Hey OT Land, hope someone can help me out with this..
I'm getting this error when I try to buy the second entrepreneur addon:
I'm running TFS 0.2.14 and 9.60.
This is my addons.lua (the entrepreneur part at least)
Thanks in advance.
Liztivien
- - - Updated - - -
Figured it out.
I'm getting this error when I try to buy the second entrepreneur addon:
I'm running TFS 0.2.14 and 9.60.
Code:
[27/05/2013 16:11:13] Lua Script Error: [Npc interface]
[27/05/2013 16:11:13] data/npc/scripts/addons.lua:onCreatureSay
[27/05/2013 16:11:13] data/npc/scripts/addons.lua:1732: attempt to perform arithmetic on global 'entrepreneur' (a nil value)
[27/05/2013 16:11:13] stack traceback:
[27/05/2013 16:11:13] [C]: in function '__add'
[27/05/2013 16:11:13] data/npc/scripts/addons.lua:1732: in function 'callback'
[27/05/2013 16:11:13] data/npc/lib/npcsystem/keywordhandler.lua:27: in function 'processMessage'
[27/05/2013 16:11:13] data/npc/lib/npcsystem/keywordhandler.lua:135: in function 'processNodeMessage'
[27/05/2013 16:11:13] data/npc/lib/npcsystem/keywordhandler.lua:103: in function 'processMessage'
[27/05/2013 16:11:13] data/npc/lib/npcsystem/npchandler.lua:387: in function 'onCreatureSay'
[27/05/2013 16:11:13] data/npc/scripts/addons.lua:7: in function <data/npc/scripts/addons.lua:7>
This is my addons.lua (the entrepreneur part at least)
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- Storage IDs --
citizen = 22001
hunter = 22003
mage = 22005
knight = 22007
nobleman = 22009
summoner = 22011
warrior = 22013
barbarian = 22015
druid = 22017
wizard = 22019
oriental = 22021
pirate = 22023
assassin = 22025
beggar = 22027
shaman = 22029
norseman = 22031
nightmare = 22033
jester = 22035
brotherhood = 22037
yalaharian = 22039
demonhunter = 22041
warmaster = 22043
wayfarer = 22045
afflicted = 22047
elementalist = 22049
deepling = 22051
insectoid = 22053
enterpreneur = 22055
crystalwarlord = 22057
soilguardian = 22059
newaddon = 'Here you are, enjoy your brand new addon!'
noitems = 'You do not have all the required items.'
noitems2 = 'You do not have all the required items or you do not have the first addon, which by the way, is a requirement for this addon.'
already = 'It seems you already have this addon!'
-- ENTREPRENEUR START --
function EntreFirst(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
if isPremium(cid) then
addon = getPlayerStorageValue(cid,entrepreneur)
if addon == -1 then
if getPlayerItemCount(cid,9971) >= 45 then
if doPlayerRemoveItem(cid,9971,45) then
selfSay(newaddon, cid)
doSendMagicEffect(getCreaturePosition(cid), 13)
doPlayerAddOutfit(cid, 472, 1)
doPlayerAddOutfit(cid, 471, 1)
setPlayerStorageValue(cid,entrepreneur,1)
end
else
selfSay(noitems, cid)
end
else
selfSay(already, cid)
end
end
end
function EntreSecond(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
if isPremium(cid) then
addon = getPlayerStorageValue(cid,entrepreneur+1)
if addon == -1 then
if getPlayerItemCount(cid,6092) >= 1 then
if doPlayerRemoveItem(cid,6092,1) then
selfSay(newaddon, cid)
doSendMagicEffect(getCreaturePosition(cid), 13)
doPlayerAddOutfit(cid, 472, 2)
doPlayerAddOutfit(cid, 471, 2)
setPlayerStorageValue(cid,entrepreneur+1,1)
end
else
selfSay(noitems, cid)
end
else
selfSay(already, cid)
end
end
end
-- ENTREPRENEUR END --
keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I can offer you first & second addons of the following outfits: {Citizen}, {Hunter}, {Mage}, {Knight}, {Nobleman}, {Summoner}, {Warrior}, {Barbarian}, {Druid}, {Wizard}, {Oriental}, {Pirate}, {Assassin}, {Beggar}, {Shaman}, {Norseman}, {Nightmare}, {Jester}, {Brotherhood}, {Demonhunter}, {Yalaharian}, {Warmaster}, {Wayfarer}, {Afflicted}, {Elementalist}, {Deepling}, {Insectoid} outfits."})
keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "What you need to do is type '{first hunter addon}' or '{second hunter addon}' where you replace '{hunter}' with whatever outfit you'd like to achieve the addons for. Assuming you already collected all the required pieces, say 'yes' and voíla! - you got yourself an addon!"})
node59 = keywordHandler:addKeyword({'first entrepreneur addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the {first entrepreneur addon} you need to give me {45 gold ingots}. Do you have them with you?'})
node59:addChildKeyword({'yes'}, EntreFirst, {})
node59:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
node60 = keywordHandler:addKeyword({'second entrepreneur addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the {second entrepreneur addon} you need to give me a {very noble-looking watch}. Do you have it with you?'})
node60:addChildKeyword({'yes'}, EntreSecond, {})
node60:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
npcHandler:addModule(FocusModule:new())
Thanks in advance.
Liztivien
- - - Updated - - -
Figured it out.
Last edited: