <item id="2195" countmax="1" chance="4000"/>
    <item id="2192" countmax="1" chance="2500"/>
    <item id="2125" countmax="1" chance="1500"/>
    <item id="2124" countmax="1" chance="5500"/>
    <item id="2520" countmax="1" chance="15500"/>
    <item id="2462" countmax="1" chance="11000"/>
    <item id="2387" countmax="1" chance="20000"/>
    <item id="2434" countmax="1" chance="4500"/>
    <item id="2167" countmax="1" chance="13500"/>
    <item id="2432" countmax="1" chance="17000"/>
    <item id="2393" countmax="1" chance="12500"/>
    <item id="2148" countmax="100" chance="99900"/>
    <item id="2148" countmax="100" chance="88800"/>
    <item id="2148" countmax="100" chance="77700"/>
    <item id="2148" countmax="100" chance="66600"/>
    <item id="2179" countmax="1" chance="8000"/>
    <item id="2470" countmax="1" chance="5000"/>
    <item id="2033" countmax="1" chance="7500"/>
    <item id="2418" countmax="1" chance="4500"/>
    <item id="2155" countmax="1" chance="1500"/>
    <item id="2396" countmax="1" chance="7500"/>
    <item id="2177" countmax="1" chance="1000"/>
    <item id="2162" countmax="1" chance="11500"/>
    <item id="2472" countmax="1" chance="3000"/>
    <item id="2514" countmax="1" chance="7500"/>
    <item id="2164" countmax="1" chance="5000"/>
    <item id="2178" countmax="1" chance="4000"/>
    <item id="2186" countmax="1" chance="3500"/>
    <item id="2176" countmax="1" chance="12000"/>
    <item id="2171" countmax="1" chance="4500"/>
    <item id="2200" countmax="1" chance="4500"/>
    <item id="1982" countmax="1" chance="2600"/>
    <item id="2214" countmax="1" chance="13000"/>
    <item id="2123" countmax="1" chance="3500"/>
    <item id="2170" countmax="1" chance="13000"/>
    <item id="2402" countmax="1" chance="15500"/>
    <item id="2436" countmax="1" chance="5000"/>
    <item id="2150" countmax="20" chance="13500"/>
    <item id="2145" countmax="5" chance="9500"/>
    <item id="2149" countmax="10" chance="15500"/>
    <item id="2146" countmax="10" chance="13500"/>
    <item id="2182" countmax="1" chance="3500"/>
    <item id="2165" countmax="1" chance="9500"/>
    <item id="2197" countmax="1" chance="4000"/>
    <item id="2174" countmax="1" chance="2500"/>
    <item id="2151" countmax="7" chance="14000"/>
    <item id="2112" countmax="1" chance="14500"/>
    <item id="2421" countmax="1" chance="13500"/>
    <item id="2377" countmax="1" chance="20000"/>
    <item id="2185" countmax="1" chance="3500"/>
    <item id="3955" countmax="1" chance="100"/>
    <item id="2188" countmax="1" chance="2500"/>
    <item id="2143" countmax="15" chance="12500"/>
  </loot>
</monster>

Ancien Nature (Decoration) By ? (Forum BR)

ancientnature.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Ancient Nature" nameDescription="a Ancient Nature" race="blood" experience="90000" speed="0" manacost="0"> 
<health now="50000" max="50000"/> 
<look typeex="2702" /> 
<targetchange interval="2000" chance="5"/> 
<strategy attack="100" defense="0"/> 
<flags> 
<flag summonable="0"/> 
<flag attackable="1"/> 
<flag hostile="1"/> 
<flag illusionable="0"/> 
<flag convinceable="0"/> 
<flag pushable="0"/> 
<flag canpushitems="1"/> 
<flag staticattack="80"/> 
<flag lightlevel="0"/> 
<flag lightcolor="0"/> 
<flag targetdistance="1"/> 
<flag runonhealth="210"/> 
</flags> 
<attacks> 
<attack name="melee" interval="2000" min="-50" max="-3500"/> 
<attack name="earth" interval="2000" chance="80" min="-4000" max="-2000"/> 
</attacks> 
<immunities> 
<immunity physical="0"/> 
<immunity energy="0"/> 
<immunity fire="0"/> 
<immunity poison="0"/> 
<immunity lifedrain="0"/> 
<immunity paralyze="0"/> 
<immunity outfit="1"/> 
<immunity drunk="1"/> 
<immunity invisible="1"/> 
</immunities> 
<voices interval="2000" chance="40"> 
<voice sentence="The Treers For Hell"/> 
</voices> 
</monster>

