is there a function to add magic level?
i know about this one
doPlayerAddSkillTry(cid, skillid)
0 = Fist Fighting
1 = Club Fighting
2 = Sword Fighting
3 = Axe Fighting
4 = Distance Fighting
5 = Shielding
6 = Fishing
but there no magic ID
i know about this one
doPlayerAddSkillTry(cid, skillid)
0 = Fist Fighting
1 = Club Fighting
2 = Sword Fighting
3 = Axe Fighting
4 = Distance Fighting
5 = Shielding
6 = Fishing
but there no magic ID