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Solved Need script>Addons Bonus NO OUTFITS

Xavicrak

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i use this: http://otland.net/f82/outfit-addons-stats-system-150072/
but no work when i change outfits in game, in console appears Errors: (<luadotargetcombathealth> creature not found <luadotargetcombatmana> creature not found)
i found others scripts, but are only for outfits full 3 no with addons
i need script, like this:
outfitsq.png


can anyone help me?
 
Last edited:
try now
LUA:
local citizen = {hp = {10,20,30}, mp = {10,20,30}}
local hunter = {hp = {10,20,30}, mp = {10,20,30}}
local mage = {hp = {10,20,30}, mp = {10,20,30}}
local knight = {hp = {10,20,30}, mp = {10,20,30}}
local noble = {hp = {10,20,30}, mp = {10,20,30}}
local summoner = {hp = {10,20,30}, mp = {10,20,30}}
local warrior = {hp = {10,20,30}, mp = {10,20,30}}
local barbarian = {hp = {10,20,30}, mp = {10,20,30}}
local druid = {hp = {10,20,30}, mp = {10,20,30}}
local wizard = {hp = {10,20,30}, mp = {10,20,30}}
local oriental = {hp = {10,20,30}, mp = {10,20,30}}
local pirate = {hp = {10,20,30}, mp = {10,20,30}}
local assassin = {hp = {10,20,30}, mp = {10,20,30}}
local beggar = {hp = {10,20,30}, mp = {10,20,30}}
local shaman = {hp = {10,20,30}, mp = {10,20,30}}
local norse = {hp = {10,20,30}, mp = {10,20,30}}
local nightmare = {hp = {10,20,30}, mp = {10,20,30}}
local jester = {hp = {10,20,30}, mp = {10,20,30}}
local brotherhood = {hp = {10,20,30}, mp = {10,20,30}}
local demonhunter = {hp = {10,20,30}, mp = {10,20,30}}
local yalaharian = {hp = {10,20,30}, mp = {10,20,30}}
local warmaster = {hp = {10,20,30}, mp = {10,20,30}}
local wayfarer = {hp = {10,20,30}, mp = {10,20,30}}
local wedding = {hp = {0,0,0},    mp = {0,0,0}}
 
-- 9.0+ Outfits --
local afflicted = {hp = {10,20,30}, mp = {10,20,30}}
local elementalist = {hp = {10,20,30}, mp = {10,20,30}}
local deepling = {hp = {10,20,30}, mp = {10,20,30}}
local insectoid = {hp = {10,20,30}, mp = {10,20,30}}
local redbaron = {hp = {10,20,30}, mp = {10,20,30}}
 
