Code:
local focuses = {}
local function isFocused(cid)
for i, v in pairs(focuses) do
if(v == cid) then
return true
end
end
return false
end
local function addFocus(cid)
if(not isFocused(cid)) then
table.insert(focuses, cid)
end
end
local function removeFocus(cid)
for i, v in pairs(focuses) do
if(v == cid) then
table.remove(focuses, i)
break
end
end
end
local function lookAtFocus()
for i, v in pairs(focuses) do
if(isPlayer(v) == TRUE) then
doNpcSetCreatureFocus(v)
return
end
end
doNpcSetCreatureFocus(0)
end
local itemWindow = {
{id=2465, subType=0, buy=0, sell=150, name="brass armor"},
{id=2460, subType=0, buy=0, sell=22, name="brass helmet"},
{id=2511, subType=0, buy=0, sell=25, name="brass shield"},
{id=2464, subType=0, buy=0, sell=40, name="chain armor"},
{id=2458, subType=0, buy=52, sell=12, name="chain helmet"},
{id=2651, subType=0, buy=8, sell=0, name="coat"},
{id=2530, subType=0, buy=0, sell=50, name="copper shield"},
{id=2485, subType=0, buy=16, sell=3, name="doublet"},
{id=2650, subType=0, buy=10, sell=0, name="jacket"},
{id=2467, subType=0, buy=25, sell=5, name="leather armor"},
{id=2643, subType=0, buy=0, sell=2, name="leather boots"},
{id=2461, subType=0, buy=12, sell=3, name="leather helmet"},
{id=2649, subType=0, buy=10, sell=2, name="leather legs"},
{id=2480, subType=0, buy=0, sell=22, name="legion helmet"},
{id=2510, subType=0, buy=0, sell=40, name="plate shield"},
{id=2484, subType=0, buy=0, sell=10, name="studded armor"},
{id=2482, subType=0, buy=63, sell=20, name="studded helmet"},
{id=2468, subType=0, buy=0, sell=15, name="studded legs"},
{id=2526, subType=0, buy=50, sell=16, name="studded shield"},
{id=2473, subType=0, buy=0, sell=25, name="viking helmet"},
{id=2512, subType=0, buy=15, sell=3, name="wooden shield"}
}
local items = {}
for _, item in ipairs(itemWindow) do
items[item.id] = {buyPrice = item.buy, sellPrice = item.sell, subType = item.subType, realName = item.name}
end
local function getPlayerMoney(cid)
return ((getPlayerItemCount(cid, 2160) * 10000) +
(getPlayerItemCount(cid, 2152) * 100) +
getPlayerItemCount(cid, 2148))
end
local onBuy = function(cid, item, subType, amount, ignoreCap, inBackpacks)
if(items[item] == nil) then
selfSay("Ehm.. sorry... this shouldn\'t be there, I\'m not selling it.", cid)
return
end
if(getPlayerMoney(cid) >= amount * items[item].buyPrice) then
local itemz, i = doPlayerAddItem(cid, item, amount, subType, ignoreCap, inBackpacks)
if(i < amount) then
if(i == 0) then
doPlayerSendCancel(cid, "There is not enough room.")
else
selfSay("I\'ve sold some for you, but it seems you can\'t carry more than this. I won\'t take more money than necessary.", cid)
doPlayerRemoveMoney(cid, i * items[item].buyPrice)
end
else
And I've got error:
Code:
Lua Script Error: [Npc interface]
(Unknown scriptfile)
luaDoPlayerAddItem(). Player not found
Lua Script Error: [Npc interface]
(Unkown scriptfile)
data\npc\scripts\Lol.lua:77: attempt to compare nil with number stack traceback:
data\npc\scripts\Lol.lua:77: in function (data\npc\scripts\Lol.lua:69>
Server: TFS3 beta 1
Last edited: