function onPrepareDeath(cid, deathList)
if (getCreatureStorage(cid, config.storages.timeLeft) > 0) then
doTeleportThing(cid, config.position.finish)
stopEvent(killStreakTimer)
doSetStorage(config.storages.active, -1)
doRemoveCreature(getStorage(config.storages.monster1))
doRemoveCreature(getStorage(config.storages.monster2))
return doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
end
return true
end