-- DON'T SCREW AROUND PAST THIS POINT IF YOU DON'T KNOW WHAT YOU'RE DOING --
local outfits = {
	[128] = {[0] = {citizen.hp[1],citizen.mp[1]}, [1] = {citizen.hp[2],citizen.mp[2]}, [2] = {citizen.hp[2],citizen.mp[2]}, [3] = {citizen.hp[3],citizen.mp[3]}}, 
	[136] = {[0] = {citizen.hp[1],citizen.mp[1]}, [1] = {citizen.hp[2],citizen.mp[2]}, [2] = {citizen.hp[2],citizen.mp[2]}, [3] = {citizen.hp[3],citizen.mp[3]}},
	[129] = {[0] = {hunter.hp[1],hunter.mp[1]}, [1] = {hunter.hp[2],hunter.mp[2]}, [2] = {hunter.hp[2],hunter.mp[2]}, [3] = {hunter.hp[3],hunter.mp[3]}}, 
	[137] = {[0] = {hunter.hp[1],hunter.mp[1]}, [1] = {hunter.hp[2],hunter.mp[2]}, [2] = {hunter.hp[2],hunter.mp[2]}, [3] = {hunter.hp[3],hunter.mp[3]}}, 	
	[130] = {[0] = {mage.hp[1],mage.mp[1]}, [1] = {mage.hp[2],mage.mp[2]}, [2] = {mage.hp[2],mage.mp[2]}, [3] = {mage.hp[3],mage.mp[3]}}, 
	[138] = {[0] = {mage.hp[1],mage.mp[1]}, [1] = {mage.hp[2],mage.mp[2]}, [2] = {mage.hp[2],mage.mp[2]}, [3] = {mage.hp[3],mage.mp[3]}},	
	[131] = {[0] = {knight.hp[1],knight.mp[1]}, [1] = {knight.hp[2],knight.mp[2]}, [2] = {knight.hp[2],knight.mp[2]}, [3] = {knight.hp[3],knight.mp[3]}}, 
	[139] = {[0] = {knight.hp[1],knight.mp[1]}, [1] = {knight.hp[2],knight.mp[2]}, [2] = {knight.hp[2],knight.mp[2]}, [3] = {knight.hp[3],knight.mp[3]}},	
	[132] = {[0] = {noble.hp[1],noble.mp[1]}, [1] = {noble.hp[2],noble.mp[2]}, [2] = {noble.hp[2],noble.mp[2]}, [3] = {noble.hp[3],noble.mp[3]}}, 
	[140] = {[0] = {noble.hp[1],noble.mp[1]}, [1] = {noble.hp[2],noble.mp[2]}, [2] = {noble.hp[2],noble.mp[2]}, [3] = {noble.hp[3],noble.mp[3]}},	
	[133] = {[0] = {summoner.hp[1],summoner.mp[1]}, [1] = {summoner.hp[2],summoner.mp[2]}, [2] = {summoner.hp[2],summoner.mp[2]}, [3] = {summoner.hp[3],summoner.mp[3]}}, 
	[141] = {[0] = {summoner.hp[1],summoner.mp[1]}, [1] = {summoner.hp[2],summoner.mp[2]}, [2] = {summoner.hp[2],summoner.mp[2]}, [3] = {summoner.hp[3],summoner.mp[3]}},	
	[134] = {[0] = {warrior.hp[1],warrior.mp[1]}, [1] = {warrior.hp[2],warrior.mp[2]}, [2] = {warrior.hp[2],warrior.mp[2]}, [3] = {warrior.hp[3],warrior.mp[3]}}, 
	[142] = {[0] = {warrior.hp[1],warrior.mp[1]}, [1] = {warrior.hp[2],warrior.mp[2]}, [2] = {warrior.hp[2],warrior.mp[2]}, [3] = {warrior.hp[3],warrior.mp[3]}},	
	[143] = {[0] = {barbarian.hp[1],barbarian.mp[1]}, [1] = {barbarian.hp[2],barbarian.mp[2]}, [2] = {barbarian.hp[2],barbarian.mp[2]}, [3] = {barbarian.hp[3],barbarian.mp[3]}}, 
	[147] = {[0] = {barbarian.hp[1],barbarian.mp[1]}, [1] = {barbarian.hp[2],barbarian.mp[2]}, [2] = {barbarian.hp[2],barbarian.mp[2]}, [3] = {barbarian.hp[3],barbarian.mp[3]}},	
	[144] = {[0] = {druid.hp[1],druid.mp[1]}, [1] = {druid.hp[2],druid.mp[2]}, [2] = {druid.hp[2],druid.mp[2]}, [3] = {druid.hp[3],druid.mp[3]}}, 
	[148] = {[0] = {druid.hp[1],druid.mp[1]}, [1] = {druid.hp[2],druid.mp[2]}, [2] = {druid.hp[2],druid.mp[2]}, [3] = {druid.hp[3],druid.mp[3]}},	
	[145] = {[0] = {wizard.hp[1],wizard.mp[1]}, [1] = {wizard.hp[2],wizard.mp[2]}, [2] = {wizard.hp[2],wizard.mp[2]}, [3] = {wizard.hp[3],wizard.mp[3]}}, 
	[149] = {[0] = {wizard.hp[1],wizard.mp[1]}, [1] = {wizard.hp[2],wizard.mp[2]}, [2] = {wizard.hp[2],wizard.mp[2]}, [3] = {wizard.hp[3],wizard.mp[3]}},	
	[146] = {[0] = {oriental.hp[1],oriental.mp[1]}, [1] = {oriental.hp[2],oriental.mp[2]}, [2] = {oriental.hp[2],oriental.mp[2]}, [3] = {oriental.hp[3],oriental.mp[3]}}, 
	[150] = {[0] = {oriental.hp[1],oriental.mp[1]}, [1] = {oriental.hp[2],oriental.mp[2]}, [2] = {oriental.hp[2],oriental.mp[2]}, [3] = {oriental.hp[3],oriental.mp[3]}},	
	[151] = {[0] = {pirate.hp[1],pirate.mp[1]}, [1] = {pirate.hp[2],pirate.mp[2]}, [2] = {pirate.hp[2],pirate.mp[2]}, [3] = {pirate.hp[3],pirate.mp[3]}}, 
	[155] = {[0] = {pirate.hp[1],pirate.mp[1]}, [1] = {pirate.hp[2],pirate.mp[2]}, [2] = {pirate.hp[2],pirate.mp[2]}, [3] = {pirate.hp[3],pirate.mp[3]}},	
	[152] = {[0] = {assassin.hp[1],assassin.mp[1]}, [1] = {assassin.hp[2],assassin.mp[2]}, [2] = {assassin.hp[2],assassin.mp[2]}, [3] = {assassin.hp[3],assassin.mp[3]}}, 
	[156] = {[0] = {assassin.hp[1],assassin.mp[1]}, [1] = {assassin.hp[2],assassin.mp[2]}, [2] = {assassin.hp[2],assassin.mp[2]}, [3] = {assassin.hp[3],assassin.mp[3]}},	
	[153] = {[0] = {beggar.hp[1],beggar.mp[1]}, [1] = {beggar.hp[2],beggar.mp[2]}, [2] = {beggar.hp[2],beggar.mp[2]}, [3] = {beggar.hp[3],beggar.mp[3]}}, 
	[157] = {[0] = {beggar.hp[1],beggar.mp[1]}, [1] = {beggar.hp[2],beggar.mp[2]}, [2] = {beggar.hp[2],beggar.mp[2]}, [3] = {beggar.hp[3],beggar.mp[3]}},
	[154] = {[0] = {shaman.hp[1],shaman.mp[1]}, [1] = {shaman.hp[2],shaman.mp[2]}, [2] = {shaman.hp[2],shaman.mp[2]}, [3] = {shaman.hp[3],shaman.mp[3]}}, 
	[158] = {[0] = {shaman.hp[1],shaman.mp[1]}, [1] = {shaman.hp[2],shaman.mp[2]}, [2] = {shaman.hp[2],shaman.mp[2]}, [3] = {shaman.hp[3],shaman.mp[3]}},
	[251] = {[0] = {norse.hp[1],norse.mp[1]}, [1] = {norse.hp[2],norse.mp[2]}, [2] = {norse.hp[2],norse.mp[2]}, [3] = {norse.hp[3],norse.mp[3]}}, 
	[252] = {[0] = {norse.hp[1],norse.mp[1]}, [1] = {norse.hp[2],norse.mp[2]}, [2] = {norse.hp[2],norse.mp[2]}, [3] = {norse.hp[3],norse.mp[3]}},
	[268] = {[0] = {nightmare.hp[1],nightmare.mp[1]}, [1] = {nightmare.hp[2],nightmare.mp[2]}, [2] = {nightmare.hp[2],nightmare.mp[2]}, [3] = {nightmare.hp[3],nightmare.mp[3]}}, 
	[269] = {[0] = {nightmare.hp[1],nightmare.mp[1]}, [1] = {nightmare.hp[2],nightmare.mp[2]}, [2] = {nightmare.hp[2],nightmare.mp[2]}, [3] = {nightmare.hp[3],nightmare.mp[3]}},
	[273] = {[0] = {jester.hp[1],jester.mp[1]}, [1] = {jester.hp[2],jester.mp[2]}, [2] = {jester.hp[2],jester.mp[2]}, [3] = {jester.hp[3],jester.mp[3]}}, 
	[270] = {[0] = {jester.hp[1],jester.mp[1]}, [1] = {jester.hp[2],jester.mp[2]}, [2] = {jester.hp[2],jester.mp[2]}, [3] = {jester.hp[3],jester.mp[3]}},
	[278] = {[0] = {brotherhood.hp[1],brotherhood.mp[1]}, [1] = {brotherhood.hp[2],brotherhood.mp[2]}, [2] = {brotherhood.hp[2],brotherhood.mp[2]}, [3] = {brotherhood.hp[3],brotherhood.mp[3]}}, 
	[279] = {[0] = {brotherhood.hp[1],brotherhood.mp[1]}, [1] = {brotherhood.hp[2],brotherhood.mp[2]}, [2] = {brotherhood.hp[2],brotherhood.mp[2]}, [3] = {brotherhood.hp[3],brotherhood.mp[3]}},
	[289] = {[0] = {demonhunter.hp[1],demonhunter.mp[1]}, [1] = {demonhunter.hp[2],demonhunter.mp[2]}, [2] = {demonhunter.hp[2],demonhunter.mp[2]}, [3] = {demonhunter.hp[3],demonhunter.mp[3]}}, 
	[288] = {[0] = {demonhunter.hp[1],demonhunter.mp[1]}, [1] = {demonhunter.hp[2],demonhunter.mp[2]}, [2] = {demonhunter.hp[2],demonhunter.mp[2]}, [3] = {demonhunter.hp[3],demonhunter.mp[3]}},
