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Action Obsidian Knife 100% (Players can't use in summons)

LucasFerraz

Systems Analyst
Joined
Jun 10, 2010
Messages
2,858
Reaction score
96
Location
Brazil
I don't remember who but some guys from OTLand help me with this.
Thank you to Cykotitan.

Creaturescripts
Lua:
	<event type="kill" name="SummonKill" event="script" value="obsidianknife.lua"/>
	<event type="login" name="obs_login" event="script" value="obsidianknife.lua"/>
	<event type="death" name="ObMonsterCheck" event="script" value="obsidianknife.lua"/>
Lua:
function onLogin(cid)
	registerCreatureEvent(cid, "SummonKill")
	return true
end
function onKill(cid, target)
if isMonster(target) and isPlayer(getCreatureMaster(target)) then
	registerCreatureEvent(target, "ObMonsterCheck")
end
 
	return true
end
function onDeath(cid, corpse)
	doItemSetAttribute(corpse.uid, "aid", 91347)
	return true
end

Actions
Lua:
	<action itemid="5908" event="script" value="tools/obsidian_knife.lua"/>
Lua:
local MINOTAUR_LEATHER, LIZARD_LEATHER, GREEN_DRAGON_LEATHER, RED_DRAGON_LEATHER, HARDENED_BONE, BEHEMOTH_FANG = 5878, 5876, 5877, 5948, 5925, 5893
 
local config = {
	[3090] = {25, MINOTAUR_LEATHER},
	[2871] = {25, MINOTAUR_LEATHER},
	[2866] = {25, MINOTAUR_LEATHER},
	[2876] = {25, MINOTAUR_LEATHER},
	[3104] = {25, GREEN_DRAGON_LEATHER},
	[2881] = {25, RED_DRAGON_LEATHER},
	[2931] = {25, BEHEMOTH_FANG},
	[4256] = {25, LIZARD_LEATHER},
	[4259] = {25, LIZARD_LEATHER},
	[4262] = {25, LIZARD_LEATHER},
	[11285] = {25, LIZARD_LEATHER},
	[11277] = {25, LIZARD_LEATHER},
	[11269] = {25, LIZARD_LEATHER},
	[11273] = {25, LIZARD_LEATHER},
	[11281] = {25, LIZARD_LEATHER},
	[3031] = {25, HARDENED_BONE}
}
 
local pumpkin_items = {
	[1] = {2683},
	[2] = {2688, 50},
	[3] = {6571},
	[4] = {6492},
	[5] = {6574},
	[6] = {6526},
	[7] = {2096},
	[8] = {9005, 20}
}
 
local sculpting = {
	[7441] = {randsize = 4, newid = 7442},
	[7442] = {randsize = 5, newid = 7444},
	[7444] = {randsize = 6, newid = 7445},
	[7445] = {randsize = 7, newid = 7446},
}
 
function onUse(cid, item, fromPosition, itemEx, toPosition)
	if itemEx.itemid == 8961 then
		if getPlayerStorageValue(cid, 81279) <= 0 then
			doCreatureSay(cid, "Happy Halloween!", TALKTYPE_ORANGE_1)
			doSendMagicEffect(getCreaturePosition(cid), math.random(28,30))
			setPlayerStorageValue(cid, 81279, 1)
			local v = pumpkin_items[math.random(#pumpkin_items)]
			doPlayerAddItem(cid, v[1], v[2] or 1)
		else
			doCreatureSay(cid, "You already used your knife on the corpse.", TALKTYPE_ORANGE_1, false, cid)
		end
		return true
	end
 
	-- Sculpting
	local v = sculpting[itemEx.itemid]
	if v then
		if(math.random(v.randsize) == 1) then
			doTransformItem(itemEx.uid, v.newid)
		else
			doRemoveItem(itemEx.uid)
			doCreatureSay(cid, "The attempt at sculpting failed miserably.", TALKTYPE_ORANGE_1)
		end
		doSendMagicEffect(toPosition, CONST_ME_HITAREA)
		return true
	end

	-- summons
 if itemEx.actionid == 91347 then
return doPlayerSendCancel(cid, "You cant skin a summon corpse.")
end

	-- Skinning
	v = config[itemEx.itemid]
	if not v then
		return false
	elseif math.random(100) <= v[1] then
		doPlayerAddItem(cid, v[2], 1)
		doSendMagicEffect(toPosition, CONST_ME_MAGIC_GREEN)
	else
		doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
	end
	doTransformItem(itemEx.uid, itemEx.itemid + 1)
	doDecayItem(itemEx.uid)
	return true
end
 
Very nice! Thanks alot mate :)

You must spread some Reputation around before giving it to LucasOlzon again.
 
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