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TFS 1.X+ Offset effect

Michcol94

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Joined
Sep 2, 2021
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How to center graphics?

Bez tytułu.png
Post automatically merged:

Resolved
Lua:
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

combat:setParameter(COMBAT_PARAM_BLOCKARMOR, true)
combat:setParameter(COMBAT_PARAM_USECHARGES, true)
combat:setArea(createCombatArea(AREA_SQUARE1X1))

function onGetFormulaValues(player, skill, attack, factor)
    local min = (player:getLevel() / 5) + (skill * attack * 0.03) + 7
    local max = (player:getLevel() / 5) + (skill * attack * 0.05) + 11
    return -min, -max
end

combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")

function onCastSpell(creature, variant)
    local pos = creature:getPosition()
Position(pos.x + 5, pos.y + 5. pos.z):sendMagicEffect(154)
    return combat:execute(creature, variant)
end
 
Last edited:
Lua:
function onCastSpell(creature, variant)
local offset = Position(creature:getPosition().x + 2, creature:getPosition().y+2, creature:getPosition().z)
        offset:sendMagicEffect(154)
      
        creature:say("explosion", TALKTYPE_MONSTER_SAY)
      
    return combat:execute(creature, variant)
end
 
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