	[325] = {[0] = {yalaharian.hp[1],yalaharian.mp[1]}, [1] = {yalaharian.hp[2],yalaharian.mp[2]}, [2] = {yalaharian.hp[2],yalaharian.mp[2]}, [3] = {yalaharian.hp[3],yalaharian.mp[3]}}, 
	[324] = {[0] = {yalaharian.hp[1],yalaharian.mp[1]}, [1] = {yalaharian.hp[2],yalaharian.mp[2]}, [2] = {yalaharian.hp[2],yalaharian.mp[2]}, [3] = {yalaharian.hp[3],yalaharian.mp[3]}},
	[335] = {[0] = {warmaster.hp[1],warmaster.mp[1]}, [1] = {warmaster.hp[2],warmaster.mp[2]}, [2] = {warmaster.hp[2],warmaster.mp[2]}, [3] = {warmaster.hp[3],warmaster.mp[3]}}, 
	[336] = {[0] = {warmaster.hp[1],warmaster.mp[1]}, [1] = {warmaster.hp[2],warmaster.mp[2]}, [2] = {warmaster.hp[2],warmaster.mp[2]}, [3] = {warmaster.hp[3],warmaster.mp[3]}},
	[367] = {[0] = {wayfarer.hp[1],wayfarer.mp[1]}, [1] = {wayfarer.hp[2],wayfarer.mp[2]}, [2] = {wayfarer.hp[2],wayfarer.mp[2]}, [3] = {wayfarer.hp[3],wayfarer.mp[3]}}, 
	[366] = {[0] = {wayfarer.hp[1],wayfarer.mp[1]}, [1] = {wayfarer.hp[2],wayfarer.mp[2]}, [2] = {wayfarer.hp[2],wayfarer.mp[2]}, [3] = {wayfarer.hp[3],wayfarer.mp[3]}},
	[328] = {[0] = {wedding.hp[1],wedding.mp[1]}, [1] = {wedding.hp[2],wedding.mp[2]}, [2] = {wedding.hp[2],wedding.mp[2]}, [3] = {wedding.hp[3],wedding.mp[3]}}, 
	[329] = {[0] = {wedding.hp[1],wedding.mp[1]}, [1] = {wedding.hp[2],wedding.mp[2]}, [2] = {wedding.hp[2],wedding.mp[2]}, [3] = {wedding.hp[3],wedding.mp[3]}},
	[430] = {[0] = {afflicted.hp[1],afflicted.mp[1]}, [1] = {afflicted.hp[2],afflicted.mp[2]}, [2] = {afflicted.hp[2],afflicted.mp[2]}, [3] = {afflicted.hp[3],afflicted.mp[3]}}, 
	[431] = {[0] = {afflicted.hp[1],afflicted.mp[1]}, [1] = {afflicted.hp[2],afflicted.mp[2]}, [2] = {afflicted.hp[2],afflicted.mp[2]}, [3] = {afflicted.hp[3],afflicted.mp[3]}},
	[432] = {[0] = {elementalist.hp[1],elementalist.mp[1]}, [1] = {elementalist.hp[2],elementalist.mp[2]}, [2] = {elementalist.hp[2],elementalist.mp[2]}, [3] = {elementalist.hp[3],elementalist.mp[3]}}, 
	[433] = {[0] = {elementalist.hp[1],elementalist.mp[1]}, [1] = {elementalist.hp[2],elementalist.mp[2]}, [2] = {elementalist.hp[2],elementalist.mp[2]}, [3] = {elementalist.hp[3],elementalist.mp[3]}},
	[463] = {[0] = {deepling.hp[1],deepling.mp[1]}, [1] = {deepling.hp[2],deepling.mp[2]}, [2] = {deepling.hp[2],deepling.mp[2]}, [3] = {deepling.hp[3],deepling.mp[3]}}, 
	[464] = {[0] = {deepling.hp[1],deepling.mp[1]}, [1] = {deepling.hp[2],deepling.mp[2]}, [2] = {deepling.hp[2],deepling.mp[2]}, [3] = {deepling.hp[3],deepling.mp[3]}},
	[465] = {[0] = {insectoid.hp[1],insectoid.mp[1]}, [1] = {insectoid.hp[2],insectoid.mp[2]}, [2] = {insectoid.hp[2],insectoid.mp[2]}, [3] = {insectoid.hp[3],insectoid.mp[3]}}, 
	[466] = {[0] = {insectoid.hp[1],insectoid.mp[1]}, [1] = {insectoid.hp[2],insectoid.mp[2]}, [2] = {insectoid.hp[2],insectoid.mp[2]}, [3] = {insectoid.hp[3],insectoid.mp[3]}},
	[472] = {[0] = {redbaron.hp[1],redbaron.mp[1]}, [1] = {redbaron.hp[2],redbaron.mp[2]}, [2] = {redbaron.hp[2],redbaron.mp[2]}, [3] = {redbaron.hp[3],redbaron.mp[3]}}, 
	[471] = {[0] = {redbaron.hp[1],redbaron.mp[1]}, [1] = {redbaron.hp[2],redbaron.mp[2]}, [2] = {redbaron.hp[2],redbaron.mp[2]}, [3] = {redbaron.hp[3],redbaron.mp[3]}}
}
 
