SpiderOT
™ツʂριԃҽɾσƚ➽ ٩(•‿•)۶★彡
hi all
my server suddenly keep crashing every 5-10 min and i get the same crash log please can any one analyze it?
please guys really need help in this 
my server suddenly keep crashing every 5-10 min and i get the same crash log please can any one analyze it?
Code:
*****************************************************
Error report - Tue Sep 29 21:18:13 2009
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Sep 19 2009 23:37:42
Memory load: 31
Total phys: 2612716 K available phys: 1787100 K
Start time: 29-9-2009 19:17:38
Kernel time: 0:0:1.140
User time: 0:0:13.500
Threads: 5
Exception: 0xc0000005 at eip = 0x9c5fed3
eax = 0x1
ebx = 0x13bf86c -> 0x9c5fe88
ecx = 0x9c5fed0 -> 0x9c5ff80
edx = 0x474e5543
esi = 0x13bfaa4 -> 0
edi = 0x581d1d8 -> 0x432b2b00
ebp = 0x13bf880 -> 0x13bf890
esp = 0x13bf844 -> 0x67f18c
efl = 0x10206
---Stack Trace---
From: 0x13bf844 to: 0x13c0000
0x13bf844 | 0x67f18c -> 0x7406f883
0x13bf844 Player::manageAccount(std::string const&)(0x67927e)
0x13bf848 | 0x1
0x13bf84c | 0x1
0x13bf850 | 0x432b2b00
0x13bf854 | 0x474e5543
0x13bf858 | 0x581d1d8 -> 0x432b2b00
0x13bf85c | 0x13bf86c -> 0x9c5fe88
0x13bf860 | 0x13bf874 -> 0x581d1d8
0x13bf864 | 0x67be31 -> 0x830cc583
0x13bf864 Player::manageAccount(std::string const&)(0x67927e)
0x13bf868 | 0x13bf828 -> 0
0x13bf86c | 0x9c5fe88 -> 0
0x13bf870 | 0x13bf8c4 -> 0x13bf964
0x13bf874 | 0x581d1d8 -> 0x432b2b00
0x13bf878 | 0x13bfaa4 -> 0
0x13bf87c | 0
0x13bf880 | 0x13bf890 -> 0x13bf940 \\\\\\ stack frame //////
0x13bf884 | 0x675a05 -> 0xe8241c89 <-- ret
0x13bf884 Player::addOutfit(unsigned int, unsigned int)(0x675234)
0x13bf888 | 0x581d1d8 -> 0x432b2b00
0x13bf88c | 0x13bfaa0 -> 0x589dff8
0x13bf890 | 0x13bf940 -> 0x13bf9d0 \\\\\\ stack frame //////
0x13bf894 | 0x6a9712 -> 0x89559090 <-- ret
0x13bf894 ProtocolGame::AddCreature(boost::shared_ptr<NetworkMessage>, Creature const*, bool, unsigned int)(0x6a942a)
0x13bf898 | 0x581d1f8 -> 0x831188
0x13bf89c | 0x827960 -> 0x830e08
0x13bf8a0 | 0x6aad90 -> 0x83e58955
0x13bf8a0 ProtocolGame::AddCreatureSpeak(boost::shared_ptr<NetworkMessage>, Creature const*, SpeakClasses, std::string, unsigned short, unsigned int, Position*)(0x6aac70)
