LucasFerraz
Systems Analyst
This NPC will teach spells to vocation = 1, how can I set vocation 1 and 5?
LUA:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local node1 = keywordHandler:addKeyword({'find person'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to learn find person for 80 gp?'})
node1:addChildKeyword({'yes'}, StdModule.learnSpell, {npcHandler = npcHandler, premium = false, spellName = 'find person', vocation = 1, price = 80, level = 8})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Cant you handle the power of the spell?', reset = true})
local node2 = keywordHandler:addKeyword({'light'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to learn light for 100 gp?'})
node2:addChildKeyword({'yes'}, StdModule.learnSpell, {npcHandler = npcHandler, premium = false, spellName = 'light', vocation = 1, price = 100, level = 8})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Cant you handle the power of the spell?', reset = true})
local node3 = keywordHandler:addKeyword({'light healing'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to learn light healing for 170 gp?'})
node3:addChildKeyword({'yes'}, StdModule.learnSpell, {npcHandler = npcHandler, premium = false, spellName = 'light healing', vocation = 1, price = 170, level = 8})
node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Cant you handle the power of the spell?', reset = true})
npcHandler:addModule(FocusModule:new())