Rielx
FOOL
- Joined
- Aug 23, 2010
- Messages
- 67
- Reaction score
- 1
I don't have shielding system on my nexedot 8.6 server (like global tibia guild wars has...) So i want to make red and green skulls as replacment for it;
when i set doCreatureSetSkullType(cid, 4), player lose skull while re-log;
How can make it permanent?
when i set doCreatureSetSkullType(cid, 4), player lose skull while re-log;
How can make it permanent?