local t = {
-- [storage], level, outfit, addons
[1234] = {135, 136, 3} --citizen
}
function onAdvance(cid, skill, oldLevel, newLevel)
if skill == SKILL__LEVEL then
for storage, lalala in pairs(t) do
if newLevel >= lalala[1] and getPlayerStorageValue(cid, storage) < 1 then
doPlayerAddOutfit(cid, lalala[2], lalala[3])
setPlayerStorageValue(cid, storage, 1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "CONGRATULATIONS! You've reached level " .. lalala[1] .. ".")
break
end
end
end
return true
end