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Need some help with Demon oak and more

samiii

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Hello, I would like to have a guide or script to workin demon oak tfs 0.2.7 (8.54) to a roxor map.

And a workin frag reward script for tfs 0.2.7 (8.54) the rewardd should be a heart with the name of dead one and killer.


Regards Sami!
 
mabye you have a wrong talkaction, paste this in your talkactions.xml

PHP:
	<talkaction words="!leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>
 
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- Gods -->
<talkaction log="yes" words="/rename" access="5" event="script" value="rename.lua"/>
<talkaction log="yes" words="/ban" access="3" event="script" value="ban.lua"/>
<talkaction log="yes" words="/addskill" access="5" event="function" value="addSkill"/>
<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
<talkaction log="yes" words="/shutdown" access="5" event="script" value="shutdown.lua"/>
<talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/>

<!-- Community Managers -->
<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
<talkaction log="yes" words="/bc" access="1" event="script" value="broadcastclass.lua"/>
<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>

<!-- Gamemasters -->
<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>

<!-- Senior Tutors -->
<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
<talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/>
<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
<talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/>

<!-- Tutors -->
<talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/>
<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>

<!-- Special Donator -->
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>

<!-- Players -->
<talkaction words="!aol" event="script" value="aol.lua"/>
<talkaction words="!save" event="script" value="savecharacter.lua"/>
<talkaction words="!spells" event="script" value="spellbook.lua"/>
<talkaction words="!bless" script="bless.lua" />
<talkaction words="!frags" event="script" value="frags.lua"/>
<talkaction words="!online" event="script" value="online.lua"/>
<talkaction words="!uptime" event="script" value="uptime.lua"/>
<talkaction words="!deathlist" event="script" value="deathlist.lua"/>
<talkaction words="!pvp" event="script" value="pvp.lua"/>
<talkaction words="!q" event="script" value="money.lua"/>
<talkaction words="!serverinfo" event="script" value="serverinfo.lua"/>
<talkaction words="!commands" event="script" value="commands.lua"/>
<talkaction words="!spells" script="spells.lua"/>
<talkaction words="!leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>

<!-- Houses -->
<talkaction words="!leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>
<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
<talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/>
<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
<talkaction words="alana som" filter="word-spaced" event="script" value="leavehouse.lua"/>

<!-- Guilds -->
<talkaction words="!createguild" event="function" value="guildCreate"/>
<talkaction words="!joinguild" event="function" value="guildJoin"/>

<!-- (Deprecated) Redirect old '/' to '!' -->
<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
<talkaction words="/deathlist" hide="yes" event="script" value="deathlist.lua"/>
<talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/>
<talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/>
<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>
</talkactions>
 
still didnt work so here you go leavehouse.lua
function onSay(cid, words, param)
if getTileHouseInfo(getPlayerPosition(cid)) ~= FALSE then
if getHouseOwner(getTileHouseInfo(getPlayerPosition(cid))) == getPlayerGUID(cid) then
setHouseOwner(getTileHouseInfo(getPlayerPosition(cid)), 0)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have successfully left your house.")
else
doPlayerSendCancel(cid, "You are not the owner of this house.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
else
doPlayerSendCancel(cid, "You are not inside a house.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
end
 
Try this:
Lua:
function onSay(cid, words, param)
if getTileHouseInfo(getPlayerPosition(cid)) ~= FALSE then
if getHouseOwner(getTileHouseInfo(getPlayerPosition(cid))) == getPlayerGUID(cid) then
setHouseOwner(getTileHouseInfo(getPlayerPosition(cid)), 0)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have successfully left your house.")
else
doPlayerSendCancel(cid, "You are not the owner of this house.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
else
doPlayerSendCancel(cid, "You are not inside a house.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
end
 
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