azzkaban
Monster Maker
Hello, this is my new monsters 100% Mine
Submarine Dragon
Seal
The Soldier
Thank you.
Submarine Dragon
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Submarine Dragon" nameDescription="a Submarine Dragon (Level 320). He is The Lord of Sea." race="blood" experience="500" speed="-500" manacost="0">
-----------------THIS MONSTER WAS MADE OR RE-EDITED BY AMY AZZKABAN ---------
--You can use this monster in you monsterpack or server!---
--This monster is free, and you can re-edit, but not change name!------------
--Do not delete this 4 lines!---
<health now="30000" max="30000"/>
<look typeex="4330" corpse="8307"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="75" attack="60"/>
<attack name="physical" interval="4000" chance="90" range="7" min="-65" max="-290">
<attribute key="shootEffect" value="etherealspear"/>
<attribute key="areaEffect" value="watersplash"/>
</attack>
<attack name="physical" interval="20000" chance="80" range="7" min="-65" max="-395">
<attribute key="shootEffect" value="whirlwindsword"/>
<attribute key="areaEffect" value="watersplash"/>
</attack>
</attacks>
<defenses armor="30" defense="90">
<defense name="healing" interval="3000" chance="100" min="42" max="3000">
<attribute key="areaEffect" value="watercreature"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element energyPercent="20"/>
<element icePercent="10"/>
<element deathPercent="10"/>
<element physicalPercent="-15"/>
<element firePercent="-5"/>
<element holyPercent="-5"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<loot>
</loot>
</monster>
Seal
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Seal" nameDescription="a Seal" race="blood" experience="70" speed="0" manacost="0">
-----------------THIS MONSTER WAS MADE OR RE-EDITED BY AMY AZZKABAN ---------
--You can use this monster in you monsterpack or server!---
--This monster is free, and you can re-edit, but not change name!------------
--Do not delete this 4 lines!---
<health now="300" max="300"/>
<look typeex="7184"/>
<targetchange interval="1000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="100"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="physical" interval="1500" chance="80" range="6" min="-0" max="-35">
<attribute key="shootEffect" value="snowball"/>
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="1000" chance="20" min="10" max="50">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="10"/>
<element deathPercent="-20"/>
<element holyPercent="40"/>
<element earthPercent="80"/>
<element energyPercent="-10"/>
<element icePercent="100 "/>
<element firePercent="30"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="0"/>
</immunities>
<voices interval="6000" chance="20">
<voice sentence="Leave Human!"/>
</voices>
</monster>
The Soldier
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Soldier" nameDescription="a the soldier" race="blood" experience="1290" speed="270" manacost="0">
-----------------THIS MONSTER WAS MADE OR RE-EDITED BY AMY AZZKABAN ---------
--You can use this monster in you monsterpack or server!---
--This monster is free, and you can re-edit, but not change name!------------
--Do not delete this 4 lines!---
<health now="3500" max="3500"/>
<look type="71" corpse="6014"/>
<targetchange interval="1000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="2"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-30" max="-100"/>
<attack name="physical" interval="3" chance="50" range="7" min="-20" max="-150">
<attribute key="shootEffect" value="bolt"/>
</attack>
<attack name="physical" interval="3000" chance="10" range="7" min="-50" max="-200">
<attribute key="shootEffect" value="etherealspear"/>
</attack>
</attacks>
<defenses armor="40" defense="50">
<defense name="healing" interval="2000" chance="25" min="50" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="75"/>
<element firePercent="-5"/>
<element deathPercent="-5"/>
</elements>
<voices interval="5000" chance="10">
<voice sentence="Hail Durin!"/>
</voices>
<loot>
<item id="3976" countmax="10" chance="50000"/><!-- worm -->
<item id="2148" countmax="15" chance="100000"/><!-- gold coin -->
<item id="2543" countmax="10" chance="20000"/><!-- bolt -->
<item id="2481" chance="10000"/><!-- soldier helmet -->
<item id="2455" chance="10000"/><!-- crossbow -->
<item id="2554" chance="3333"/><!-- shovel -->
<item id="2464" chance="20000"/><!-- chain armor -->
<item id="2643" chance="25000"/><!-- leather boots -->
<item id="2696" chance="15000"/><!-- cheese -->
<item id="7363" countmax="8" chance="6000"/><!-- piercing bolt -->
<item id="5880" chance="2500" countmax="2"/><!-- iron ore -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2525" chance="1666"/><!-- dwarven shield -->
<item id="2378" chance="3333"/><!-- battle axe -->
<item id="2213" chance="2500"/><!-- dwarven ring -->
</inside>
</item>
</loot>
</monster>
Thank you.