Energy Ghost By Pokealexis

energysoul.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Energy Ghost" nameDescription="Energy Ghost (Level 120) He Is Ghost Family" race="blood" experience="6000" speed="400" manacost="0">
  <health now="10000" max="10000"/>
  <look typeex="8966" corpse="8967"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="30"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="5"/>
    <flag runonhealth="2100"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-800"/>
    <attack name="Fire Field" interval="4000" chance="10"/>
    <attack name="paralyze" interval="3500" chance="45"/>
    <attack name="sudden death" interval="7000" chance="35" min="-165" max="-500"/>
    <attack name="Explosive Arrow" interval="2000" chance="80" min="-80" max="-600"/>
  </attacks>
  <defenses armor="40" defense="45">
    <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-1900" duration="60000">
        <attribute key="areaEffect" value="poison"/>
      </attack>
      <attack name="strength" interval="1000" chance="8" radius="5" target="0">
        <attribute key="areaEffect" value="blackspark"/>
      </attack>
    <defense name="Ultimate Healing" interval="4000" chance="15" min="50" max="400"/>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2600" chance="10000"/>
    <item id="1987" chance="100000">
    <item id="7898" chance="1333"/>
    <item id="7895" chance="3333"/>
      <inside>
        <item id="2148" countmax="50" chance1="80000" chancemax="0"/>
        <item id="2792" countmax="5" chance1="6666" chancemax="0"/>
        <item id="2793" countmax="2" chance1="6666" chancemax="0"/>
        <item id="2656" chance="1333"/>
        <item id="6090" chance="3033"/>
        <item id="7368" countmax="2" chance1="6666" chancemax="0"/>
      </inside>
    </item>
  </loot>
</monster>

Carrito (Decoration) By Pokealexis


carrito1.jpg


carrito3.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Carrito" nameDescription="a Carrito" race="undead" experience="1000" speed="400" manacost="0">
<health now="1000" max="1000"/>
<look typeex="7131" corpse="8632"/>
<targetchange interval="5000" chance="6"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="0"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="250"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-400"/>
<attack name="Explosion" interval="3000" chance="30" min="-120" max="-350"/>
<attack name="Death Strike" interval="2000" chance="40" min="-120" max="-300"/>
<attack name="divine missile" interval="4500" chance="33" min="-480" max="-500"/>
<attack name="Terra Strike" interval="4500" chance="30" min="-0" max="-400"/>
<attack name="paralyze" interval="3500" chance="25"/>
</attacks>
<defenses armor="22" defense="35">
<defense name="healing" interval="1000" chance="25" min="57" max="730">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="0"/>
<immunity ice="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="..." yell="1"/>
<voice sentence="..." yell="1"/>
<voice sentence="..." yell="1"/>
<voice sentence="..." yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2033" chance="1968"/> --Golden Mug
<item id="1973" chance="5222"/> --Book
<item id="7290" chance="3777"/> --Shard
<item id="2498" chance="1200"/> --Royal Helmet
<item id="2396" chance="1620"/> --Ice Rapier
<item id="2547" countmax="1" chance1="3500" chancemax="0"/> --Power Bolt
<item id="2796" countmax="1" chance1="8000" chancemax="0"/> --Green Mushroom
<item id="1987" chance="100000"> --Bag
<inside>
<item id="2148" countmax="63" chance1="88888" chancemax="0"/> --Gold Coins
<item id="2146" countmax="1" chance1="1483" chancemax="0"/> --Small Sapphire
<item id="2528" chance="2200"/> --Tower Shield
<item id="7441" chance="2900"/> --Ice Cube
<item id="2167" chance="2333"/> --Energy Ring
</inside>
</item>
</loot>
</monster>


Yalaharian Summoner (Boss) By Pokealexis

Warning: This Monster Need 2 Summon ( Yalaharian And Old Yalaharian, Look In This thread.

summoner1.jpg


summoner2.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Yalaharian Summoner" nameDescription="Yalaharian Summoner" race="blood" experience="30000" speed="500" manacost="800000">
<health now="50000" max="50000"/>
<look type="324" head="113" body="12" legs="55" feet="89" addons="2" corpse="3128"/>
<targetchange interval="0" chance="0"/>
<strategy attack="1500" defense="1500"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="ice" interval="1000" chance="50" range="10" min="-250" max="-350">
      <attribute key="areaEffect" value="iceattack"/>
	  <attribute key="shootEffect" value="ice"/>
      </attack>
      <attack name="strength" interval="1000" chance="8" radius="5" target="0">
        <attribute key="areaEffect" value="blackspark"/>
      </attack>
<attack name="melee" interval="0" attack="9999" min="800" max="5000"/>
</attacks>
<defenses armor="500" defense="500"/>
<immunities>
<immunity physical="1"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity earth="0"/>
<immunity ice="0"/>
<immunity holy="0"/>
<immunity death="0"/>
<immunity drown="1"/>
<immunity drunk="1"/>
<immunity paralyze="1"/>
<immunity lifedrain="1"/>
<immunity outfit="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="Old Yalaharian" interval="25000" chance="50000" max="5"/>
<summon name="Yalaharian" interval="25000" chance="50000" max="3"/>
<summon name="Azerus" interval="25000" chance="50000" max="5"/>
</summons>
<voices interval="50000" chance="50000">
<voice sentence="Yalahar My City"/>
<voice sentence="Lavanos Is My Dog"/>
<voice sentence="Run Run Run"/>
</voices>
<loot capacity="50000">
<item id="5898" countmax="1" chance="50000"/>
</loot>
</monster>

