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Need this monsters

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Byllan

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Joined
Dec 29, 2009
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Need this monster

PHP:
[Spawn::addMonster] Cannot find "Cryo Elemental"
[Spawn::addMonster] Cannot find "Tar Blob"
[Spawn::addMonster] Cannot find "The Plasmother"
[Spawn::addMonster] Cannot find "Tar Blob"
[Spawn::addMonster] Cannot find "Tar Blob"
[Spawn::addMonster] Cannot find "The Ruthless Herald"
[Spawn::addMonster] Cannot find "The Plasmother"
[Spawn::addMonster] Cannot find "Jungle Maw"
[Spawn::addMonster] Cannot find "Jungle Maw"
[Spawn::addMonster] Cannot find "Jungle Maw"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Magic Pillar"
[Spawn::addMonster] Cannot find "Apocalypse"
[Spawn::addMonster] Cannot find "Verminor"
[Spawn::addMonster] Cannot find "The Ruthless Herald"
[Spawn::addMonster] Cannot find "Bazir"
[Spawn::addMonster] Cannot find "The Ruthless Herald"
[Spawn::addMonster] Cannot find "Infernatil"
 
Last edited:
the plasmother (boss):
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Plasmother" nameDescription="the plasmother" race="venom" experience="8900" speed="310" manacost="0">
	<health now="13000" max="13000"/>
	<look type="238" corpse="6532"/>
	<targetchange interval="5500" chance="10"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="50"/>
		<attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-800" duration="10000">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="earth" interval="2000" chance="15" target="0" radius="4" min="-200" max="-350">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="earth" interval="3000" chance="15" target="1" radius="4" min="-200" max="-530">
			<attribute key="areaEffect" value="greenspark"/>
			<attribute key="shootEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="1000" chance="75" min="505" max="605">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="-20"/>
		<element enerPercent="15"/>
	</elements>
	<immunities>
		<immunity poison="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Blubb"/>
	</voices>
	<loot>
		<item id="2148" countmax="70" chance1="20000" chancemax="0"/><!-- gold coins -->
		<item id="2148" countmax="60" chance1="20000" chancemax="0"/><!-- gold coins -->
		<item id="2148" countmax="45" chance1="20000" chancemax="0"/><!-- gold coins -->
		<item id="2152" countmax="13" chance1="25000" chancemax="0"/><!-- platinum coin -->
		<item id="6500" chance1="45000" chancemax="0"/><!-- demonic essence -->
		<item id="2144" countmax="3" chance1="5000" chancemax="0"/><!-- black pearl -->
		<item id="2146" countmax="3" chance1="5000" chancemax="0"/><!-- small sapphire -->
		<item id="5944" chance="35000"/><!-- soul orb -->
		<item id="6535" chance="100000"/><!-- the plasmother's remains -->
	</loot>
</monster>

apocalypse:

