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Orange spells problem.

Fu Manchu

Sepultra™
Joined
Jan 28, 2011
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I'm using [8.7] The Forgotten Server v0.2.10 (Mystic Spirit) and I'm having trouble getting the orange spells features to work. I don't have anything in my config lua to edit to make it do what I want. Any suggestion?
 
In game.cpp;
Code:
bool Game::playerSaySpell(Player* player, SpeakClasses type, const std::string& text)

Change:
Code:
	if(result == TALKACTION_BREAK)
		return internalCreatureSay(player, SPEAK_SAY, text, false);
to:
Code:
	if(result == TALKACTION_BREAK)
		return internalCreatureSay(player, SPEAK_MONSTER_SAY, text, false);
 
So I have to source edit :( lol damn well I guess I'll get to it, ty repped.



Edit: So now there is no account cpp in the source why? lmao.... And I didn't delete it....

Edit: NVM I'm and idiot.

Edit: I'm kinda new to compiling and for some reason it compiled as a gui.... I don't want a gui... Help plx :(
 
Last edited:
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