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onAdvance error

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Nov 8, 2008
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hey i have this script that shows a effect when i advance in skills/level/ml works fine for everything but ml it doesnt show any effect when advancing(using v0.2.9(mystic spirit)
LUA:
local config = 
	{ 
		--message, distance shoot effect
		[0] = {'+Fist', 38},
		[1] = {'+Mace', 26},
		[2] = {'+Swrd', 24},
		[3] = {'+Axe', 25},
		[4] = {'+Dist', 2},
		[5] = {'+Def', 11},
		[6] = {'+Fish', 12},
		[7] = {'+ML', 35},
		[8] = {'+LvL', 37} 
	}
 
function onAdvance(cid, skill, oldlevel, newlevel)
    if skill == SKILL__LEVEL then
        doCreatureAddHealth(cid, getCreatureMaxHealth(cid) - getCreatureHealth(cid))
        doCreatureAddMana(cid, getCreatureMaxMana(cid) - getCreatureMana(cid))
    end
 
	local p = getThingPos(cid)
	local positions = 
	{ --do not touch
        [1] = {
			{x=p.x+1,y=p.y,z=p.z}, 100, 900
		},
        [2] = {
			{x=p.x+1,y=p.y+1,z=p.z}, 200, 980
		},
        [3] = {
			{x=p.x,y=p.y+1,z=p.z}, 300, 1060
		},
        [4] = {
			{x=p.x-1,y=p.y+1,z=p.z}, 400, 1140
		},
        [5] = {
			{x=p.x-1,y=p.y,z=p.z}, 500, 1220
		},
        [6] = {
			{x=p.x-1,y=p.y-1,z=p.z}, 600, 1300
		},
        [7] = {
			{x=p.x,y=p.y-1,z=p.z}, 700, 1380
		},
        [8] = {
			{x=p.x+1,y=p.y-1,z=p.z}, 800, 1460
		} 
	}
 
    for i = 1, 8 do
        addEvent(doSendDistanceShoot, positions[i][2], positions[i][1], p, config[skill][2])
        addEvent(doSendDistanceShoot, positions[i][3], positions[i][1], p, config[skill][2])
    end
 
    addEvent(doSendMagicEffect, 900, p, 49)
    doSendAnimatedText(p, config[skill][1]..'['..newlevel..']', math.random(255))
    doPlayerSave(cid, true)    
    return true
end
plus i also get a error
onadvanceerror.jpg
 
Last edited:
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