therrax
Member
- Joined
- Jul 12, 2012
- Messages
- 262
- Solutions
- 1
- Reaction score
- 11
Hi.
info: TFS 1.0
When I use hallowed axe on dead three, nothing happens.. my scripts..
I add uid to three 32193. My hallowed axe: 8293 My three; 2709
Whats wrong? :/
ACTIONS
demonOakGravestone.lua:
demonOak.lua:
demonOakChests.lua:
CREATURESCRIPTS
demonOakDeath:
demonOakLogout:
in LOGIN.LUA:
MOVEMENTS
demonOakArea:
demonOakThree:
actions.xml
creturescripts.xml
movements.xml
info: TFS 1.0
When I use hallowed axe on dead three, nothing happens.. my scripts..
I add uid to three 32193. My hallowed axe: 8293 My three; 2709
Whats wrong? :/
ACTIONS
demonOakGravestone.lua:
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
local newPosition = {x=359, y=824, z=8}
if(item.itemid == 8059 and getPlayerStorageValue(cid, 35700) > 0) then
doTeleportThing(cid, newPosition, TRUE)
doSendMagicEffect(newPosition, CONST_ME_TELEPORT)
doSendMagicEffect(fromPosition, CONST_ME_POFF)
setPlayerStorageValue(cid, 35700, -1)
end
return TRUE
end
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
local onePerQuest = "yes"
local level = 120
local positions =
{
kick = { x = 352, y = 809, z = 7 },
summon =
{
{x=350, y=821, z=7},
{x=351, y=824, z=7},
{x=354, y=818, z=7},
{x=358, y=824, z=7}
}
}
local summons =
{
[1] = {"Demon", "Grim Reaper", "Elder Beholder", "Demon Skeleton"},
[2] = {"Dark Torturer", "Banshee", "Betrayed Wraith", "Blightwalker"},
[3] = {"Bonebeast", "Braindeath", "Diabolic Imp", "Giant Spider"},
[4] = {"Hand of Cursed Fate", "Lich", "Undead Dragon", "Vampire"},
[5] = {"braindeath", "Demon", "Bonebeast", "Diabolic Imp"},
[6] = {"Demon Skeleton", "Banshee", "Elder Beholder", "Bonebeast"},
[7] = {"Dark Torturer", "Undead Dragon", "Demon", "Demon"},
[8] = {"Elder Beholder", "Betrayed Wraith", "Demon Skeleton", "Giant Spider"},
[9] = {"Demon", "Banshee", "Blightwalker", "Demon Skeleton"},
[10] = {"Grim Reaper", "Demon", "Diabolic Imp", "Braindeath"},
[11] = {"Banshee", "Grim Reaper", "Hand of Cursed fate", "Demon"}
}
local areaPosition =
{
{x=344, y=815, z=7, stackpos = 255},
{x=361, y=827, z=7, stackpos = 255}
}
local demonOak = {8288, 8289, 8290, 8291}
local storages =
{
done = 35700,
cutTree = 36901
}
if isInArray(demonOak, itemEx.itemid) then
local get = getPlayerStorageValue(cid, itemEx.itemid)
if get == -1 then
get = 1
end
if(getPlayerStorageValue(cid, 8288) == 12 and getPlayerStorageValue(cid, 8289) == 12 and getPlayerStorageValue(cid, 8290) == 12 and getPlayerStorageValue(cid, 8291) == 12) then
doTeleportThing(cid, positions.kick)
setGlobalStorageValue(cid,35734,-1)
setPlayerStorageValue(cid, storages.done, 1)
setPlayerStorageValue(cid, storages.done, 1)
return TRUE
end
if getPlayerStorageValue(cid, itemEx.itemid) > 11 then
doSendMagicEffect(toPosition, CONST_ME_POFF)
return TRUE
end
if(math.random(100) <= 10) then
setPlayerStorageValue(cid, itemEx.uid, 12)
return TRUE
end
if summons[get] then
for i = 1, #summons[get] do
doSummonCreature(summons[get][i], positions.summon[i])
end
doSendMagicEffect(toPosition, CONST_ME_DRAWBLOOD)
setPlayerStorageValue(cid, itemEx.itemid, get + 1)
if math.random(100) >= 50 then
doTargetCombatHealth(0, cid, COMBAT_EARTHDAMAGE, -270, -310, CONST_ME_BIGPLANTS)
end
end
return FALSE
end
end
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.uid == 12901 then
queststatus = getPlayerStorageValue(cid, 12900)
if queststatus < 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a Demon Legs.")
doPlayerAddItem(cid, 2495, 1)
setPlayerStorageValue(cid, 12900, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 12902 then
queststatus = getPlayerStorageValue(cid, 12900)
if queststatus < 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a Rainbow Shield.")
doPlayerAddItem(cid, 8905, 1)
setPlayerStorageValue(cid, 12900, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 12904 then
queststatus = getPlayerStorageValue(cid, 12900)
if queststatus < 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a Spellbook of Ancient Arcana.")
doPlayerAddItem(cid, 16112, 1)
setPlayerStorageValue(cid, 12900, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 12903 then
queststatus = getPlayerStorageValue(cid, 12900)
if queststatus < 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a Thorn Spitter.")
doPlayerAddItem(cid, 16111, 1)
setPlayerStorageValue(cid, 12900, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
end
return TRUE
end
demonOakDeath:
Code:
function onDeath(cid, corpse)
if getPlayerStorageValue(cid, 36901) > 0 and getPlayerStorageValue(cid, 35700) < 1 then
setPlayerStorageValue(cid, 36901, 0)
else
if isPlayer(cid) and getGlobalStorageValue(cid,35734,1) then
setGlobalStorageValue(cid,35734,-1)
end
end
return TRUE
end
Code:
function onLogout(cid)
if getPlayerStorageValue(cid, 36901) > 0 and getPlayerStorageValue(cid, 35700) < 1 then
setPlayerStorageValue(cid, 36901, 0)
else
if isPlayer(cid) and getGlobalStorageValue(cid,35734,1) then
setGlobalStorageValue(cid,35734,-1)
end
end
return TRUE
end
Code:
player:registerEvent("demonOakLogout")
player:registerEvent("demonOakDeath")
demonOakArea:
Code:
function onStepIn(cid, item, position, fromPosition)
if isPlayer(cid) == TRUE and math.random(1, 24) == 1 then
doTargetCombatHealth(0, cid, COMBAT_EARTHDAMAGE, -270, -310, CONST_ME_BIGPLANTS)
end
return TRUE
end
Code:
function onStepOut(cid, item, position, fromPosition)
if item.uid == 32193 then
doTransformItem(item.uid, 2709)
end
return TRUE
end
actions.xml
Code:
<action itemid="8293" script="demonOak.lua"/>
<action fromuid="12901" touid ="12904" script="demonOakChests.lua"/>
<action uniqueid="55100" script="demonOakGravestone.lua" />
<action uniqueid="36901" script="hallowedaxe.lua" />
Code:
<event type="logout" name="demonOakLogout" script="demonOakLogout.lua"/>
<event type="death" name="demonOakDeath" script="demonOakDeath.lua"/>
Code:
<movevent event="StepOut" uniqueid="32193" script="demonOakTree.lua" />
<movevent event="StepIn" itemid="8292" script="demonOakArea.lua" />