ATT3
Intermediate OT User
- Joined
- Sep 22, 2010
- Messages
- 512
- Reaction score
- 100
Some of you might already know what I am talking about by reading the title but for the rest I will do my best to explain it as well as I can
Ok, nowdays in real tibia when you participate to kill any major boss /such as Ferumbras, the body "turns" into reward chest, so everybody can get something.//If somebody didn't do any damage on the boss he cant open the body.
But, what makes it a bit more difficult is that the guy who has dealt the most damage will get the rarest items (such as Ferumbras hat and magic plate armor) in this case.
and if somebody only shot 1 SD he will get pretty much nothing, e.g 100 gps.
So yeah, here is something that I've got this far:
Creaturescript.
And then the difficult part:
Action:
Ofc, this is very raw version of it, but I guess you got the point now.
Appreciate your help, thanks
Ok, nowdays in real tibia when you participate to kill any major boss /such as Ferumbras, the body "turns" into reward chest, so everybody can get something.//If somebody didn't do any damage on the boss he cant open the body.
But, what makes it a bit more difficult is that the guy who has dealt the most damage will get the rarest items (such as Ferumbras hat and magic plate armor) in this case.
and if somebody only shot 1 SD he will get pretty much nothing, e.g 100 gps.
So yeah, here is something that I've got this far:
Creaturescript.
Code:
local boss = {
["gaz'haragoth"] = 2,
["mawhawk"] = 3,
["ferumbras"] = 4
}
function onDeath(cid, corpse, lastHitKiller, mostDamageKiller, lastHitUnjustified, mostDamageUnjustified)
local creature = Creature(cid)
local damageMap = creature:getDamageMap()
local v = boss[creature:getName():lower()]
for id, damage in pairs(damageMap) do
local player = Player(id)
if player and v then
player:setStorageValue(954, v)
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Loot from:~?monster name, loot from body/ or it could just be:Open the body to get your loot")
end
end
end
And then the difficult part:
Action:
Ofc, this is very raw version of it, but I guess you got the point now.
Code:
local feru = {2149,9971,2148,2514,7405,7427}
local mawhawk = {2152,7591,2148,5951,18554,22533}
local count = {38,4,78,1,1,1}
present =math.random(#items)
function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.itemid == 6078 and getPlayerStorageValue(cid, 954, 1) then -- ferumbras
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE,"You have found:items that he found")
doPlayerAddItem(cid,feru[present],count[present])
setPlayerStorageValue(cid, 954, 0)
elseif item.itemid == 22628 and getPlayerStorageValue(cid, 954, 2) then -- mawhawk
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE,"You have found:items that he found")
doPlayerAddItem(cid,mawhawk[present],count[present])
setPlayerStorageValue(cid, 954, 0)
elseif item.itemid == 10029 and getPlayerStorageValue(cid, 954, 3) then -- some third monster
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE,"You have found:items that he found")
doPlayerAddItem(cid,thirdboss[present],count[present])
setPlayerStorageValue(cid, 954, 0)
end
end
Appreciate your help, thanks