azzkaban
Monster Maker
Hello, this is my new custom monsters.
Carnivorous
Sound Of Dead
Bats
Thank you.
Carnivorous
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Carnivorous" nameDescription="a Carnivorous" race="blood" experience="500" speed="-500" manacost="0">
<health now="30000" max="30000"/>
<look typeex="4328" />
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="lifedrain" interval="1" chance="9" range="6" min="0" max="-150"/>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="25" min="42" max="3000">
<attribute key="areaEffect" value="carniphila"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="carniphila"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="carniphila"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="carniphila"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="carniphila"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element energyPercent="20"/>
<element icePercent="10"/>
<element deathPercent="10"/>
<element physicalPercent="-15"/>
<element firePercent="-5"/>
<element holyPercent="-5"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2186" chance="110"/>
<item id="2148" countmax="40" chance1="100000" chancemax="0"/>
<item id="2032" chance="10000"/>
<item id="2804" countmax="2" chance1="20000" chancemax="0"/>
<item id="2182" chance="1333"/>
<item id="2406" chance="15000"/>
<item id="1987" chance="100000">
<inside>
<item id="2412" chance="10000"/>
<item id="2483" chance="10000"/>
<item id="2796" countmax="1" chance="1500"/>
<item id="2229" countmax="3" chance1="20000" chancemax="0"/>
<item id="2747" chance="20000"/>
<item id="2436" chance="833"/>
<item id="2663" chance="909"/>
<item id="2195" chance="666"/>
<item id="2423" chance="5000"/>
</inside>
</item>
</loot>
</monster>
Sound Of Dead
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sound of Dead" nameDescription="a Sound of Dead (Level 169)" race="blood" experience="500" speed="-500" manacost="0">
<health now="30000" max="30000"/>
<look typeex="2077" />
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="5" chance="100" range="6" min="1" max="-500"/>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="25" min="42" max="3000">
<attribute key="areaEffect" value="greennote"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="rednote"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="yellownote"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="purplenote"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="bluenote"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="whitenote"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element energyPercent="20"/>
<element icePercent="10"/>
<element deathPercent="10"/>
<element physicalPercent="-15"/>
<element firePercent="-5"/>
<element holyPercent="-5"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<loot>
</loot>
</monster>
Bats
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bats " nameDescription="a Sound of Dead (Level 169)" race="blood" experience="500" speed="-250" manacost="0">
<health now="30000" max="30000"/>
<look typeex="4330" />
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="5" chance="100" range="6" min="1" max="-500"/>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="25" min="42" max="3000">
<attribute key="areaEffect" value="bats"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="bats"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="bats"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="bats"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="bats"/>
</defense>
<defense name="outfit" interval="1" chance="50" item="4330" duration="7000">
<attribute key="areaEffect" value="bats"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element energyPercent="20"/>
<element icePercent="10"/>
<element deathPercent="10"/>
<element physicalPercent="-15"/>
<element firePercent="-5"/>
<element holyPercent="-5"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<loot>
</loot>
</monster>
Thank you.
Last edited: