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New effects help!

samono

New Member
Joined
Jul 1, 2008
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Well i added alot of new effects to my client but i cant use them!
i know i have to edit sources but certainly what i have to edit?
please help!

(Im using TFS crying damson 0.3.6pl/Version 8.54)
 
Last edited:
edit const.h in sources and compile

PHP:
enum MagicEffect_t
{
	MAGIC_EFFECT_DRAW_BLOOD	= 0x00,
	MAGIC_EFFECT_LOSE_ENERGY	= 0x01,
	MAGIC_EFFECT_POFF		= 0x02,
	MAGIC_EFFECT_BLOCKHIT		= 0x03,
	MAGIC_EFFECT_EXPLOSION_AREA	= 0x04,
	MAGIC_EFFECT_EXPLOSION_DAMAGE	= 0x05,
	MAGIC_EFFECT_FIRE_AREA		= 0x06,
	MAGIC_EFFECT_YELLOW_RINGS	= 0x07,
	MAGIC_EFFECT_POISON_RINGS	= 0x08,
	MAGIC_EFFECT_HIT_AREA		= 0x09,
	MAGIC_EFFECT_TELEPORT		= 0x0A, //10
	MAGIC_EFFECT_ENERGY_DAMAGE	= 0x0B, //11
	MAGIC_EFFECT_WRAPS_BLUE	= 0x0C, //12
	MAGIC_EFFECT_WRAPS_RED	= 0x0D, //13
	MAGIC_EFFECT_WRAPS_GREEN	= 0x0E, //14
	MAGIC_EFFECT_HITBY_FIRE	= 0x0F, //15
	MAGIC_EFFECT_POISON		= 0x10, //16
	MAGIC_EFFECT_MORT_AREA		= 0x11, //17
	MAGIC_EFFECT_SOUND_GREEN	= 0x12, //18
	MAGIC_EFFECT_SOUND_RED		= 0x13, //19
	MAGIC_EFFECT_POISON_AREA	= 0x14, //20
	MAGIC_EFFECT_SOUND_YELLOW	= 0x15, //21
	MAGIC_EFFECT_SOUND_PURPLE	= 0x16, //22
	MAGIC_EFFECT_SOUND_BLUE	= 0x17, //23
	MAGIC_EFFECT_SOUND_WHITE	= 0x18, //24
	MAGIC_EFFECT_BUBBLES		= 0x19, //25
	MAGIC_EFFECT_CRAPS		= 0x1A, //26
	MAGIC_EFFECT_GIFT_WRAPS	= 0x1B, //27
	MAGIC_EFFECT_FIREWORK_YELLOW	= 0x1C, //28
	MAGIC_EFFECT_FIREWORK_RED	= 0x1D, //29
	MAGIC_EFFECT_FIREWORK_BLUE	= 0x1E, //30
	MAGIC_EFFECT_STUN		= 0x1F, //31
	MAGIC_EFFECT_SLEEP		= 0x20, //32
	MAGIC_EFFECT_WATERCREATURE	= 0x21, //33
	MAGIC_EFFECT_GROUNDSHAKER	= 0x22, //34
	MAGIC_EFFECT_HEARTS		= 0x23, //35
	MAGIC_EFFECT_FIREATTACK	= 0x24, //36
	MAGIC_EFFECT_ENERGY_AREA	= 0x25, //37
	MAGIC_EFFECT_SMALLCLOUDS	= 0x26, //38
	MAGIC_EFFECT_HOLYDAMAGE	= 0x27, //39
	MAGIC_EFFECT_BIGCLOUDS		= 0x28, //40
	MAGIC_EFFECT_ICEAREA		= 0x29, //41
	MAGIC_EFFECT_ICETORNADO	= 0x2A, //42
	MAGIC_EFFECT_ICEATTACK		= 0x2B, //43
	MAGIC_EFFECT_STONES		= 0x2C, //44
	MAGIC_EFFECT_SMALLPLANTS	= 0x2D, //45
	MAGIC_EFFECT_CARNIPHILA	= 0x2E, //46
	MAGIC_EFFECT_PURPLEENERGY	= 0x2F, //47
	MAGIC_EFFECT_YELLOWENERGY	= 0x30, //48
	MAGIC_EFFECT_HOLYAREA		= 0x31, //49
	MAGIC_EFFECT_BIGPLANTS		= 0x32, //50
	MAGIC_EFFECT_CAKE		= 0x33, //51
	MAGIC_EFFECT_GIANTICE		= 0x34, //52
	MAGIC_EFFECT_WATERSPLASH	= 0x35, //53
	MAGIC_EFFECT_PLANTATTACK	= 0x36, //54
	MAGIC_EFFECT_TUTORIALARROW	= 0x37, //55
	MAGIC_EFFECT_TUTORIALSQUARE	= 0x38, //56
	MAGIC_EFFECT_MIRRORHORIZONTAL	= 0x39, //57
	MAGIC_EFFECT_MIRRORVERTICAL	= 0x3A, //58
	MAGIC_EFFECT_SKULLHORIZONTAL	= 0x3B, //59
	MAGIC_EFFECT_SKULLVERTICAL	= 0x3C, //60
	MAGIC_EFFECT_ASSASSIN		= 0x3D, //61
	MAGIC_EFFECT_STEPSHORIZONTAL	= 0x3E, //62
	MAGIC_EFFECT_BLOODYSTEPS	= 0x3F, //63
	MAGIC_EFFECT_STEPSVERTICAL	= 0x40, //64
	MAGIC_EFFECT_YALAHARIGHOST	= 0x41, //65
	MAGIC_EFFECT_BATS		= 0x42, //66
	MAGIC_EFFECT_SMOKE		= 0x43, //67
	MAGIC_EFFECT_INSECTS		= 0x44, //68
	MAGIC_EFFECT_DRAGONHEAD		= 0x45, //69
	MAGIC_EFFECT_LAST		= MAGIC_EFFECT_DRAGONHEAD,
 
