SeRoN
Banned User
- Joined
- Feb 6, 2012
- Messages
- 760
- Reaction score
- 32
Read The Following Before Reading the Thread :
1. Iam Not Author Of This NPC.
2. I Found This Npc In My PC And I think It Well Be Nice To Share It With You Guys.
3. Don't Be Fool And Put Other Links In My Thread,
This Policeman Kills All Pk Players , Today You can Add This Funny NPC To your OT!
I Think It Will Be Funny :$
~|You Can Edit His attack |~ Either Higher Or Lower ...
doTargetCombatHealth(getNpcCid(), target, COMBAT_LIFEDRAIN, -8000, -20000, CONST_ME_EXPLOSIONAREA)
NPC-:
NPC-SCRIPT: Policeman.lua :w00t:
1. Iam Not Author Of This NPC.
2. I Found This Npc In My PC And I think It Well Be Nice To Share It With You Guys.
3. Don't Be Fool And Put Other Links In My Thread,
This Policeman Kills All Pk Players , Today You can Add This Funny NPC To your OT!
I Think It Will Be Funny :$
~|You Can Edit His attack |~ Either Higher Or Lower ...
doTargetCombatHealth(getNpcCid(), target, COMBAT_LIFEDRAIN, -8000, -20000, CONST_ME_EXPLOSIONAREA)
NPC-:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Policeman" script="data/npc/scripts/Policeman.lua" walkinterval="2000" floorchange="0" speed="1500">
<health now="100" max="100"/>
<look type="151" head="62" body="62" legs="62" feet="114" addons="3"/>
</npc>
NPC-SCRIPT: Policeman.lua :w00t:
PHP:
local target = 0
local prevTarget = 0
local maxChaseDistance = 40
local origPos = 0
local lastAttack = 0
local followTimeout = 10
local function isSkulled(cid)
if(getPlayerSkullType(cid) >= 3 and isPlayerPzLocked(cid) == TRUE) then
return true
end
return false
end
local function goToOrigPos()
target = 0
lastAttack = 0
selfFollow(0)
doTeleportThing(getNpcCid(), origPos)
end
local function updateTarget()
if(isPlayer(target) == FALSE) then
goToOrigPos()
elseif(not isSkulled(target)) then
selfSay("Now, behave in the future.")
goToOrigPos()
end
if(target == 0) then
local list = getSpectators(getNpcPos(), 9, 9, false)
for i = 1, table.getn(list) do
local _target = list[i]
if(_target ~= 0) then
if(isPlayer(_target) == TRUE and isSkulled(_target)) then
if(getTilePzInfo(getCreaturePosition(_target)) == FALSE) then
if(selfFollow(_target)) then
target = _target
if(target ~= prevTarget) then
selfSay("You Have No Respect For Me And Going Pk In Front Of My Sight!")
end
prevTarget = target
break
end
end
end
end
end
end
end
function onCreatureAppear(cid)
if(cid == getNpcCid()) then
origPos = getNpcPos()
end
end
function onCreatureDisappear(cid)
if(cid == target) then
goToOrigPos()
end
end
function onCreatureMove(creature, oldPos, newPos)
--
end
function onThink()
updateTarget()
if(target == 0) then
return
end
local playerPos = getCreaturePosition(target)
local myPos = getNpcPos()
if(myPos.z ~= playerPos.z) then
goToOrigPos()
return
end
if(math.abs(myPos.x - origPos.x) > maxChaseDistance or math.abs(myPos.y - origPos.y) > maxChaseDistance) then
selfSay("I'll catch you next time.")
goToOrigPos()
return
end
if(lastAttack == 0) then
lastAttack = os.clock()
end
if(os.clock() - lastAttack > followTimeout) then
selfSay("You got me this time, but just wait.")
goToOrigPos()
return
end
if((math.abs(playerPos.x - myPos.x) <= 1) and (math.abs(playerPos.y - myPos.y) <= 1)) then
doTargetCombatHealth(getNpcCid(), target, COMBAT_LIFEDRAIN, -8000, -20000, CONST_ME_EXPLOSIONAREA)
lastAttack = os.clock()
end
end
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