Dankoo
Active Member
- Joined
- Sep 4, 2010
- Messages
- 1,007
- Reaction score
- 27
Player: Hi
NPC: hello
Player: carlin
NPC check, if storage 9999 == 1 then
selfsay "ah, do you want to go to carlin?"
talkstate = 1
if msgcontains "yes" and talkstate = 1 then
dosendplayer carlin
elseif storage 9999 == -1 "sorry, you need storage 9999"
lol, just scripting +- what I want the npc to do =o
PS: no, this was not suppose to work, it's only to show what I'm trying to do :]
NPC: hello
Player: carlin
NPC check, if storage 9999 == 1 then
selfsay "ah, do you want to go to carlin?"
talkstate = 1
if msgcontains "yes" and talkstate = 1 then
dosendplayer carlin
elseif storage 9999 == -1 "sorry, you need storage 9999"
lol, just scripting +- what I want the npc to do =o
PS: no, this was not suppose to work, it's only to show what I'm trying to do :]