Reedian
New Member
- Joined
- Jan 13, 2010
- Messages
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Hello I have problems with my new idea. I did somethink like mana stones and life stone/crystal what give mana/health but it's not working. I used id of Giant Shimmering Pearls, Frost Charm and Life Crystal. I was going to do it like a potions (Blue Pearl - potion, brown - used, life crystal - potion, frost charm - used)
First problem is that I can't use any potions now (gmp,ghp,smp etc)
Second Giant Shimmering Pearl is stackable :<
Third is that I can't use Mana Stones and Life Crystals.
My items.xml
My potions.lua
What I did wrong?
How to repair it?
First problem is that I can't use any potions now (gmp,ghp,smp etc)
Second Giant Shimmering Pearl is stackable :<
Third is that I can't use Mana Stones and Life Crystals.
My items.xml
<item id="7632" article="a" name="mana stone">
<attribute key="weight" value="200" />
<attribute key="description" value="This stone can only be used by sorcerers and druids of level 200 or higher." />
</item>
<item id="7633" article="a" name="used mana stone">
<attribute key="weight" value="200" />
<attribute key="description" value="Return it to a magic store for deposit." />
<item id="7315" article="a" name="life crystal">
<attribute key="weight" value="250" />
<attribute key="description" value="It can be used by players of 200 level of higher." />
</item>
<item id="7289" article="a" name="used life crystal">
<attribute key="weight" value="200" />
<attribute key="description" value="Return it to a magic store for deposit." />
</item>
My potions.lua
l config = {
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion
[7632] = {empty = 7633, splash = 7, mana = {300, 450}, level = 200, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- mana stone
[8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
[7315] = {empty = 7289, splash = 2, health = {2000, 2100}, level = 200, -- life crystal
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return true
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
What I did wrong?
How to repair it?