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Lua onThrow?

Evan

A splendid one to behold
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Is there such function where it does a script when you throw something to the ground?
Hoping I could use an object where if you throw it, there would be a count-down before it blows up, but this count-down is triggered when the object hits the ground (like a grenade).
 
default is onAddItem(but i guess you dont want to register it on every tile)
Mock released onMoveItem in c++ section, you can try playing with it
 
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