Lbtg
Advanced OT User
- Joined
- Nov 22, 2008
- Messages
- 2,366
- Reaction score
- 152
Advanced boss spells:
so there is alot server having this warning pattern then bit hit on same pattern.
So i want to request for a simmilar script, maybe il try explain my understanding idea how it shoud be, i think its pretty easy to make
a revscript:
idea:
long line config better, for eeach configs so set , so script must handle xxx lines , so example
we go boss:
Demon, EffectWarning = 11, EffectFinalWarning 22(if 0 disabled, meaning first spell warning is final), EffectHitDemage = 44, DemageChoose ='percentage' or 'plain'(so here you write 50hp with could mean 50% hp hit or 5000hp with could mean 5000hphit, DemageMin = 50, DemageMax = 80, DemageType =physical/death/earth etc ;
Patterns random from:
local Patterns = { 1-Effect place, 2 - monster stand place.
{
{1,1,1},
{1,2,1},
{1,1,1}
},
{
{1,1,1,1,1},
{1,0,0,0,1},
{1,0,2,0,1},
{1,0,0,0,1},
{1,1,1,1,1}
},
{
{1,1,1,1,1,1,1},
{1,0,0,0,0,0,1},
{1,0,0,0,0,0,1},
{1,0,0,2,0,0,1},
{1,0,0,0,0,0,1},
{1,0,0,0,0,0,1},
{1,1,1,1,1,1,1}
},
{
{1,1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,2,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1,1}
},
So yeah so i its possible to set different multiply patterns
and yeah if i want for another boss now
i got make new line Dragon and in one line same as demon, just ofc it will be all diff configed.
i hope i explain so its easy to understand , thanks in advance !
so there is alot server having this warning pattern then bit hit on same pattern.
So i want to request for a simmilar script, maybe il try explain my understanding idea how it shoud be, i think its pretty easy to make
a revscript:
idea:
long line config better, for eeach configs so set , so script must handle xxx lines , so example
we go boss:
Demon, EffectWarning = 11, EffectFinalWarning 22(if 0 disabled, meaning first spell warning is final), EffectHitDemage = 44, DemageChoose ='percentage' or 'plain'(so here you write 50hp with could mean 50% hp hit or 5000hp with could mean 5000hphit, DemageMin = 50, DemageMax = 80, DemageType =physical/death/earth etc ;
Patterns random from:
local Patterns = { 1-Effect place, 2 - monster stand place.
{
{1,1,1},
{1,2,1},
{1,1,1}
},
{
{1,1,1,1,1},
{1,0,0,0,1},
{1,0,2,0,1},
{1,0,0,0,1},
{1,1,1,1,1}
},
{
{1,1,1,1,1,1,1},
{1,0,0,0,0,0,1},
{1,0,0,0,0,0,1},
{1,0,0,2,0,0,1},
{1,0,0,0,0,0,1},
{1,0,0,0,0,0,1},
{1,1,1,1,1,1,1}
},
{
{1,1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,2,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,0,0,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1,1}
},
So yeah so i its possible to set different multiply patterns
and yeah if i want for another boss now
i got make new line Dragon and in one line same as demon, just ofc it will be all diff configed.
i hope i explain so its easy to understand , thanks in advance !