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apocalypse" nameDescription="Apocalypse" race="fire" experience="35000" speed="380" manacost="0">
  <health now="80000" max="80000"/>
  <look type="12" head="38" body="114" legs="0" feet="94" corpse="6068"/>
  <targetchange interval="5000" chance="20"/>
  <strategy attack="65" defense="5"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="230" attack="210"/>
    <attack name="death" interval="1000" chance="8" radius="9" target="0" min="-800" max="-1900">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="1000" chance="10" radius="5" target="0" min="-600" max="-1450">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="fire" interval="3000" chance="13" range="7" radius="7" target="1" min="-300" max="-800">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="manadrain" interval="3000" chance="8" radius="10" target="0" min="-600" max="-700">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="energy" interval="2000" chance="9" length="8" spread="0" min="-400" max="-800">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="5000" chance="18" length="0" spread="0" min="-800" max="-1000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="2000" chance="6" radius="14" target="0" min="-600" max="-1200">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
  </attacks>
  <defenses armor="188" defense="145">
    <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
    <voice sentence="DESTRUCTION!" yell="1"/>
    <voice sentence="CHAOS!" yell="1"/>
    <voice sentence="DEATH TO ALL!" yell="1"/>
  </voices>
  <loot capacity="5000">
    <item id="2142" countmax="1" chance="3500"/>
    <item id="2231" countmax="1" chance="9000"/>
    <item id="2144" countmax="15" chance="15000"/>
    <item id="2158" countmax="1" chance="1500"/>
    <item id="2195" countmax="1" chance="4000"/>
    <item id="2192" countmax="1" chance="2500"/>
    <item id="2125" countmax="1" chance="1500"/>
    <item id="2124" countmax="1" chance="5500"/>
    <item id="2520" countmax="1" chance="15500"/>
    <item id="2462" countmax="1" chance="11000"/>
    <item id="2387" countmax="1" chance="20000"/>
    <item id="2434" countmax="1" chance="4500"/>
    <item id="2167" countmax="1" chance="13500"/>
    <item id="2432" countmax="1" chance="17000"/>
    <item id="2393" countmax="1" chance="12500"/>
    <item id="2148" countmax="100" chance="99900"/>
    <item id="2148" countmax="100" chance="88800"/>
    <item id="2148" countmax="100" chance="77700"/>
    <item id="2148" countmax="100" chance="66600"/>
    <item id="2179" countmax="1" chance="8000"/>
    <item id="2470" countmax="1" chance="5000"/>
    <item id="2033" countmax="1" chance="7500"/>
    <item id="2418" countmax="1" chance="4500"/>
    <item id="2155" countmax="1" chance="1500"/>
    <item id="2396" countmax="1" chance="7500"/>
    <item id="2177" countmax="1" chance="1000"/>
    <item id="2162" countmax="1" chance="11500"/>
    <item id="2472" countmax="1" chance="3000"/>
    <item id="2514" countmax="1" chance="7500"/>
    <item id="2164" countmax="1" chance="5000"/>
    <item id="2178" countmax="1" chance="4000"/>
    <item id="2186" countmax="1" chance="3500"/>
    <item id="2176" countmax="1" chance="12000"/>
    <item id="2171" countmax="1" chance="4500"/>
    <item id="2200" countmax="1" chance="4500"/>
    <item id="1982" countmax="1" chance="2600"/>
    <item id="2214" countmax="1" chance="13000"/>
    <item id="2123" countmax="1" chance="3500"/>
    <item id="2170" countmax="1" chance="13000"/>
    <item id="2402" countmax="1" chance="15500"/>
    <item id="2436" countmax="1" chance="5000"/>
    <item id="2150" countmax="20" chance="13500"/>
    <item id="2145" countmax="5" chance="9500"/>
    <item id="2149" countmax="10" chance="15500"/>
    <item id="2146" countmax="10" chance="13500"/>
    <item id="2182" countmax="1" chance="3500"/>
    <item id="2165" countmax="1" chance="9500"/>
    <item id="2197" countmax="1" chance="4000"/>
    <item id="2174" countmax="1" chance="2500"/>
    <item id="2151" countmax="7" chance="14000"/>
    <item id="2112" countmax="1" chance="14500"/>
    <item id="2421" countmax="1" chance="13500"/>
    <item id="2377" countmax="1" chance="20000"/>
    <item id="2185" countmax="1" chance="3500"/>
    <item id="3955" countmax="1" chance="100"/>
    <item id="2188" countmax="1" chance="2500"/>
    <item id="2143" countmax="15" chance="12500"/>
  </loot>
</monster>

bazir:

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bazir" nameDescription="Bazir" race="fire" experience="30000" speed="530" manacost="0">
	<health now="110000" max="110000"/>
	<look type="35" head="0" body="0" legs="0" feet="0" corpse="2916"/>
	<targetchange interval="2000" chance="10"/>
	<strategy attack="65" defense="20"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag runonhealth="3000"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="200" attack="250"/>
		<attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-1000">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="poff"/>
		</attack>
		<attack name="drunk" interval="1000" chance="7" range="7">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="energyarea"/>
		</attack>
		<attack name="strength" interval="1000" chance="9" range="7">
			<attribute key="shootEffect" value="largerock"/>
			<attribute key="areaEffect" value="energyarea"/>
		</attack>
		<attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-700">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-700">
			<attribute key="areaEffect" value="greenshimmer"/>
		</attack>
		<attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-1900" duration="60000">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="strength" interval="1000" chance="8" radius="5" target="0">
			<attribute key="areaEffect" value="blackspark"/>
		</attack>
		<attack name="outfit" interval="1000" chance="2" radius="8" target="0" monster="demon" duration="5000">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="outfit" interval="1000" chance="2" radius="8" target="0" item="3058" duration="5000">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-850">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="160" defense="160">
		<defense name="healing" interval="1000" chance="15" min="5000" max="10000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="healing" interval="1000" chance="25" min="2000" max="3000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="1000" chance="8" speedchange="1901" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
		<defense name="invisible" interval="1000" chance="4" duration="10000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="1000" chance="17" duration="2000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="outfit" interval="1000" chance="2" item="2916" duration="7000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<immunities>
		<immunity physical="0"/>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity outfit="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="1">
		<summon name="bazir" interval="1000" chance="15" max="1"/>
	</summons>
	<voices interval="5000" chance="10">
		<voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1"/>
		<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!"/>
		<voice sentence="Slay your friends and I will spare you!" yell="1"/>
		<voice sentence="DON'T BE AFRAID! I AM COMING IN PEACE!" yell="1"/>
	</voices>
	<loot capacity="5000">
		<item id="2142" countmax="1" chance="3500"/>
		<item id="2231" countmax="1" chance="9000"/>
		<item id="2144" countmax="15" chance="15000"/>
		<item id="2158" countmax="1" chance="1500"/>
		<item id="2195" countmax="1" chance="4000"/>
		<item id="2186" countmax="1" chance="3500"/>
		<item id="2192" countmax="1" chance="2500"/>
		<item id="2125" countmax="1" chance="1500"/>
		<item id="2124" countmax="1" chance="5500"/>
		<item id="2520" countmax="1" chance="15500"/>
		<item id="2462" countmax="1" chance="11000"/>
		<item id="2387" countmax="1" chance="20000"/>
		<item id="2434" countmax="1" chance="4500"/>
		<item id="2167" countmax="1" chance="13500"/>
		<item id="2432" countmax="1" chance="17000"/>
		<item id="2393" countmax="1" chance="12500"/>
		<item id="2148" countmax="100" chance="99900"/>
		<item id="2148" countmax="100" chance="88800"/>
		<item id="2148" countmax="100" chance="77700"/>
		<item id="2148" countmax="100" chance="66600"/>
		<item id="2179" countmax="1" chance="8000"/>
		<item id="2470" countmax="1" chance="5000"/>
		<item id="2033" countmax="1" chance="7500"/>
		<item id="2418" countmax="1" chance="4500"/>
		<item id="2182" countmax="1" chance="3500"/>
		<item id="2155" countmax="1" chance="1500"/>
		<item id="2188" countmax="1" chance="2500"/>
		<item id="2396" countmax="1" chance="7500"/>
		<item id="2177" countmax="1" chance="1000"/>
		<item id="2162" countmax="1" chance="11500"/>
		<item id="2472" countmax="1" chance="3000"/>
		<item id="2514" countmax="1" chance="7500"/>
		<item id="2164" countmax="1" chance="5000"/>
		<item id="2178" countmax="1" chance="4000"/>
		<item id="2176" countmax="1" chance="12000"/>
		<item id="2171" countmax="1" chance="4500"/>
		<item id="2200" countmax="1" chance="4500"/>
		<item id="1982" countmax="1" chance="2600"/>
		<item id="2214" countmax="1" chance="13000"/>
		<item id="2123" countmax="1" chance="3500"/>
		<item id="2170" countmax="1" chance="13000"/>
		<item id="2402" countmax="1" chance="15500"/>
		<item id="2436" countmax="1" chance="5000"/>
		<item id="2150" countmax="20" chance="13500"/>
		<item id="2145" countmax="5" chance="9500"/>
		<item id="2149" countmax="10" chance="15500"/>
		<item id="2146" countmax="10" chance="13500"/>
		<item id="2165" countmax="1" chance="9500"/>
		<item id="2197" countmax="1" chance="4000"/>
		<item id="2174" countmax="1" chance="2500"/>
		<item id="2151" countmax="7" chance="14000"/>
		<item id="2112" countmax="1" chance="14500"/>
		<item id="2421" countmax="1" chance="13500"/>
		<item id="2377" countmax="1" chance="20000"/>
		<item id="3955" countmax="1" chance="100"/>
		<item id="2185" countmax="1" chance="3500"/>
		<item id="2143" countmax="15" chance="12500"/>
	</loot>
</monster>

infernatil:

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Infernatil" nameDescription="Infernatil" race="fire" experience="85000" speed="605" manacost="0">
	<health now="270000" max="270000"/>
	<look type="35" head="0" body="0" legs="0" feet="0" corpse="2916"/>
	<targetchange interval="2000" chance="15"/>
	<strategy attack="60" defense="5"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag runonhealth="3000"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="210" attack="260"/>
		<attack name="firecondition" interval="1000" chance="7" range="2" min="-800" max="-1200">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="yellowspark"/>
		</attack>
		<attack name="physical" interval="1000" chance="7" radius="6" target="0" min="-250" max="-750">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="fire" interval="1000" chance="50" radius="5" target="0" min="-200" max="-500">
			<attribute key="areaEffect" value="yellowspark"/>
		</attack>
		<attack name="firefield" interval="1000" chance="4" radius="8" target="0">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-350" max="-850">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="1000" chance="13" length="8" spread="0" min="-500" max="-1000">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="fire" interval="1000" chance="10" length="8" spread="3" min="-300" max="-1500">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="165" defense="150">
		<defense name="healing" interval="1000" chance="15" min="5000" max="10000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="healing" interval="1000" chance="25" min="2000" max="3000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="1000" chance="10" speedchange="1800" duration="4000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<immunities>
		<immunity physical="0"/>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity outfit="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="4">
		<summon name="hellfire fighter" interval="1000" chance="8" max="4"/>
	</summons>
	<voices interval="5000" chance="10">
		<voice sentence="Worship Zathroth pathetic mortal!"/>
		<voice sentence="Your soul will be mine!"/>
		<voice sentence="ASHES TO ASHES!" yell="1"/>
		<voice sentence="YOU WILL ALL BURN!" yell="1"/>
		<voice sentence="THE DAY OF RECKONING IS AT HAND!" yell="1"/>
		<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
	</voices>
	  <loot capacity="5000">
		<item id="2142" countmax="1" chance="3500"/>
		<item id="2231" countmax="1" chance="9000"/>
		<item id="2144" countmax="15" chance="15000"/>
		<item id="2158" countmax="1" chance="1500"/>
		<item id="2195" countmax="1" chance="4000"/>
		<item id="2192" countmax="1" chance="2500"/>
		<item id="2125" countmax="1" chance="1500"/>
		<item id="2124" countmax="1" chance="5500"/>
		<item id="2520" countmax="1" chance="15500"/>
		<item id="2462" countmax="1" chance="11000"/>
		<item id="2387" countmax="1" chance="20000"/>
		<item id="2434" countmax="1" chance="4500"/>
		<item id="2167" countmax="1" chance="13500"/>
		<item id="2432" countmax="1" chance="17000"/>
		<item id="2393" countmax="1" chance="12500"/>
		<item id="2148" countmax="100" chance="99900"/>
		<item id="2148" countmax="100" chance="88800"/>
		<item id="2148" countmax="100" chance="77700"/>
		<item id="2148" countmax="100" chance="66600"/>
		<item id="2179" countmax="1" chance="8000"/>
		<item id="2470" countmax="1" chance="5000"/>
		<item id="2033" countmax="1" chance="7500"/>
		<item id="2418" countmax="1" chance="4500"/>
		<item id="2155" countmax="1" chance="1500"/>
		<item id="2396" countmax="1" chance="7500"/>
		<item id="2177" countmax="1" chance="1000"/>
		<item id="2162" countmax="1" chance="11500"/>
		<item id="2472" countmax="1" chance="3000"/>
		<item id="2514" countmax="1" chance="7500"/>
		<item id="2164" countmax="1" chance="5000"/>
		<item id="2178" countmax="1" chance="4000"/>
		<item id="2186" countmax="1" chance="3500"/>
		<item id="2176" countmax="1" chance="12000"/>
		<item id="2171" countmax="1" chance="4500"/>
		<item id="2200" countmax="1" chance="4500"/>
		<item id="1982" countmax="1" chance="2600"/>
		<item id="2214" countmax="1" chance="13000"/>
		<item id="2123" countmax="1" chance="3500"/>
		<item id="2170" countmax="1" chance="13000"/>
		<item id="2402" countmax="1" chance="15500"/>
		<item id="2436" countmax="1" chance="5000"/>
		<item id="2150" countmax="20" chance="13500"/>
		<item id="2145" countmax="5" chance="9500"/>
		<item id="2149" countmax="10" chance="15500"/>
		<item id="2146" countmax="10" chance="13500"/>
		<item id="2182" countmax="1" chance="3500"/>
		<item id="2165" countmax="1" chance="9500"/>
		<item id="2197" countmax="1" chance="4000"/>
		<item id="2174" countmax="1" chance="2500"/>
		<item id="2151" countmax="7" chance="14000"/>
		<item id="2112" countmax="1" chance="14500"/>
		<item id="2421" countmax="1" chance="13500"/>
		<item id="2377" countmax="1" chance="20000"/>
		<item id="2185" countmax="1" chance="3500"/>
		<item id="3955" countmax="1" chance="100"/>
		<item id="2188" countmax="1" chance="2500"/>
		<item id="2143" countmax="15" chance="12500"/>
	</loot>
</monster>

hope it helps something... that's all what i could find.. rep+
 
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