function doNPCTalk(cid, npc, delay, messages)
for i = 1,#messages do
addEvent(doCreatureSay, delay * i, npc, messages[i], TALKTYPE_PRIVATE_NP, false, cid)
end
end
doNPCTalk(cid, getNpcCid(), 5000, {"I need 100 {Wyrm Scale} and 50 {Shockwave Amulet}.", "If you have found it say {mission}"})