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function onUse(player, item, fromPosition, itemEx, toPosition)
storei = player:addItem(31208, 1)
if storei then
storei:setStoreItem(true)
end
return true
end
I use this to use in a lever to see if works and not works, send the sword on my backpack
local storeInbox = player:getStoreInbox()
if storeInbox then
local item = Game.createItem(2598, 1)
if item then
item:setStoreItem(true)
storeInbox:addItemEx(item)...
function onUse(player, item, fromPosition, itemEx, toPosition)
storei = player:addItem(31208, 1)
if storei then
storei:setStoreItem(true)
end
return true
end
I use this to use in a lever to see if works and not works, send the sword on my backpack
function onUse(player, item, fromPosition, itemEx, toPosition)
storei = player:addItem(31208, 1)
if storei then
storei:setStoreItem(true)
end
return true
end
I use this to use in a lever to see if works and not works, send the sword on my backpack
local storeInbox = player:getStoreInbox()
if storeInbox then
local item = Game.createItem(2598, 1)
if item then
item:setStoreItem(true)
storeInbox:addItemEx(item)
item:setStoreItem(false) -- this allows the item to be moved out of the storeInbox. Remove this line if you don't want that
end
end