Old Yalaharian & Yalaharian (Summon Of Yalaharian Summoner) By Pokealexis

yalaharian.jpg


Old Yalaharian

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Old Yalaharian" nameDescription="a Old Yalaharian" race="blood" experience="4000" speed="500" manacost="0">
  <health now="7000" max="7000"/>
  <look type="325" head="0" body="37" legs="89" feet="114" addons="2" corpse="6080"/>
  <targetchange interval="5000" chance="30"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="800"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-180"/>
    <attack name="physical" interval="1000" chance="35" range="7" min="-85" max="-185">
      <attribute key="shootEffect" value="energy"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="17" range="7" min="-75" max="-160"/>
    <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-150" max="-220">
      <attribute key="shootEffect" value="burstarrow"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245">
      <attribute key="areaEffect" value="energy"/>
    </attack>
    <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="25" defense="30">
    <defense name="healing" interval="1000" chance="25" min="60" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element firePercent="100"/>
	<element energyPercent="100"/>
	<element icePercent="100"/>
	<element earthPercent="90"/>
	<element holyPercent="-25"/>
	<element physicalPercent="-33"/>
  </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="1">
    <summon name="priestess" interval="2000" chance="10" max="1"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="Learn the secret of our magic! YOUR death!"/>
    <voice sentence="Even a rat is a better mage than you."/>
    <voice sentence="We don't like intruders!"/>
  </voices>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="1986" chance="400"/>
    <item id="2600" chance="10000"/>
    <item id="2124" chance="1000"/>
    <item id="2689" countmax="1" chance="11000"/>
    <item id="7368" countmax="4" chance="1200"/>
    <item id="2167" chance="3000"/>
    <item id="2114" chance="1400"/>
    <item id="2151" countmax="2" chance="1100"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2148" countmax="50" chance1="80000" chancemax="0"/>
        <item id="2146" countmax="2" chance="1400"/>
        <item id="2178" countmax="1" chance="2500"/>
        <item id="2679" countmax="4" chance="20000"/>
        <item id="2047" chance="15000"/>
        <item id="2411" chance="5000"/>
        <item id="2792" countmax="5" chance1="6666" chancemax="0"/>
        <item id="2793" countmax="2" chance1="6666" chancemax="0"/>
        <item id="2656" chance="2000"/>
        <item id="2466" chance="588"/>
        <item id="2436" chance="1428"/>
        <item id="2123" chance="500"/>
      </inside>
    </item>
  </loot>
</monster>

Yalaharian

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Yalaharian" nameDescription="a Yalaharian" race="blood" experience="4000" speed="500" manacost="0">
  <health now="7000" max="7000"/>
  <look type="325" head="79" body="94" legs="114" feet="77" addons="1" corpse="6080"/>
  <targetchange interval="5000" chance="30"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="800"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-180"/>
    <attack name="physical" interval="1000" chance="35" range="7" min="-85" max="-185">
      <attribute key="shootEffect" value="energy"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="17" range="7" min="-75" max="-160"/>
    <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-150" max="-220">
      <attribute key="shootEffect" value="burstarrow"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245">
      <attribute key="areaEffect" value="energy"/>
    </attack>
    <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="25" defense="30">
    <defense name="healing" interval="1000" chance="25" min="60" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element firePercent="100"/>
	<element energyPercent="100"/>
	<element icePercent="100"/>
	<element earthPercent="90"/>
	<element holyPercent="-25"/>
	<element physicalPercent="-33"/>
  </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="1">
    <summon name="priestess" interval="2000" chance="10" max="1"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="Learn the secret of our magic! YOUR death!"/>
    <voice sentence="Even a rat is a better mage than you."/>
    <voice sentence="We don't like intruders!"/>
  </voices>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="1986" chance="400"/>
    <item id="2600" chance="10000"/>
    <item id="2124" chance="1000"/>
    <item id="2689" countmax="1" chance="11000"/>
    <item id="7368" countmax="4" chance="1200"/>
    <item id="2167" chance="3000"/>
    <item id="2114" chance="1400"/>
    <item id="2151" countmax="2" chance="1100"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2148" countmax="50" chance1="80000" chancemax="0"/>
        <item id="2146" countmax="2" chance="1400"/>
        <item id="2178" countmax="1" chance="2500"/>
        <item id="2679" countmax="4" chance="20000"/>
        <item id="2047" chance="15000"/>
        <item id="2411" chance="5000"/>
        <item id="2792" countmax="5" chance1="6666" chancemax="0"/>
        <item id="2793" countmax="2" chance1="6666" chancemax="0"/>
        <item id="2656" chance="2000"/>
        <item id="2466" chance="588"/>
        <item id="2436" chance="1428"/>
        <item id="2123" chance="500"/>
      </inside>
    </item>
  </loot>
</monster>