	//for internal use, dont send to client
	MAGIC_EFFECT_NONE		= 0xFF,
	MAGIC_EFFECT_UNKNOWN		= 0xFFFF
};
 
edit const.h in sources and compile

PHP:
enum MagicEffect_t
{
	MAGIC_EFFECT_DRAW_BLOOD	= 0x00,
	MAGIC_EFFECT_LOSE_ENERGY	= 0x01,
	MAGIC_EFFECT_POFF		= 0x02,
	MAGIC_EFFECT_BLOCKHIT		= 0x03,
	MAGIC_EFFECT_EXPLOSION_AREA	= 0x04,
	MAGIC_EFFECT_EXPLOSION_DAMAGE	= 0x05,
	MAGIC_EFFECT_FIRE_AREA		= 0x06,
	MAGIC_EFFECT_YELLOW_RINGS	= 0x07,
	MAGIC_EFFECT_POISON_RINGS	= 0x08,
	MAGIC_EFFECT_HIT_AREA		= 0x09,
	MAGIC_EFFECT_TELEPORT		= 0x0A, //10
	MAGIC_EFFECT_ENERGY_DAMAGE	= 0x0B, //11
	MAGIC_EFFECT_WRAPS_BLUE	= 0x0C, //12
	MAGIC_EFFECT_WRAPS_RED	= 0x0D, //13
	MAGIC_EFFECT_WRAPS_GREEN	= 0x0E, //14
	MAGIC_EFFECT_HITBY_FIRE	= 0x0F, //15
	MAGIC_EFFECT_POISON		= 0x10, //16
	MAGIC_EFFECT_MORT_AREA		= 0x11, //17
	MAGIC_EFFECT_SOUND_GREEN	= 0x12, //18
	MAGIC_EFFECT_SOUND_RED		= 0x13, //19
	MAGIC_EFFECT_POISON_AREA	= 0x14, //20
	MAGIC_EFFECT_SOUND_YELLOW	= 0x15, //21
	MAGIC_EFFECT_SOUND_PURPLE	= 0x16, //22
	MAGIC_EFFECT_SOUND_BLUE	= 0x17, //23
	MAGIC_EFFECT_SOUND_WHITE	= 0x18, //24
	MAGIC_EFFECT_BUBBLES		= 0x19, //25
	MAGIC_EFFECT_CRAPS		= 0x1A, //26
	MAGIC_EFFECT_GIFT_WRAPS	= 0x1B, //27
	MAGIC_EFFECT_FIREWORK_YELLOW	= 0x1C, //28
	MAGIC_EFFECT_FIREWORK_RED	= 0x1D, //29
	MAGIC_EFFECT_FIREWORK_BLUE	= 0x1E, //30
	MAGIC_EFFECT_STUN		= 0x1F, //31
	MAGIC_EFFECT_SLEEP		= 0x20, //32
	MAGIC_EFFECT_WATERCREATURE	= 0x21, //33
	MAGIC_EFFECT_GROUNDSHAKER	= 0x22, //34
	MAGIC_EFFECT_HEARTS		= 0x23, //35
