WiLDTuRTLE
Member
- Joined
- Feb 26, 2011
- Messages
- 478
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So yeah ... I wanna change Curse [utori mort] but instead of doing damage over sec, i want it to paralyze, i don't know what to put..
i want to replace the dmg for paralyzy, so each 3sec it would paralyze him instead of doing some damage
I know it has something to do with the addDamageCondition, but not sure what to write lol >_<
thanks very much :]
i want to replace the dmg for paralyzy, so each 3sec it would paralyze him instead of doing some damage
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_SMALLCLOUDS)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH)
local condition = createConditionObject(CONDITION_CURSED)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 1, 3000, -45)
addDamageCondition(condition, 1, 3000, -40)
addDamageCondition(condition, 1, 3000, -35)
addDamageCondition(condition, 1, 3000, -34)
addDamageCondition(condition, 2, 3000, -33)
addDamageCondition(condition, 2, 3000, -32)
addDamageCondition(condition, 2, 3000, -31)
addDamageCondition(condition, 2, 3000, -30)
addDamageCondition(condition, 3, 3000, -29)
addDamageCondition(condition, 3, 3000, -25)
addDamageCondition(condition, 3, 3000, -24)
addDamageCondition(condition, 4, 3000, -23)
addDamageCondition(condition, 4, 3000, -20)
addDamageCondition(condition, 5, 3000, -19)
addDamageCondition(condition, 5, 3000, -15)
addDamageCondition(condition, 6, 3000, -10)
addDamageCondition(condition, 10, 3000, -5)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
I know it has something to do with the addDamageCondition, but not sure what to write lol >_<
thanks very much :]
Last edited: