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Solved NPC will not buy empty vial stacked

Kojiiro

Nobody cares. Do yourself.
Joined
May 10, 2010
Messages
534
Reaction score
9
Location
Brazil
good day I have a problem on my server, because the NPC that sells potions not buying the empty vials if they are stacked, so he buys if 1 in 1, as some would tell me how can I solve this?

hugs Kojiiro :thumbup:
 
Solution
Code:
20:20 Sold 60x empty strong potion flask for 600 gold.
20:20 Sold 40x empty great potion flask for 600 gold.
20:20 Sold 3x empty small potion flask for 15 gold.

You can't sell those potions?
If that's the problem, using this modules will solve it.
http://speedy*****malware.localhost/Wq8N6/modules.lua
Heya, I got this script, it does work and it buys all the emptu flasks

shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')
 
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()					npcHandler:onThink()					end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook')

shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')
shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')
shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion')

shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5,1, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10,1, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15,1, 'empty great potion flask')

shopModule:addBuyableItem({'blank rune'}, 2260, 10, 1, 'blank rune')
shopModule:addBuyableItem({'intense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 116, 1, 'magic wall rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 45, 1, 'destroy field rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 40, 1, 'light magic missile rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 120, 1, 'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 180, 1, 'great fireball rune')
shopModule:addBuyableItem({'explosion'}, 2313, 250, 1, 'explosion rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 150, 1, 'sudden death rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 80,  1, 'desintegreate rune')
shopModule:addBuyableItem({'wild growth'}, 2269, 80,  1, 'wild growth rune')
shopModule:addBuyableItem({'thunderstorm'}, 2315, 150,  1, 'thunderstorm rune')
shopModule:addBuyableItem({'stone shower'}, 2288, 150,  1, 'stone shower rune')
shopModule:addBuyableItem({'stalagmite'}, 2292, 120,  1, 'stalagmite rune')
shopModule:addBuyableItem({'soulfire'}, 2308, 140,  1, 'soulfire rune')
shopModule:addBuyableItem({'poison wall'}, 2289, 140,  1, 'poison wall rune')
shopModule:addBuyableItem({'poison field'}, 2285, 65,  1, 'poison field rune')
shopModule:addBuyableItem({'poison bomb'}, 2286, 170,  1, 'poison bomb rune')
shopModule:addBuyableItem({'energy bomb'}, 2262, 170,  1, 'energy bomb rune')
shopModule:addBuyableItem({'firebomb'}, 2305, 170,  1, 'firebomb rune')
shopModule:addBuyableItem({'icicle'}, 2271, 150,  1, 'icicle rune')
shopModule:addBuyableItem({'holy missile'}, 2295, 80,  1, 'holy missile rune')
shopModule:addBuyableItem({'fire wall'}, 2303, 245,  1, 'fire wall rune')
shopModule:addBuyableItem({'energy wall'}, 2279, 340,  1, 'energy wall rune')
shopModule:addBuyableItem({'fireball'}, 2302, 150,  1, 'fireball rune')
shopModule:addBuyableItem({'fire field'}, 2301, 85,  1, 'fire field rune')
shopModule:addBuyableItem({'energy field'}, 2277, 85,  1, 'energy field rune')
shopModule:addBuyableItem({'avalanche rune'}, 2274, 180,  1, 'avalanche rune')

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 100, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 2000, 'wand of decay')
shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 3000, 'wand of draconia')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 3000, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 5000, 'wand of inferno')
shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 8000, 'wand of starstorm')
shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 10000, 'wand of voodoo')

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 100, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod')
shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 2000, 'necrotic rod')
shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 5000, 'northwind rod')
shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 3000, 'terra rod')
shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 6000, 'hailstorm rod')
shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 8000, 'springsprout rod')
shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 10000,  'underworld rod')

function creatureSayCallback(cid, type, msg)
	if(not npcHandler:isFocused(cid)) then
		return false
	end

	local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid

	local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
	if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
		if(isSorcerer(cid) or isDruid(cid)) then
			if(getPlayerStorageValue(cid, 30002) == -1) then
				selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
				talkState[talkUser] = 1
			else
				selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
			end
		else
			selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
		end
	elseif(msgcontains(msg, 'yes')) then
		if(talkState[talkUser] == 1) then
			doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
			selfSay('Here you are young adept, take care yourself.', cid)
			setPlayerStorageValue(cid, 30002, 1)
		end
		talkState[talkUser] = 0
	elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then
		selfSay('Ok then.', cid)
		talkState[talkUser] = 0
	end

	return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

try this one
 
Can you give more information about the problem?
What exactly happens, do you have this problem with more stackable items?
 
Code:
20:20 Sold 60x empty strong potion flask for 600 gold.
20:20 Sold 40x empty great potion flask for 600 gold.
20:20 Sold 3x empty small potion flask for 15 gold.

You can't sell those potions?
If that's the problem, using this modules will solve it.
http://speedy*****malware.localhost/Wq8N6/modules.lua
 
Solution
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