	MAGIC_EFFECT_FIREATTACK	= 0x24, //36
	MAGIC_EFFECT_ENERGY_AREA	= 0x25, //37
	MAGIC_EFFECT_SMALLCLOUDS	= 0x26, //38
	MAGIC_EFFECT_HOLYDAMAGE	= 0x27, //39
	MAGIC_EFFECT_BIGCLOUDS		= 0x28, //40
	MAGIC_EFFECT_ICEAREA		= 0x29, //41
	MAGIC_EFFECT_ICETORNADO	= 0x2A, //42
	MAGIC_EFFECT_ICEATTACK		= 0x2B, //43
	MAGIC_EFFECT_STONES		= 0x2C, //44
	MAGIC_EFFECT_SMALLPLANTS	= 0x2D, //45
	MAGIC_EFFECT_CARNIPHILA	= 0x2E, //46
	MAGIC_EFFECT_PURPLEENERGY	= 0x2F, //47
	MAGIC_EFFECT_YELLOWENERGY	= 0x30, //48
	MAGIC_EFFECT_HOLYAREA		= 0x31, //49
	MAGIC_EFFECT_BIGPLANTS		= 0x32, //50
	MAGIC_EFFECT_CAKE		= 0x33, //51
	MAGIC_EFFECT_GIANTICE		= 0x34, //52
	MAGIC_EFFECT_WATERSPLASH	= 0x35, //53
	MAGIC_EFFECT_PLANTATTACK	= 0x36, //54
	MAGIC_EFFECT_TUTORIALARROW	= 0x37, //55
	MAGIC_EFFECT_TUTORIALSQUARE	= 0x38, //56
	MAGIC_EFFECT_MIRRORHORIZONTAL	= 0x39, //57
	MAGIC_EFFECT_MIRRORVERTICAL	= 0x3A, //58
	MAGIC_EFFECT_SKULLHORIZONTAL	= 0x3B, //59
	MAGIC_EFFECT_SKULLVERTICAL	= 0x3C, //60
	MAGIC_EFFECT_ASSASSIN		= 0x3D, //61
	MAGIC_EFFECT_STEPSHORIZONTAL	= 0x3E, //62
	MAGIC_EFFECT_BLOODYSTEPS	= 0x3F, //63
	MAGIC_EFFECT_STEPSVERTICAL	= 0x40, //64
	MAGIC_EFFECT_YALAHARIGHOST	= 0x41, //65
	MAGIC_EFFECT_BATS		= 0x42, //66
	MAGIC_EFFECT_SMOKE		= 0x43, //67
	MAGIC_EFFECT_INSECTS		= 0x44, //68
	MAGIC_EFFECT_DRAGONHEAD		= 0x45, //69
	MAGIC_EFFECT_LAST		= MAGIC_EFFECT_DRAGONHEAD,
 
	//for internal use, dont send to client
	MAGIC_EFFECT_NONE		= 0xFF,
	MAGIC_EFFECT_UNKNOWN		= 0xFFFF
};
 
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