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need functions doPlayerAddDamageSword(cid, damage) etc.

aerd2

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Feb 23, 2010
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i need functions that will add damage in %
doPlayerAddDamageSword(cid, damage)
doPlayerAddDamageClub(cid, damage)
doPlayerAddDamageAxe(cid, damage)
doPlayerAddDamageDistance(cid, damage)
doPlayerAddDamageAll(cid, damage)
doPlayerAddDamage(cid, damage, itemid)-id of item that will have additional damage in %
doPlayerAddDamageBow(cid, damage)
doPlayerAddDamageCrossbow(cid, damage)
doPlayerAddDamageMeele1H(cid, damage)
doPlayerAddDamageMeele2H(cid, damage)
doPlayerAddDamageMeele(cid, damage)
doPlayerSetExtraAttackSpeedBow(cid, speed)
doPlayerSetExtraAttackSpeedCrossBow(cid, speed)
doPlayerSetExtraAttackSpeedMeele1H(cid, speed)
doPlayerSetExtraAttackSpeedMeele2H(cid, speed)
doPlayerSetExtraAttackSpeedDistance(cid, speed)
 
you can use storages to store every of that things, and just edit weapons.cpp a bit(dunno how you should make speed), and you cannot make bow without xbow with current way theyre made, but you can always store ids of bows and xbows to check witch one is what kind of
 
but you would change your mind if you had 120 swords and 56 clubs 45 axes and 120 distance weapons
 
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