HI all,
im working on a quest which is similar to the annihilator quest.
a player walks on a field with uid=40025. he gets teleported to x=2067, y=1021, z=10.
at the same time, a npc called casimir is teleported from x=2066, y=1018, z=9 to x=2066, y=1018, z=10.
now the player and casimir are in the same room and they should talk to each other.
here is how the dialogue should look like:
player: hi
casimir: hello playername.. i think i should teach you some spells.. right?
player: yes
casimir: well.. but not today.. i dont feel so good.. i think i need.. help!
player: help
when the player says "help" the npc gets teleported from x=2066, y=1018, z=10 to x=2066, y=1018, z=9
AND at the same time a zombie spawns at x=2066, y=1018, z=10.
the zombie and player are attacking each other, but the player is unable to kill the zombie because he is too strong.
to prevent the player from death the player should be teleported to x=2028, y=1028, z=8 when he got 100 hitpoints left.
because this quest is meant to be played by one player only i thought of something like a countdown. if the player walks over a field with uid=40025, the countdown starts with a duration of 10 minutes.
if the player doesnt talk to casimir in this 10 minutes he gets teleported to x=2034, y=1022, z=8
AND casimir gets teleported from x=2066, y=1018, z=10 to x=2066, y=1018, z=9.
I hope you can help me
im working on a quest which is similar to the annihilator quest.
a player walks on a field with uid=40025. he gets teleported to x=2067, y=1021, z=10.
at the same time, a npc called casimir is teleported from x=2066, y=1018, z=9 to x=2066, y=1018, z=10.
now the player and casimir are in the same room and they should talk to each other.
here is how the dialogue should look like:
player: hi
casimir: hello playername.. i think i should teach you some spells.. right?
player: yes
casimir: well.. but not today.. i dont feel so good.. i think i need.. help!
player: help
when the player says "help" the npc gets teleported from x=2066, y=1018, z=10 to x=2066, y=1018, z=9
AND at the same time a zombie spawns at x=2066, y=1018, z=10.
the zombie and player are attacking each other, but the player is unable to kill the zombie because he is too strong.
to prevent the player from death the player should be teleported to x=2028, y=1028, z=8 when he got 100 hitpoints left.
because this quest is meant to be played by one player only i thought of something like a countdown. if the player walks over a field with uid=40025, the countdown starts with a duration of 10 minutes.
if the player doesnt talk to casimir in this 10 minutes he gets teleported to x=2034, y=1022, z=8
AND casimir gets teleported from x=2066, y=1018, z=10 to x=2066, y=1018, z=9.
I hope you can help me