Ghost Star (Boss) By Pokealexis

ghosstart.jpg


ghoststar2.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ghost Star" nameDescription="a Ghost Star" race="undead" experience="1000" speed="400" manacost="0">
<health now="60000" max="60000"/>
<look typeex="8047" corpse="8046"/>
<targetchange interval="5000" chance="6"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="250"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="1" max="-4000"/>
<attack name="Explosion" interval="3000" chance="30" min="-167" max="-660"/>
<attack name="Death Strike" interval="2000" chance="40" min="-120" max="-400"/>
<attack name="divine missile" interval="2500" chance="33" min="-480" max="-800"/>
<attack name="Terra Strike" interval="4500" chance="30" min="-1" max="-600"/>
<attack name="paralyze" interval="1500" chance="25"/>
</attacks>
<defenses armor="22" defense="35">
<defense name="healing" interval="1000" chance="25" min="57" max="1200">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="0"/>
<immunity ice="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="-.-" yell="1"/>
<voice sentence="Leave of my home" yell="1"/>
<voice sentence="Yalahar My City" yell="1"/>
<voice sentence="Lavanos Is My Brother" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2033" chance="1968"/> --Golden Mug
<item id="1973" chance="5222"/> --Book
<item id="7290" chance="3777"/> --Shard
<item id="2498" chance="1200"/> --Royal Helmet
<item id="2396" chance="1620"/> --Ice Rapier
<item id="2547" countmax="1" chance1="3500" chancemax="0"/> --Power Bolt
<item id="2796" countmax="1" chance1="8000" chancemax="0"/> --Green Mushroom
<item id="1987" chance="100000"> --Bag
<inside>
<item id="2148" countmax="63" chance1="88888" chancemax="0"/> --Gold Coins
<item id="2146" countmax="1" chance1="1483" chancemax="0"/> --Small Sapphire
<item id="2528" chance="2200"/> --Tower Shield
<item id="7441" chance="2900"/> --Ice Cube
<item id="2167" chance="2333"/> --Energy Ring
</inside>
</item>
</loot>
</monster>

Snow Spectre (Decoration) Created Today ( 30/03/2009) By Pokealexis

snowspectre1.jpg


snowspectre2.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Snow Spectre" nameDescription="a Snow Spectre (Level 73) He Is Spectre Of Folda Army." race="blood" experience="90000" speed="0" manacost="0"> 
<health now="50000" max="50000"/> 
<look typeex="7173" /> 
<targetchange interval="2000" chance="5"/> 
<strategy attack="100" defense="0"/> 
<flags> 
<flag summonable="0"/> 
<flag attackable="1"/> 
<flag hostile="1"/> 
<flag illusionable="0"/> 
<flag convinceable="0"/> 
<flag pushable="0"/> 
<flag canpushitems="1"/> 
<flag staticattack="80"/> 
<flag lightlevel="0"/> 
<flag lightcolor="0"/> 
<flag targetdistance="1"/> 
<flag runonhealth="210"/> 
</flags> 
<attacks>
    <attack name="melee" interval="2400" min="0" max="-250"/>
    <attack name="avalanche" interval="3000" chance="30" min="-120" max="-230"/>
    <attack name="avalanche" interval="5000" chance="40" min="-120" max="-230"/>
    <attack name="smokewave" interval="3000" chance="33" min="-70" max="-290"/>
    <attack name="fury_exori" interval="4500" chance="30" min="-0" max="-200"/>
    <attack name="paralyze" interval="3500" chance="25"/>
  </attacks>
  <defenses armor="22" defense="35">
    <defense name="healing" interval="1000" chance="25" min="57" max="293">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
<immunities> 
<immunity physical="0"/> 
<immunity energy="0"/> 
<immunity fire="0"/> 
<immunity poison="0"/> 
<immunity lifedrain="0"/> 
<immunity paralyze="0"/> 
<immunity outfit="1"/> 
<immunity drunk="1"/> 
<immunity invisible="1"/> 
</immunities> 
<voices interval="2000" chance="40"> 
<voice sentence="Leave Or Dead."/> 
</voices> 
</monster>

Water (Decoration) By Pokealexis.

water2.jpg


water1.jpg



watertype2.jpg


watertype.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Water" nameDescription="a Water" race="undead" experience="7000" speed="400" manacost="0">
<health now="10000" max="10000"/>
<look typeex="8632" corpse="2019"/>
<targetchange interval="5000" chance="6"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="250"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-1500"/>
<attack name="Explosion" interval="3000" chance="30" min="-120" max="-1663"/>
<attack name="Death Strike" interval="2000" chance="40" min="-120" max="-2600"/>
<attack name="divine missile" interval="4500" chance="33" min="-480" max="-1431"/>
<attack name="Terra Strike" interval="4500" chance="30" min="-0" max="-1487"/>
<attack name="paralyze" interval="3500" chance="25"/>
</attacks>
<defenses armor="22" defense="35">
<defense name="healing" interval="1000" chance="25" min="57" max="553">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
<immunity ice="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="..." yell="1"/>
<voice sentence="..." yell="1"/>
<voice sentence="..." yell="1"/>
<voice sentence="..." yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2033" chance="1968"/> --Golden Mug
<item id="1973" chance="5222"/> --Book
<item id="7290" chance="3777"/> --Shard
<item id="2498" chance="1200"/> --Royal Helmet
<item id="2396" chance="1620"/> --Ice Rapier
<item id="2547" countmax="1" chance1="3500" chancemax="0"/> --Power Bolt
<item id="2796" countmax="1" chance1="8000" chancemax="0"/> --Green Mushroom
<item id="1987" chance="100000"> --Bag
<inside>
<item id="2148" countmax="63" chance1="88888" chancemax="0"/> --Gold Coins
<item id="2146" countmax="1" chance1="1483" chancemax="0"/> --Small Sapphire
<item id="2528" chance="2200"/> --Tower Shield
<item id="7441" chance="2900"/> --Ice Cube
<item id="2167" chance="2333"/> --Energy Ring
</inside>
</item>
</loot>
</monster>


