Zaweq
Member
- Joined
- Apr 1, 2017
- Messages
- 48
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- 15
Can anyone help me change this script Mount Seller sold Mount for Coins not for gold
COINS ID: 37606
Thanks!
COINS ID: 37606
Thanks!
Code:
local table = {
["Azudocus"] = {price = 0, id = 44},
["Blazebringer"] = {price = 0, id = 9},
["Antelope"] = {price = 0, id = 163},
["Glooth Glider"] = {price = 0, id = 71},
["Prismatic unicorn"] = {price = 0, id = 115}
}
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
local t = table[msg]
if t then
selfSay("Do you want to pay "..t.price.." gold for "..msg.." mount?", cid)
talkState[talkUser] = 1
xmsg = msg
elseif msgcontains(msg, "yes") and talkState[talkUser] == 1 then
t = table[xmsg]
if getPlayerPremiumDays(cid) >= 1 then
if not getPlayerMount(cid, t.id) then
if doPlayerRemoveMoney(cid, t.price) then
doPlayerAddMount(cid, t.id)
selfSay("You lost "..t.price.." gp! for mount!", cid)
else
selfSay("Sorry, you do not have enough money!", cid)
end
else
selfSay("You already have this mount!", cid)
end
else
selfSay("You must be Premium!", cid)
end
talkState[talkUser] = 0
else
selfSay('What? Please told me a correct name of mount!', cid)
talkState[talkUser] = 0
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
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