roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
- Messages
- 1,188
- Solutions
- 34
- Reaction score
- 200
first of all i create a new table:
after i add some things in this table, and use this table.
after i need to use, it to optimize? or not make sense? (line 21)
Lua:
local members = {}
after i add some things in this table, and use this table.
after i need to use, it to optimize? or not make sense? (line 21)
Lua:
members = nil
Lua:
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local members = {}
local players = Game.getPlayers()
for k, targetPlayer in ipairs(players) do
if targetPlayer:getStorageValue(100) > 0 then
members[#members + 1] = {name = targetPlayer:getName(), stor = targetPlayer:getStorageValue(100)}
end
end
for i = 1, #members do
if members[i].stor == 1 then
members[i].name:addItem(2160, 1)
elseif members[i].stor == 2 then
members[i].name:addItem(2160, 2)
else
members[i].name:addItem(2160, 3)
end
end
members = nil
return true
end