Ghost Morgaroth By Pokealexis

ghostMorgaroth1.jpg


ghostmorgaroth2.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Ghost Morgaroth" nameDescription="Ghost Morgaroth" race="fire" experience="30000" speed="530" manacost="0">
    <health now="80000" max="180000"/>
    <look type="12" head="0" body="126" legs="94" feet="94" corpse="2916"/>
    <targetchange interval="6000" chance="0"/>
    <strategy attack="60000" defense="20"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="1"/>
      <flag targetdistance="1"/>
      <flag runonhealth="3000"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" skill="200" attack="250"/>
      <attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-3800">
        <attribute key="shootEffect" value="energy"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-600" max="-1100">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
      <attack name="strength" interval="1000" chance="9" range="7">
        <attribute key="shootEffect" value="largerock"/>
        <attribute key="areaEffect" value="energyarea"/>
      </attack>
      <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-2800">
        <attribute key="areaEffect" value="bluebubble"/>
      </attack>
      <attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-3000">
        <attribute key="areaEffect" value="greenshimmer"/>
      </attack>
      <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-1900" duration="60000">
        <attribute key="areaEffect" value="poison"/>
      </attack>
      <attack name="strength" interval="1000" chance="8" radius="5" target="0">
        <attribute key="areaEffect" value="blackspark"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" radius="8" target="0" monster="demon" duration="5000">
        <attribute key="areaEffect" value="bluebubble"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" radius="8" target="0" item="3058" duration="5000">
        <attribute key="areaEffect" value="bluebubble"/>
      </attack>
      <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
      <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-850">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
    </attacks>
    <defenses armor="160" defense="160">
      <defense name="healing" interval="1000" chance="15" min="5000" max="3000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="healing" interval="1000" chance="25" min="2000" max="3000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="speed" interval="1000" chance="8" speedchange="1901" duration="5000">
        <attribute key="areaEffect" value="redshimmer"/>
      </defense>
      <defense name="healing" interval="3000" chance="20" min="2000" max="2500">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
      <defense name="invisible" interval="1000" chance="17" duration="2000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="outfit" interval="1000" chance="2" item="2916" duration="7000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
      <voices interval="5000" chance="10">
      <voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
      <voice sentence="Slay your friends and I will spare you!"/>
      <voice sentence="DON'T BE AFRAID, I AM COMING IN PEACE!" yell="1"/>
      <voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1"/>
    </voices>
    <loot capacity="5000">
      <item id="2142" countmax="1" chance="3500"/>
      <item id="2231" countmax="1" chance="9000"/>
      <item id="2144" countmax="15" chance="15000"/>
      <item id="2158" countmax="1" chance="1500"/>
      <item id="2195" countmax="1" chance="4000"/>
      <item id="2186" countmax="1" chance="3500"/>
      <item id="2192" countmax="1" chance="2500"/>
      <item id="2125" countmax="1" chance="1500"/>
      <item id="2124" countmax="1" chance="5500"/>
      <item id="2520" countmax="1" chance="15500"/>
      <item id="2462" countmax="1" chance="11000"/>
      <item id="2387" countmax="1" chance="20000"/>
      <item id="2434" countmax="1" chance="4500"/>
      <item id="2167" countmax="1" chance="13500"/>
      <item id="2432" countmax="1" chance="17000"/>
      <item id="2393" countmax="1" chance="12500"/>
      <item id="2148" countmax="100" chance="99900"/>
      <item id="2148" countmax="100" chance="88800"/>
      <item id="2148" countmax="100" chance="77700"/>
      <item id="2148" countmax="100" chance="66600"/>
      <item id="2179" countmax="1" chance="8000"/>
      <item id="2470" countmax="1" chance="5000"/>
      <item id="2033" countmax="1" chance="7500"/>
      <item id="2418" countmax="1" chance="4500"/>
      <item id="2182" countmax="1" chance="3500"/>
      <item id="2155" countmax="1" chance="1500"/>
      <item id="2188" countmax="1" chance="2500"/>
      <item id="2396" countmax="1" chance="7500"/>
      <item id="2177" countmax="1" chance="1000"/>
      <item id="2162" countmax="1" chance="11500"/>
      <item id="2472" countmax="1" chance="3000"/>
      <item id="2514" countmax="1" chance="7500"/>
      <item id="2164" countmax="1" chance="5000"/>
      <item id="2178" countmax="1" chance="4000"/>
      <item id="2176" countmax="1" chance="12000"/>
      <item id="2171" countmax="1" chance="4500"/>
      <item id="2200" countmax="1" chance="4500"/>
      <item id="1982" countmax="1" chance="2600"/>
      <item id="2214" countmax="1" chance="13000"/>
      <item id="2123" countmax="1" chance="3500"/>
      <item id="2170" countmax="1" chance="13000"/>
      <item id="2402" countmax="1" chance="15500"/>
      <item id="2436" countmax="1" chance="5000"/>
      <item id="2150" countmax="20" chance="13500"/>
      <item id="2145" countmax="5" chance="9500"/>
      <item id="2149" countmax="10" chance="15500"/>
      <item id="2146" countmax="10" chance="13500"/>
      <item id="2165" countmax="1" chance="9500"/>
      <item id="2197" countmax="1" chance="4000"/>
      <item id="2174" countmax="1" chance="2500"/>
      <item id="2151" countmax="7" chance="14000"/>
      <item id="2112" countmax="1" chance="14500"/>
      <item id="2421" countmax="1" chance="13500"/>
      <item id="2377" countmax="1" chance="20000"/>
      <item id="3955" countmax="1" chance="100"/>
      <item id="2185" countmax="1" chance="3500"/>
      <item id="2143" countmax="15" chance="12500"/>
    </loot>
  </monster>