function onOutfit(cid, old, current)
	local oldOutfit, curOutfit = outfits[old.lookType], outfits[current.lookType]
	if(not oldOutfit or not curOutfit or getPlayerAccess(cid) > 2)then
		return true
	end
 
	local hp, maxHp, mp, maxMp = getCreatureHealth(cid), getCreatureMaxHealth(cid), getCreatureMana(cid), getCreatureMaxMana(cid)
 
	local oldHp, oldMp = oldOutfit[old.lookAddons][1], oldOutfit[old.lookAddons][2]
	local curHp, curMp = curOutfit[current.lookAddons][1], curOutfit[current.lookAddons][2]
 
	local hpChange, mpChange = -(oldHp-(maxHp+curHp)), -(oldMp-(maxMp+curMp))
	setCreatureMaxHealth(cid, hpChange)
	setCreatureMaxMana(cid, hpChange)
	doTargetCombatHealth(cid, COMBAT_HEALING, hpChange, hpChange, CONST_ME_MAGIC_BLUE, false)
	doTargetCombatMana(cid, mpChange, mpChange, CONST_ME_MAGIC_BLUE, false)
	return true
end
 
same Error
Code:
-CreatureScript Interface]
data/creaturesscripts/scripts/outfitstast.lua:onOutfit
Description:
<luaDoTargetCombatMana> Creature not found

[Error-CreatureScript Interface]
data/creaturesscripts/scripts/outfitstast.lua:onOutfit
Description:
<luaDoTargetCombatheath> Creature not found
 
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