Hello,
I need some help. I would like to create an NPC Traveler where you must first make a mission (e.g bring first some items. 5 Dragon Leathers and 10 Mino Leathers) to swim to other cities. (sorry for my english).
Captain Jack.xml
Captain Jack.lua
I need some help. I would like to create an NPC Traveler where you must first make a mission (e.g bring first some items. 5 Dragon Leathers and 10 Mino Leathers) to swim to other cities. (sorry for my english).
Captain Jack.xml
Code:
<npc name="Captain Jack" script="Captain Jack.lua" floorchange="0" walkinterval="3000" >
<health now="100" max="100"/>
<look type="132" head="19" body="70" legs="95" feet="115"/>
<parameters>
<parameter key="message_greet" value="Ahoy, |PLAYERNAME|. I can travel to [town]."/>
<parameter key="message_placedinqueue" value="One moment please."/>
<parameter key="message_walkaway" value="Good bye. You are welcome."/>
<parameter key="message_farewell" value="Good bye. You are welcome."/>
<parameter key="message_idletimeout" value="Good bye. You are welcome."/>
</parameters>
</npc>
Captain Jack.lua
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm m ol' Captain Jack."})
local travelNode = keywordHandler:addKeyword({'town'}, StdModule.say, {npcHandler = npcHandler, text = 'Do you seek a passage back to Town for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = Position(1084, 1058, 6) })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})
npcHandler:addModule(FocusModule:new())