Rainbow Morgaroth (Raid, Events, Boss) By Pokealexis

morga.jpg


Warning: For This Monster You Need Add:
Undead Morgaroth
Morgaroth Girl
Swamp Morgaroth,
(Look This Thread)

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Rainbow Morgaroth" nameDescription="a Rainbow Morgaroth" race="blood" experience="500" speed="500" manacost="0">
  <health now="30000" max="30000"/>
  <look type="12" head="20" body="30" legs="114" feet="50" corpse="5527"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="0"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="30" attack="40" poison="90"/>
    <attack name="lifedrain" interval="1000" chance="20" range="1" min="-60" max="-100">
      <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="poison" interval="3000" chance="17" range="7" min="-35" max="-3000">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>
  </attacks>
  <defenses armor="20" defense="20">
    <defense name="healing" interval="1000" chance="25" min="42" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="outfit" interval="1" chance="50" monster="ghazbaran" duration="6000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="outfit" interval="1" chance="50" monster="Undead Morgaroth" duration="6000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="outfit" interval="1" chance="50" monster="Swamp Morgaroth" duration="6000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="outfit" interval="1" chance="50" monster="Morgaroth Girl" duration="6000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element earthPercent="100"/>
	<element energyPercent="20"/>
	<element icePercent="10"/>
	<element deathPercent="10"/>
	<element physicalPercent="-15"/>
	<element firePercent="-5"/>
	<element holyPercent="-5"/>
  </elements>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
  <loot>
    <item id="2186" chance="110"/>
    <item id="2148" countmax="40" chance1="100000" chancemax="0"/>
    <item id="2032" chance="10000"/>
    <item id="2804" countmax="2" chance1="20000" chancemax="0"/>
    <item id="2182" chance="1333"/>
    <item id="2406" chance="15000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2412" chance="10000"/>
        <item id="2483" chance="10000"/>
        <item id="2796" countmax="1" chance="1500"/>
        <item id="2229" countmax="3" chance1="20000" chancemax="0"/>
        <item id="2747" chance="20000"/>
        <item id="2436" chance="833"/>
        <item id="2663" chance="909"/>
        <item id="2195" chance="666"/>
        <item id="2423" chance="5000"/>
      </inside>
    </item>
  </loot>
</monster>

Undead Morgaroth (Outfit Of Rainbow Morgaroth By Pokealexis

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Morgaroth" nameDescription="Undead Morgaroth" race="fire" experience="36500" speed="480" manacost="0">
<health now="80000" max="80000"/>
<look type="12" head="114" body="1" legs="72" feet="120" corpse="8204"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="0"/>
<flag skull="4" />
</flags>
<attacks>
	<attack name="melee" interval="2000" skill="10" attack="3050"/>
	<attack name="death" interval="1000" chance="11" length="8" spread="0" min="-250" max="-850">
		<attribute key="areaEffect" value="mortarea"/>
			</attack>
	<attack name="poisoncondition" interval="1000" chance="11" length="8" spread="3" min="-800" max="-950">
		<attribute key="areaEffect" value="poison"/>
			</attack>
	<attack name="physical" interval="1000" chance="8" radius="6" target ="0" min="-650" max="-955">
		<attribute key="areaEffect" value="groundshaker"/>
			</attack>
	<attack name="fire" interval="1000" chance="10" radius="7" target="1" min="-550" max="-900">
		<attribute key="areaEffect" value="firearea"/>
			</attack>
</attacks>
<defenses armor="70" defense="65">
<defense name="healing" interval="1000" chance="14" min="400" max="900">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
<defense name="speed" interval="1000" chance="4" speedchange="500" duration="7000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
	<element icePercent="-20"/>
	<element holyPercent="10"/>
	<element deathPercent="20"/>
	<element firePercent="-20"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Be prepared for the day my masters will come for you!" yell="1"/>
<voice sentence="I might reward you for killing my brother ~ with a swift dead!" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2160" countmax="3" chance1="100000" chancemax="0"/>
<item id="2143" countmax="15" chance1="3015" chancemax="0"/> --White pearl
<item id="2514" chance="1650"/> --mastermind shield
<item id="7590" chance="7000"/> --great mana potion
<item id="7591" chance="7000"/> --great health potion
<item id="1987" chance="100000">
<inside>
<item id="7431" chance="1400"/> --Demonbone
<item id="2421" chance="1100"/> --thunder hammer
<item id="7368" countmax="25" chance="100000"/> --stars
</inside>
</item>
</loot>
</monster>

Morgaroth Girl (Outfit Of Rainbow Morgaroth) By ? ( BR Forum)

