Hello!
I converted from TFS 1.4.2 to 1.6 and noticed that NPCs are 'running' instead of walking at a normal speed. I tried adding speed='xx', but it doesn't work. I'm not using RevScript. Does anyone know how to fix this?
I converted from TFS 1.4.2 to 1.6 and noticed that NPCs are 'running' instead of walking at a normal speed. I tried adding speed='xx', but it doesn't work. I'm not using RevScript. Does anyone know how to fix this?

XML:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Ethan the Baker" script="city/ethan.lua" walkinterval="2000" floorchange="0" speed="50">
<health now="100" max="100" />
<look type="128" head="116" body="79" legs="113" feet="76" addons="0" />
<parameters>
<parameter key="message_greet" value="Hello there! Fresh bread for sale! Would you like to {buy} some of my freshly baked goods?" />
<parameter key="message_farewell" value="Enjoy your day! Come find me again if you get hungry!" />
<parameter key="message_walkaway" value="Fresh bread! Get your fresh bread here!" />
</parameters>
</npc>
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