0x13bf8a4 | 0x6e6c97 -> 0x8cc481
0x13bf8a4 InstantSpell::Levitate(InstantSpell const*, Creature*, std::string const&)(0x6e6a2a)
0x13bf8a8 | 0x13bf8d4 -> 0x13bf964
0x13bf8ac | 0x13bf918 -> 0
0x13bf8b0 | 0x13bf908 -> 0x7ed55c
0x13bf8b4 | 0x6c65636e
0x13bf8dc Player::doAttacking(unsigned int)(0x6721da)
0x13bf8e8 ProtocolGame::AddCreature(boost::shared_ptr<NetworkMessage>, Creature const*, bool, unsigned int)(0x6a942a)
0x13bf91c | 0xffffffff
0x13bf920 | 0x83bcf8 -> 0x830ea8
0x13bf924 | 0x13bf934 -> 0x13bfaa0
0x13bf928 | 0x273d
0x13bf92c | 0x83bcf8 -> 0x830ea8
0x13bf930 | 0x13bf950 -> 0x83bcf8
0x13bf934 | 0x13bfaa0 -> 0x589dff8
0x13bf938 | 0x13bfaa4 -> 0
0x13bf93c | 0
0x13bf940 | 0x13bf9d0 -> 0x13bf9f0 \\\\\\ stack frame //////
0x13bf944 | 0x6bfc3c -> 0x6d8d32eb <-- ret
0x13bf944 ItemSpawnEvent::configureRaidEvent(_xmlNode*)(0x6bf3c2)
0x13bf948 | 0x13bf998 -> 0x831c50
0x13bf94c | 0x273d
0x13bf950 | 0x83bcf8 -> 0x830ea8
0x13bf954 | 0x6d33bf -> 0x8b10458b
0x13bf954 Spawns::parseSpawnNode(_xmlNode*, bool)(0x6d2eba)
0x13bf958 | 0x13bf9e8 -> 0x273d
0x13bf95c | 0x273d
0x13bf960 | 0x7fffffff
0x13bf964 | 0x13bfaf4 -> 0x9c5fe88
0x13bf97c Player::doAttacking(unsigned int)(0x6721da)
0x13bf988 ItemSpawnEvent::configureRaidEvent(_xmlNode*)(0x6bf3c2)
0x13bf994 RuneSpell::castSpell(Creature*, Creature*)(0x6ea62e)
0x13bf9ac | 0x13bfaa0 -> 0x589dff8
0x13bf9b0 | 0x13bf9d0 -> 0x13bf9f0
0x13bf9b4 | 0x6bab26 -> 0x89f84589
0x13bf9b4 Raids::loadFromXml()(0x6ba738)
0x13bf9b8 | 0x102ece00 -> 0x8319b8
0x13bf9bc | 0x589d520 -> 0x1c8
0x13bf9c0 | 0x13bf9e8 -> 0x273d
0x13bf9c4 | 0x13bfaa0 -> 0x589dff8
0x13bf9c8 | 0x13bfaa4 -> 0
0x13bf9cc | 0
0x13bf9d0 | 0x13bf9f0 -> 0x13bfa00 \\\\\\ stack frame //////
0x13bf9d4 | 0x6b9ba2 -> 0x8955c3c9 <-- ret
0x13bf9d4 Raids::parseRaidNode(_xmlNode*, bool, FileType_t)(0x6b8a72)
0x13bf9d8 | 0x13bf9e8 -> 0x273d
0x13bf9dc | 0x589d520 -> 0x1c8
0x13bf9e0 | 0x13bf9e8 -> 0x273d
0x13bf9e4 | 0xffffffff
0x13bf9e8 | 0x273d
0x13bf9ec | 0x83bcf8 -> 0x830ea8
0x13bf9f0 | 0x13bfa00 -> 0x13bfa20 \\\\\\ stack frame //////
0x13bf9f4 | 0x43a5e9 -> 0x508458b <-- ret
0x13bf9f4 ConfigManager::load()(0x431aee)
0x13bf9f8 | 0x589d518 -> 0x58082c0
0x13bf9fc | 0