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Morgaroth Girl" nameDescription="Morgaroth Girl" race="fire" experience="30000" speed="430" manacost="0">
  <health now="60000" max="60000"/>
  <look type="12" head="0" body="91" legs="0" feet="91" corpse="2916"/>
  <targetchange interval="5000" chance="20"/>
  <strategy attack="65" defense="5"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-1000" max="-2600"/>
    <attack name="physical" interval="1000" chance="13" radius="8" target="0" min="-400" max="-1400">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="1000" chance="12" radius="3" target="0">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-600" max="-1100">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-300" max="-900"/>
    <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-400" max="-600">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000" max="-2000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="188" defense="145">
    <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <loot capacity="5000">
    <item id="2142" countmax="1" chance="3500"/>
    <item id="2231" countmax="1" chance="9000"/>
    <item id="2144" countmax="15" chance="15000"/>
    <item id="2158" countmax="1" chance="1500"/>
    <item id="2195" countmax="1" chance="4000"/>
    <item id="2192" countmax="1" chance="2500"/>
    <item id="2125" countmax="1" chance="1500"/>
    <item id="2124" countmax="1" chance="5500"/>
    <item id="2520" countmax="1" chance="15500"/>
    <item id="2462" countmax="1" chance="11000"/>
    <item id="2387" countmax="1" chance="20000"/>
    <item id="2434" countmax="1" chance="4500"/>
    <item id="2167" countmax="1" chance="13500"/>
    <item id="2432" countmax="1" chance="17000"/>
    <item id="2393" countmax="1" chance="12500"/>
    <item id="2148" countmax="100" chance="99900"/>
    <item id="2148" countmax="100" chance="88800"/>
    <item id="2148" countmax="100" chance="77700"/>
    <item id="2148" countmax="100" chance="66600"/>
    <item id="2179" countmax="1" chance="8000"/>
    <item id="2470" countmax="1" chance="5000"/>
    <item id="2033" countmax="1" chance="7500"/>
    <item id="2418" countmax="1" chance="4500"/>
    <item id="2155" countmax="1" chance="1500"/>
    <item id="2396" countmax="1" chance="7500"/>
    <item id="2177" countmax="1" chance="1000"/>
    <item id="2162" countmax="1" chance="11500"/>
    <item id="2472" countmax="1" chance="3000"/>
    <item id="2514" countmax="1" chance="7500"/>
    <item id="2164" countmax="1" chance="5000"/>
    <item id="2178" countmax="1" chance="4000"/>
    <item id="2186" countmax="1" chance="3500"/>
    <item id="2176" countmax="1" chance="12000"/>
    <item id="2171" countmax="1" chance="4500"/>
    <item id="2200" countmax="1" chance="4500"/>
    <item id="1982" countmax="1" chance="2600"/>
    <item id="2214" countmax="1" chance="13000"/>
    <item id="2123" countmax="1" chance="3500"/>
    <item id="2170" countmax="1" chance="13000"/>
    <item id="2402" countmax="1" chance="15500"/>
    <item id="2436" countmax="1" chance="5000"/>
    <item id="2150" countmax="20" chance="13500"/>
    <item id="2145" countmax="5" chance="9500"/>
    <item id="2149" countmax="10" chance="15500"/>
    <item id="2146" countmax="10" chance="13500"/>
    <item id="2182" countmax="1" chance="3500"/>
    <item id="2165" countmax="1" chance="9500"/>
    <item id="2197" countmax="1" chance="4000"/>
    <item id="2174" countmax="1" chance="2500"/>
    <item id="2151" countmax="7" chance="14000"/>
    <item id="2112" countmax="1" chance="14500"/>
    <item id="2421" countmax="1" chance="13500"/>
    <item id="2377" countmax="1" chance="20000"/>
    <item id="2185" countmax="1" chance="3500"/>
    <item id="3955" countmax="1" chance="100"/>
    <item id="2188" countmax="1" chance="2500"/>
    <item id="2143" countmax="15" chance="12500"/>
  </loot>
</monster>

Swamp Morgaroth (Outfit Of RainBow Morgaroth) By ? ( BR Forum)

