I'm using TFS 1.2 and Realera map which it seems is dowgraded from 8.6 so it is possible to spam Heal + attack spell at the same time and on old school clients like 7.6 and 8.0 this was not allowed.
Example: You can spam exura gran and exori vis pretty much one after another.
Is it possible to implement exhaust somehow so when I spam one spell or rune to be exhausted for 1.5 sec or something like that before being able to spam another spell or rune?
Do I need to change something in the engine source or I can do it in lua somewhere?
I've used this script from otland: Player.setExhaustion, Player.getExhaustion [TFS 1.0] (https://otland.net/threads/player-setexhaustion-player-getexhaustion-tfs-1-0.224233/)
But I can only make it work with seconds, to be exhausted for 1, 2 , 3 etc.. seconds. Is there a way to make it work with 1.5 second or 1.7?
Thanks
Example: You can spam exura gran and exori vis pretty much one after another.
Is it possible to implement exhaust somehow so when I spam one spell or rune to be exhausted for 1.5 sec or something like that before being able to spam another spell or rune?
Do I need to change something in the engine source or I can do it in lua somewhere?
I've used this script from otland: Player.setExhaustion, Player.getExhaustion [TFS 1.0] (https://otland.net/threads/player-setexhaustion-player-getexhaustion-tfs-1-0.224233/)
But I can only make it work with seconds, to be exhausted for 1, 2 , 3 etc.. seconds. Is there a way to make it work with 1.5 second or 1.7?
Thanks
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