0x13bfa00 | 0x13bfa20 -> 0x13bfa40 \\\\\\ stack frame //////
0x13bfa04 | 0x7208c2 -> 0x8955c3c9 <-- ret
0x13bfa04 getPartyShield(std::string)(0x71fe4c)
0x13bfa08 | 0x589dff8 -> 0x82d688
0x13bfa0c | 0x13bfaa4 -> 0
0x13bfa10 | 0x13bfa20 -> 0x13bfa40
0x13bfa14 | 0x72031d -> 0x5590c3c9
0x13bfa14 getPartyShield(std::string)(0x71fe4c)
0x13bfa18 | 0x13bfaa0 -> 0x589dff8
0x13bfa1c | 0x43a5a0 -> 0x83e58955
0x13bfa1c ConfigManager::load()(0x431aee)
0x13bfa20 | 0x13bfa40 -> 0x13bfa70 \\\\\\ stack frame //////
0x13bfa24 | 0x6ae9c8 -> 0x5b10c483 <-- ret
0x13bfa24 ProtocolGame::sendChannelMessage(std::string, std::string, SpeakClasses, unsigned char)(0x6ae68a)
0x13bfa28 | 0x13bfa98 -> 0x43a5a0
0x13bfa2c | 0x589dff8 -> 0x82d688
0x13bfa30 | 0x13bfaa4 -> 0
0x13bfa34 | 0x6ae720 -> 0x9090c3c9
0x13bfa34 ProtocolGame::sendChannelMessage(std::string, std::string, SpeakClasses, unsigned char)(0x6ae68a)
0x13bfa38 | 0xfbfb78 -> 0x656d6147
0x13bfa3c | 0xfbfc08 -> 0x510
0x13bfa40 | 0x13bfa70 -> 0x13bfa80 \\\\\\ stack frame //////
0x13bfa44 | 0x6b3f79 -> 0x5590c3c9 <-- ret
0x13bfa44 ProtocolLogin::parseFirstPacket(NetworkMessage&)(0x6af948)
0x13bfa48 | 0x13bfaa0 -> 0x589dff8
0x13bfa4c | 0x13bfa00 -> 0x13bfa20
0x13bfa50 | 0x13bfa98 -> 0x43a5a0
0x13bfa54 | 0x13bfa6c -> 0x13bfaa4
0x13bfa58 | 0
0x13bfa5c | 0x38
0x13bfa60 | 0x9a1ba14 -> 0x43a5a0
0x13bfa64 | 0
0x13bfa68 | 0x13bfa98 -> 0x43a5a0
0x13bfa6c | 0x13bfaa4 -> 0
0x13bfa70 | 0x13bfa80 -> 0x13bfa90 \\\\\\ stack frame //////
0x13bfa74 | 0x6d3c8f -> 0x9090c3c9 <-- ret
0x13bfa74 Spawns::parseSpawnNode(_xmlNode*, bool)(0x6d2eba)
0x13bfa78 | 0x13bfa98 -> 0x43a5a0
0x13bfa7c | 0x13bfaa4 -> 0
0x13bfa80 | 0x13bfa90 -> 0x13bfab0 \\\\\\ stack frame //////
0x13bfa84 | 0x6ba2d9 -> 0x5590c3c9 <-- ret
0x13bfa84 Raids::parseRaidNode(_xmlNode*, bool, FileType_t)(0x6b8a72)
0x13bfa88 | 0x13bfa98 -> 0x43a5a0
0x13bfa8c | 0x7dc12c -> 0x201ffff
0x13bfa90 | 0x13bfab0 -> 0x13bfac0 \\\\\\ stack frame //////
0x13bfa94 | 0x69b9b2 -> 0x8955c3c9 <-- ret
0x13bfa94 ProtocolGame::sendRuleViolationsChannel(unsigned short)(0x69b3b8)
0x13bfa98 | 0x43a5a0 -> 0x83e58955
0x13bfa98 ConfigManager::load()(0x431aee)
0x13bfa9c | 0
0x13bfaa0 | 0x589dff8 -> 0x82d688
0x13bfaa4 | 0
0x13bfaa8 | 0x83bcf8 -> 0x830ea8
0x13bfaac | 0x13bfb28 -> 0x43a5a0
0x13bfab0 | 0x13bfac0 -> 0x13bfad0 \\\\\\ stack frame //////
0x13bfab4 | 0x6c6360 -> 0x9090c3c9 <-- ret
0x13bfab4 RSA::~RSA()(0x6c6312)
0x13bfab8 | 0x13bfb28 -> 0x43a5a0
0x13bfabc | 0x13bfb28 -> 0x43a5a0
0x13bfac0 | 0x13bfad0 -> 0x13bfb80 \\\\\\ stack frame //////
0x13bfac4 | 0x69b9cc -> 0x9090c3c9 <-- ret
0x13bfac4 ProtocolGame::sendRuleViolationsChannel(unsigned short)(0x69b3b8)
0x13bfac8 | 0x13bfb28 -> 0x43a5a0
0x13bfacc | 0x13bfb28 -> 0x43a5a0
0x13bfad0 | 0x13bfb80 -> 0x13bfba0 \\\\\\ stack frame //////
0x13bfad4 | 0x6c7559 -> 0x6d8d54eb <-- ret
0x13bfad4 Scheduler::Scheduler()(0x6c732e)
0x13bfad8 | 0x13bfb28 -> 0x43a5a0
0x13bfadc | 0x13bfb28 -> 0x43a5a0
0x13bfae0 | 0x9a1b9f0 -> 0x10505a98
0x13bfae4 | 0x5808d30 -> 0xd
0x13bfae8 | 0x10610fdc -> 0xfb01a8
0x13bfaec | 0x10610fdc -> 0xfb01a8
0x13bfaf0 | 0x13bfb20 -> 0xa7d8c
0x13bfaf4 | 0x9c5fe88 -> 0
0x13bfb04 Weapon::internalUseWeapon(Player*, Item*, Creature*, int) const(0x7308e2)
0x13bfb0c Player::doAttacking(unsigned int)(0x6721da)
0x13bfb18 Scheduler::Scheduler()(0x6c732e)
0x13bfb28 ConfigManager::load()(0x431aee)
0x13bfb44 ItemSpawnEvent::configureRaidEvent(_xmlNode*)(0x6bf3c2)
0x13bfb54 Weapon::internalUseWeapon(Player*, Item*, Creature*, int) const(0x7308e2)
0x13bfb5c | 0x13bfb68 -> 0x13bfb7c
0x13bfb60 | 0x9c5fe88 -> 0
0x13bfb64 | 0x9a1b9f0 -> 0x10505a98
0x13bfb68 | 0x13bfb7c -> 0
0x13bfb6c | 0x13bfb78 -> 0xfbfc08
0x13bfb70 | 0x13bfb80 -> 0x13bfba0
0x13bfb74 | 0xfbfb78 -> 0x656d6147
0x13bfb78 | 0xfbfc08 -> 0x510
0x13bfb7c | 0
0x13bfb80 | 0x13bfba0 -> 0x13bfcd0 \\\\\\ stack frame //////
0x13bfb84 | 0x6ce33e -> 0x8955c3c9 <-- ret
0x13bfb84 ServicePort::accept()(0x6cdf80)
0x13bfb88 | 0x9a1b9f0 -> 0x10505a98
0x13bfb8c | 0
0x13bfb90 | 0
0x13bfb94 | 0x6ce2f7 -> 0x9090c3c9
0x13bfb94 ServicePort::accept()(0x6cdf80)
0x13bfb98 | 0xfbfcc8 -> 0x831988
0x13bfb9c | 0xfbfc08 -> 0x510
0x13bfba0 | 0x13bfcd0 -> 0x13bfd70 \\\\\\ stack frame //////
0x13bfba4 | 0x6ce006 -> 0x8910458b <-- ret
0x13bfba4 ServicePort::accept()(0x6cdf80)
0x13bfba8 | 0x9a1b9f0 -> 0x10505a98
0x13bfbac | 0
0x13bfbb0 | 0
0x13bfbb4 | 0
0x13bfbb8 | 0x9a1b9f0 -> 0x10505a98
0x13bfbbc | 0x13bfbf0 -> 0x13bfc3c
0x13bfbc0 | 0x77c2f481 -> 0x83abeb59
0x13bfbc4 | 0x3
0x13bfc14 Player::doAttacking(unsigned int)(0x6721da)
0x13bfc20 ServicePort::accept()(0x6cdf80)
0x13bfc54 Spawns::parseSpawnNode(_xmlNode*, bool)(0x6d2eba)
0x13bfcac | 0x17e724a
0x13bfcb0 | 0x510
0x13bfcb4 | 0x16bba6c
0x13bfcb8 | 0x13bfc68 -> 0xfbfcf4
0x13bfcbc | 0x83c420 -> 0x831e6c
0x13bfcc0 | 0x13bfdd0 -> 0x13bfe60
0x13bfcc4 | 0xfbfb78 -> 0x656d6147
0x13bfcc8 | 0xfbfc08 -> 0x510
0x13bfccc | 0
0x13bfcd0 | 0x13bfd70 -> 0x13bfd90 \\\\\\ stack frame //////
0x13bfcd4 | 0x6cb1a0 -> 0x1174c085 <-- ret
0x13bfcd4 ScriptingManager::loadFromXml(std::string const&, bool&)(0x6c9da4)
0x13bfcd8 | 0xfbfcc8 -> 0x831988
0x13bfcdc | 0x1
0x13bfce0 | 0x13bfd88 -> 0
0x13bfce4 | 0x290
0x13bfce8 | 0x5
0x13bfcec | 0x21
0x13bfcf0 | 0x13bfe24 -> 0x13bfe48
0x13bfcf4 | 0xffffffff
0x13bfd18 Player::doAttacking(unsigned int)(0x6721da)
0x13bfd24 ScriptingManager::loadFromXml(std::string const&, bool&)(0x6c9da4)
0x13bfd4c | 0x13fca68 -> 0x50012
0x13bfd50 | 0x90
0x13bfd54 | 0x13fca70 -> 0x360
0x13bfd58 | 0x73676f6c
0x13bfd5c | 0x7265732f
0x13bfd60 | 0x13bfd70 -> 0x13bfd90
0x13bfd64 | 0xfbfb78 -> 0x656d6147
0x13bfd68 | 0xfbfc08 -> 0x510
0x13bfd6c | 0
0x13bfd70 | 0x13bfd90 -> 0x13bfe80 \\\\\\ stack frame //////
0x13bfd74 | 0x6b8c9e -> 0x8df44589 <-- ret
0x13bfd74 Raids::parseRaidNode(_xmlNode*, bool, FileType_t)(0x6b8a72)
0x13bfd78 | 0xfbfcc8 -> 0x831988
0x13bfd7c | 0x13bfd88 -> 0
0x13bfd80 | 0x13bfd90 -> 0x13bfe80
0x13bfd84 | 0xfbfb78 -> 0x656d6147
0x13bfd88 | 0
0x13bfd8c | 0x83bcf8 -> 0x830ea8
0x13bfd90 | 0x13bfe80 -> 0x13bff80 \\\\\\ stack frame //////
0x13bfd94 | 0x5d4e67 -> 0x8008458b <-- ret
0x13bfd94 LuaScriptInterface::luaDoAddIpBanishment(lua_State*)(0x5d4888)
0x13bfd98 | 0x13bff1c -> 0x12
0x13bfd9c | 0x13fcb08 -> 0x13fcba8
0x13bfda0 | 0
0x13bfda4 | 0x80c9ba -> 0x72657320
0x13bfda8 | 0xe
0x13bfdac | 0x80c9c8 -> 0x3e3e0021
0x13bfdb0 | 0x13bfde0 -> 0x13bfe80
0x13bfdb4 | 0x763daf -> 0x46077440
0x13bfdb4 DatabaseManager::updateDatabase()(0x75b82c)
0x13bfdd4 GlobalEvents::~GlobalEvents()(0x74b7f4)
0x13bfdfc Player::doAttacking(unsigned int)(0x6721da)
0x13bfe08 LuaScriptInterface::luaDoAddIpBanishment(lua_State*)(0x5d4888)
0x13bfe14 GlobalEvents::~GlobalEvents()(0x74ba7a)
0x13bfe1c Player::doAttacking(unsigned int)(0x6721da)
0x13bfe5c | 0xab2658 -> 0xbc6cd8b8
0x13bfe60 | 0x13bfe80 -> 0x13bff80
0x13bfe64 | 0x7e42f40b -> 0x10c25d5e
0x13bfe68 | 0xced8b8 -> 0x100332
0x13bfe6c | 0xc
0x13bfe70 | 0
0x13bfe74 | 0xfbfb78 -> 0x656d6147
0x13bfe78 | 0xfbfc08 -> 0x510
0x13bfe7c | 0
0x13bfe80 | 0x13bff80 -> 0x13bffb4 \\\\\\ stack frame //////
0x13bfe84 | 0x574c53 -> 0xaee9 <-- ret
0x13bfe84 ScriptEnviroment::saveGameState()(0x573d76)
0x13bfe88 | 0x13bff18 -> 0x82e588
0x13bfe8c | 0xc
0x13bfe90 | 0
0x13bfe94 | 0x80c9ca -> 0x53203e3e
0x13bfe98 | 0xc9
0x13bfe9c | 0x8d2221 -> 0x24448918
0x13bfea0 | 0x3bf8b0 -> 0x93e092e
0x13bfea4 | 0x894764d0
0x13bfed4 Player::doAttacking(unsigned int)(0x6721da)
0x13bfee0 ScriptEnviroment::saveGameState()(0x573d76)
0x13bfef0 ScriptEnviroment::saveGameState()(0x573d76)
0x13bfefc ScriptEnviroment::saveGameState()(0x573d76)
0x13bff10 Game::Game()(0x4742ca)
0x13bff5c | 0x5808c50 -> 0
0x13bff60 | 0x2
0x13bff64 | 0x804ff8c4
0x13bff68 | 0x13bff4c -> 0
0x13bff6c | 0x89506b6c
0x13bff70 | 0x13bffa4 -> 0x13bffdc
0x13bff74 | 0xfbfb78 -> 0x656d6147
0x13bff78 | 0xfbfc08 -> 0x510
0x13bff7c | 0
0x13bff80 | 0x13bffb4 -> 0x13bffec \\\\\\ stack frame //////
0x13bff84 | 0x77c3a243 -> 0xff4be859 <-- ret
0x13bff88 | 0xd03fa
0x13bff8c | 0
0x13bff90 | 0
0x13bff94 | 0xfbfb78 -> 0x656d6147
0x13bff98 | 0
0x13bff9c | 0x13bff8c -> 0
0x13bffa0 | 0
0x13bffa4 | 0x13bffdc -> 0xffffffff
0x13bffa8 | 0x77c35c94 -> 0x83ec8b55
0x13bffac | 0x77c140c8 -> 0xffffffff
0x13bffb0 | 0
0x13bffb4 | 0x13bffec -> 0 \\\\\\ stack frame //////
0x13bffb8 | 0x7c80b729 -> 0x9c9e850 <-- ret
0x13bffbc | 0xfbfb78 -> 0x656d6147
0x13bffc0 | 0
0x13bffc4 | 0
0x13bffc8 | 0xfbfb78 -> 0x656d6147
0x13bffcc | 0x7ffde000 -> 0x13bf488
0x13bffd0 | 0x8a1a7600
0x13bffd4 | 0x13bffc0 -> 0
0x13bffd8 | 0x89638c10
0x13bffdc | 0xffffffff
0x13bffe0 | 0x7c839ad8 -> 0x83ec8b55
0x13bffe4 | 0x7c80b730 -> 0xffffffff
0x13bffe8 | 0
0x13bffec | 0 \\\\\\ stack frame //////
0x13bfff0 | 0 <-- ret
0x13bfff4 | 0x77c3a1d7 -> 0xc8680c6a
0x13bfff8 | 0xfbfb78 -> 0x656d6147
0x13bfffc | 0
*****************************************************