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Swamp Morgaroth" nameDescription="Swamp Morgaroth" race="fire" experience="30000" speed="530" manacost="0">
  <health now="60000" max="60000"/>
  <look type="12" head="0" body="121" legs="0" feet="121" corpse="2916"/>
  <targetchange interval="5000" chance="20"/>
  <strategy attack="65" defense="5"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-1000" max="-3800"/>
    <attack name="physical" interval="1000" chance="13" radius="8" target="0" min="-400" max="-2000">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="1000" chance="12" radius="3" target="0">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-1600">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-600" max="-2000">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-300" max="-900"/>
    <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-400" max="-600">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000" max="-2000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="188" defense="145">
    <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <loot capacity="5000">
    <item id="2142" countmax="1" chance="3500"/>
    <item id="2231" countmax="1" chance="9000"/>
    <item id="2144" countmax="15" chance="15000"/>
    <item id="2158" countmax="1" chance="1500"/>
    <item id="2195" countmax="1" chance="4000"/>
    <item id="2192" countmax="1" chance="2500"/>
    <item id="2125" countmax="1" chance="1500"/>
    <item id="2124" countmax="1" chance="5500"/>
    <item id="2520" countmax="1" chance="15500"/>
    <item id="2462" countmax="1" chance="11000"/>
    <item id="2387" countmax="1" chance="20000"/>
    <item id="2434" countmax="1" chance="4500"/>
    <item id="2167" countmax="1" chance="13500"/>
    <item id="2432" countmax="1" chance="17000"/>
    <item id="2393" countmax="1" chance="12500"/>
    <item id="2148" countmax="100" chance="99900"/>
    <item id="2148" countmax="100" chance="88800"/>
    <item id="2148" countmax="100" chance="77700"/>
    <item id="2148" countmax="100" chance="66600"/>
    <item id="2179" countmax="1" chance="8000"/>
    <item id="2470" countmax="1" chance="5000"/>
    <item id="2033" countmax="1" chance="7500"/>
    <item id="2418" countmax="1" chance="4500"/>
    <item id="2155" countmax="1" chance="1500"/>
    <item id="2396" countmax="1" chance="7500"/>
    <item id="2177" countmax="1" chance="1000"/>
    <item id="2162" countmax="1" chance="11500"/>
    <item id="2472" countmax="1" chance="3000"/>
    <item id="2514" countmax="1" chance="7500"/>
    <item id="2164" countmax="1" chance="5000"/>
    <item id="2178" countmax="1" chance="4000"/>
    <item id="2186" countmax="1" chance="3500"/>
    <item id="2176" countmax="1" chance="12000"/>
    <item id="2171" countmax="1" chance="4500"/>
    <item id="2200" countmax="1" chance="4500"/>
    <item id="1982" countmax="1" chance="2600"/>
    <item id="2214" countmax="1" chance="13000"/>
    <item id="2123" countmax="1" chance="3500"/>
    <item id="2170" countmax="1" chance="13000"/>
    <item id="2402" countmax="1" chance="15500"/>
    <item id="2436" countmax="1" chance="5000"/>
    <item id="2150" countmax="20" chance="13500"/>
    <item id="2145" countmax="5" chance="9500"/>
    <item id="2149" countmax="10" chance="15500"/>
    <item id="2146" countmax="10" chance="13500"/>
    <item id="2182" countmax="1" chance="3500"/>
    <item id="2165" countmax="1" chance="9500"/>
    <item id="2197" countmax="1" chance="4000"/>
    <item id="2174" countmax="1" chance="2500"/>
    <item id="2151" countmax="7" chance="14000"/>
    <item id="2112" countmax="1" chance="14500"/>
    <item id="2421" countmax="1" chance="13500"/>
    <item id="2377" countmax="1" chance="20000"/>
    <item id="2185" countmax="1" chance="3500"/>
    <item id="3955" countmax="1" chance="100"/>
    <item id="2188" countmax="1" chance="2500"/>
    <item id="2143" countmax="15" chance="12500"/>
  </loot>
</monster>

Real Ghost (Events, No Have Name Is Funny) By Pokealexis.

realghost1.jpg


realghost2.jpg


Code:
<?xml version="1.0"?>
     <monster name="Real Ghost" level="2000" maglevel="100" experience="2000000000000" pushable="0" armor="40" defense="65" canpushitems="1" staticattack="50" changetarget="238">
     	<health now="240000000000000" max="2400000000000000"/>
     	<look type="48" head="20" body="30" legs="40" feet="50" corpse="5993"/>
     	<combat targetdistance="1" runonhealth="0"/>
     <attacks>
      <attack name="melee" interval="2000" min="-0" max="-214"/>
      <attack name="physical" interval="2000" chance="25" range="7" radius="4" target="1" min="-70" max="-170">
		<attribute key="shootEffect" value="energy"/>
		<attribute key="areaEffect" value="blackspark"/>
	  </attack>
      <attack name="energycondition" interval="2000" chance="36" radius="3" target="0" min="-100" max="-220">
        <attribute key="areaEffect" value="energy"/>
      </attack>
      <attack name="physical" interval="3000" chance="50" length="7" spread="3" min="-10" max="-144">
        <attribute key="areaEffect" value="poff"/>
      </attack>
	</attacks>
    <defenses armor="30" defense="31">
      <defense name="healing" interval="6000" chance="65" min="25" max="75">
		<attribute key="areaEffect" value="blueshimmer"/>
	  </defense>
    </defenses>
  
     <voices>
     	<voice sentence="Leave."/>
     </voices>
  
     <loot>
     </loot>
     </monster>


King Yalaharian ( Decoration) By Pokealexis

kingyalaharian.jpg


Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="King Yalaharian" nameDescription="an King Yalaharian" race="VENOM" experience="90" speed="0" manacost="0">
  <health now="1" max="1"/>
  <look typeex="9242" corpse="7441"/>
  <targetchange interval="5000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="10"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="ice" interval="1000" chance="50" range="10" min="-250" max="-350">
      <attribute key="areaEffect" value="iceattack"/>
	  <attribute key="shootEffect" value="ice"/>
    </attack>
    <attack name="fire" interval="1000" chance="50" range="10" min="-250" max="-350">
      <attribute key="areaEffect" value="fireattack"/>
	  <attribute key="shootEffect" value="fire"/>
    </attack>
  </attacks>
  <defenses armor="1999" defense="1999"/>
  <immunities>
    <immunity physical="1"/>
    <immunity holy="1"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity death="1"/>
    <immunity earth="1"/>
    <immunity ice="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity invisible="0"/>
  </immunities>
</monster>


Warning: All Monster Of Decoration Attack.


Uff, Have More, But No Have Time I Need Run to My School.

"To Be Continued"
 
Last edited by a moderator:
PHP:
<attack name="earth" interval="2000" chance="80" min="-4000" max="-2000"/>

zomg min is higher than max? 0.o
 
OMG change "QUOTE" to "CODE" -.-

some of them are really nice, I like ideas, but not monsters
 
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