Basically, took the magic tree and changed the color of the animations, duplicated the magic tree in object builder to make the new sprite, and copied from the magic tree exactly on item editor too. Still getting a crash near the tree.
Client Error Report:
Got the new sprite to load in an OTClient, but I receive this error in the terminal:
Client Error Report:
Got the new sprite to load in an OTClient, but I receive this error in the terminal:
ERROR: ProtocolGame parse message exception (10 bytes unread, last opcode is 9, prev opcode is 106): unhandled opcode 9