arturhaddad
Member
- Joined
- Aug 14, 2010
- Messages
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I need a NPC that only talks to who has storage 9345.
Also it will set storage 9345 if player gives him a "comb" (id: 5946).
I have the script in the point that NPC doesn't talk to who hasn't storage 9345, and talks normally to who has storage 9345:
Now i need to add the function that allows the npc set storage to who gives him the comb.
Help please,
thanks
Also it will set storage 9345 if player gives him a "comb" (id: 5946).
I have the script in the point that NPC doesn't talk to who hasn't storage 9345, and talks normally to who has storage 9345:
LUA:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
npcHandler:addModule(FocusModule:new())
function greetCallback(cid)
if (getPlayerStorageValue(cid,9345) == 1) then
return true
end
npcHandler:say('To talk with me you must find my {comb}.', cid)
end
npcHandler:setCallback(CALLBACK_GREET, greetCallback)
Now i need to add the function that allows the npc set storage to who gives him the comb.
Help please,
thanks